Strolen\s Citadel content. 
Karma
Plots  (Mystical)   (Single-Storyline)
manfred's comment on 2002-12-19 05:15 AM
The leader was young and inexperienced when all this happened. But he grew up through the years and regrets very strongly this fault of his youth. Another way of solving may be to publicly announce his failure. If the witches name is redeemed, it may leave. May also cause a heavy loss of trust into the spiritual leader, so better solve that now! Go to Comment
Karma
Plots  (Mystical)   (Single-Storyline)
Dragon Lord's comment on 2006-01-27 09:26 AM
This is what I love about this site - every so often you chance upon a little gem like this

This has it all - a spooky little ghost story, a tricky investigation, characters who may be unwilling to reveal their true role in the matter, and a knotty little moral dilemma

All needs is a few bumbling investigators (enter the PCs) to really stir up the hornets nest

Love it - 5/5 Go to Comment
Karma
Plots  (Mystical)   (Single-Storyline)
valadaar's comment on 2011-05-18 06:02 PM


A very flexible, low-key adventure!


Go to Comment
Red Erring
NPCs  (Mythic/ Historical)   (Knowledge/Lore)
manfred's comment on 2002-11-12 03:51 AM
Ah, I knew there was something missing in my NPC reservoire. Finally those damned players will go where you need them! Hope so. Go to Comment
Red Erring
NPCs  (Mythic/ Historical)   (Knowledge/Lore)
manfred's comment on 2002-11-21 02:58 AM
1. "There's no inn this way and travelers speak of monsters... you really wouldn't want to go there would you?"
2. "And carry this herb on your clothes, it may help you along."
3. (Did not listen?) Coming to the Inn of the Smart Dragon, hear voices marily singing and asking for more ale. As they enter the dark passage inside, the building suddenly collapses and shakes as if in earthquake...
The dragon chews them and spits them out. "Blah,you people are really disgusting! OK, I won't kill you, but you will serve me instead..." Go to Comment
Red Erring
NPCs  (Mythic/ Historical)   (Knowledge/Lore)
DaWergyling's comment on 2002-11-25 08:57 PM
Yeah... Sometimes the heros don't get it... Good way to deal with that. Go to Comment
Red Erring
NPCs  (Mythic/ Historical)   (Knowledge/Lore)
Cheka Man's comment on 2005-11-19 07:00 PM
Dungeon Master. :) I like him, very useful for any game. Go to Comment
Red Erring
NPCs  (Mythic/ Historical)   (Knowledge/Lore)
valadaar's comment on 2007-06-20 11:04 AM
Not bad.... Go to Comment
Red Erring
NPCs  (Mythic/ Historical)   (Knowledge/Lore)
Kassy's comment on 2012-05-08 02:07 PM

Reverse psychology?

Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Barbarian Horde's comment on 2003-03-18 02:13 AM
if the spades were origonally swords wouldnt it make more sense for them to be the millitary? Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Barbarian Horde's comment on 2003-09-22 09:19 PM
I love it! Its so awesome but can take up serious game time.But it had no mention of using spells to cheat... Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Agar's comment on 2003-03-18 04:49 PM
If the spades were indeed swords, by all means yes, although that might alter some of the results to a more military aspect, and change the clubs, which look like clovers to a more druidic or natural aspect.

However, as the deck stands, the spades represent a garden spade, and represents the lower, working classes.

If you want to alter the suits of the decks for more of a fighter druid feel, you are welcome to do so. Whatever works for your game. :) Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Agar's comment on 2003-09-23 01:39 AM
Just have a deck prepared ahead of time, missing the appropriate suits or whatnot, and print out a copy of the results for the hands. Read through the results ahead of time as well and make some notes as to what you think would work for your players in your campaign.

As for cheating, assuming it was even possible, it would likely anger a god of chance or fate, and then the player would be in a world of hurt. If nothing else, have the "cheating" spell misfire and the hand results in an unfavorable result. The still get to win the hand, but the negative effect targets them. Go to Comment
Deck of Fate
Items  (Other)   (Magical)
DaWergyling's comment on 2002-12-13 06:58 PM
This is the most thoroughly made item I've ever seen... Wow... Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Obsidian Shadow's comment on 2004-04-01 12:09 AM
Man, I can't even think. There are almost limitless possibilities. I'm overwhelmed. This item is amazing! Go to Comment
Deck of Fate
Items  (Other)   (Magical)
EchoMirage's comment on 2005-04-15 12:26 PM
Hmmm. I don't like items that have somuch randomness - like a Wand of Wonder or a Deck of Many things... though they are useful for shifting responsibility for catastrophe from the shouldersof the GM ;) Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Cheka Man's comment on 2005-04-15 11:47 AM
Deck of Fate
Items  (Other)   (Magical)
Dragon Lord's comment on 2005-04-15 08:09 AM
Neat idea not brilliant, but certainly neat GMs could have some real fun with this one
3/5 Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Loki_Swiftstrike's comment on 2005-04-14 09:10 PM
I love this item I wanted to do something with cards but I can't compete with this idea well I'll try though I hope I can get as great as this idea. Go to Comment
Deck of Fate
Items  (Other)   (Magical)
Chaosmark's comment on 2005-11-07 03:53 PM
I read this a long time ago, yet I still like it for the sheer effort put into it. Great job! Go to Comment
Total Comments:
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