Despite the fact that I don't like multiple religions and sets of gods, this was a good solid quest that could easily be modified to one's liking. It's a nice tense city atmosphere for the PCs to do their work in, too. One complaint - if it's apparent that someone is setting up the two religions for war, then why are they still mad at each other? Go to Comment
Pretty much a standard NPC that wouldn't normally draw that much attention. Needs a secret to make him more readily useable, and memorable.
How about, with the rare wines he has, the position on the trade routes make him a handy storer of bootlegged or underground merchandise. Go to Comment
Remember that evil may not be just putting in input like, "Kill the peasant and take the horse, trading is for fools!" But it may also be deceptive andmake defeating or even finding its force difficult. Go to Comment
May be quite tolerable if you manage to defeat forces you do not like. If strongly Good aligned, you surely want to defeat that Evil overlord, and once you do that, the Evil voice stops. May have other powers which might make it desirable(or not so). But what is the item's History? Go to Comment
If it takes too long to get rid of the crown, or if some of the voices aren't silenced, it could drive the wearer insane. ("I do what the voices in my head tell me to.") Or it could just make everyone else think the poor sod is severely schizophrenic. Especially if the character starts conversing out loud with the voices. Go to Comment
The perfect item for games where you have a couple of bystanders that want to kibitz... "OK... You're the Voice of Order, and you're the Voice of Freedom! Drive him nuts!" Go to Comment
This is a quick but not so simple set up. Got a little overly complicated with the addition of the aborted child and all that (had to read it a couple times to figure out which assistant we were talking about) but the sub has a good twist and mystery even without that. Could be simple greed that there can only be one Holy Man/Witch in this here town and so the competition had to be dealt with.
The leader was young and inexperienced when all this happened. But he grew up through the years and regrets very strongly this fault of his youth. Another way of solving may be to publicly announce his failure. If the witches name is redeemed, it may leave. May also cause a heavy loss of trust into the spiritual leader, so better solve that now! Go to Comment
This is what I love about this site - every so often you chance upon a little gem like this
This has it all - a spooky little ghost story, a tricky investigation, characters who may be unwilling to reveal their true role in the matter, and a knotty little moral dilemma
All needs is a few bumbling investigators (enter the PCs) to really stir up the hornets nest
1. "There's no inn this way and travelers speak of monsters... you really wouldn't want to go there would you?"
2. "And carry this herb on your clothes, it may help you along."
3. (Did not listen?) Coming to the Inn of the Smart Dragon, hear voices marily singing and asking for more ale. As they enter the dark passage inside, the building suddenly collapses and shakes as if in earthquake...
The dragon chews them and spits them out. "Blah,you people are really disgusting! OK, I won't kill you, but you will serve me instead..." Go to Comment
Red Erring NPCs (Mythic/ Historical)
(Knowledge/Lore)
Plots (Crisis) (Single-Storyline)