What about if the PC find the bugs in some loot? maybe an ancient treasure form a lost port, maybe a burial chamber. They could see that a plague is developing wherever they go, but not know why or how, this could be through rumors and at every tavern, they would hear that the last place they visited has been quarantined because of a mysterious plague!
Perhaps the eggs only kill when they hatch, and one of them is infected, giving them very little time to get to Marlifus... Go to Comment
Gives it an almost Alien movie type surroundings. The cocoons could be skattered all over and not much is remarked about them at first till they get deeper inside. Maybe the cocoon stages make them resistant to most weapons so they can't get inside them at first to see what they actually are. They never knowing what they really are until they start hatching. By then they are already deep inside the catacombs and must go back past all the now hatching cocoons to escape. Go to Comment
Horror to comic?
...one deicides to cut through the cocoon. A scary slimy monster emerges, its mind altered. In a coarse voice it screams: Mhummyyy? And lovingly envelopes its new mamma with its tentacles.
Comic to horror again?
Baby is hungry, and not above consuming your friends. OK, heavily inspired by Alien... Go to Comment
Stormbound, the ship rolls hard over to once side. All that is not strapped down is tossed violently overboard in a splash of freezing water.
There, on the horizon- a tower. Squat, it stands alone on a tiny island. However, it's the only land in sight, and any more of this ferocious storm will crush the boat to splinters.
Taking shelter within the ornate entryway of the squat tor, the party notes with interest that no signs of life break the silence of the stone tower. As they take another step forward, they realise why.
This is the fabled tower of Brenji, a rich merchant who wished none to share his enormous wealth. He constructed this tower to store his gold- trapped and ready for any potential thieves. But the ingenious pitfalls and scything walls are not the only dangers within the silent walls of the building. A guardian, left behind by Brenji, still stalks these very halls.
A rattling hiss echoes somewhere from below...
Encounter ( Water ) | May 20, 2005 |