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Eastern Rabbit's Staff of Doom
Items  (Wand/Staff/ Arcane)   (Magical)
Stobot's comment on 2003-03-26 02:57 AM
sure why not Go to Comment
Eastern Rabbit's Staff of Doom
Items  (Wand/Staff/ Arcane)   (Magical)
Ylorea's comment on 2003-07-28 06:48 AM
It is a great item, for certain settings. I just love the work that has gone into describing the story of the staff and all.

(I would have prefered a bit of a explanation as to how and why the staff connects to the story though)

I may have a use for this item in my campaign.. Go to Comment
Eastern Rabbit's Staff of Doom
Items  (Wand/Staff/ Arcane)   (Magical)
Scrasamax's comment on 2006-10-13 03:43 AM
I love the absurdity of it all! Go to Comment
Eastern Rabbit's Staff of Doom
Items  (Wand/Staff/ Arcane)   (Magical)
Roack's comment on 2005-07-28 06:24 PM
Why is it that I seem to be filled with visions of evil child-sized minions? Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
Barbarian Horde's comment on 2003-05-25 08:49 PM
Excellent idea. Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
Strolen's comment on 2003-02-27 06:36 PM
If you can't fit it in, easily used as a legend of the fall of a city. Can explain ruins that nobody dares to visit...

....are the still there? Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
Strolen's comment on 2005-11-16 07:25 PM
YES!!!

Could even be released by the PC's on "accident" as well to put the burden on them as the creators of the scourge. Great, yet horrible, idea!!! Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
Fiokar_Dracolas's comment on 2003-02-27 01:32 PM
Wow. This is a really twisted plot. I think it'd be a blast to play. Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
Erik's comment on 2003-02-27 05:10 PM
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
MoonHunter's comment on 2003-05-26 02:02 AM
Top Knotch.
Now I wonder, what happens when the festival season occurs, and the normal people get drunk.

Once the city begins to thin out, they should move into the countryside. A pity if there were vinyards out that way.

And if a travelling someone gets their body shipped home, the plaugue might appear in another city.

Bioweapons can be nasty that way. Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
Maggot's comment on 2004-08-01 02:59 AM
Wow,this is indeed dark,the tale of the wrathful wizard that curses an entire city to damanation. Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
EchoMirage's comment on 2011-06-29 02:41 AM


Besides a few spelling errors, there's nothing I'd change. A cool twisted plot (how come I never voted on it?)


Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
Michael Jotne Slayer's comment on 2006-02-21 02:19 PM
Splendid stuff. Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
Dragon Lord's comment on 2005-03-23 08:58 AM
A really nasty little bio-weapon I can't wait to use it

*evil GM grin*

5/5 Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
Murometz's comment on 2006-02-20 07:28 PM
AMAZING!!...there, I don't think that word has been used. Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
axlerowes's comment on 2006-09-30 01:26 PM
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
valadaar's comment on 2011-06-28 11:31 AM


So, where, perchance, did the wizard get them in the first place?  They make quite a brutal revenge weapon indeed.



 


Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
dark_dragon's comment on 2007-01-31 07:40 PM
Very cool!

What about if the PC find the bugs in some loot? maybe an ancient treasure form a lost port, maybe a burial chamber. They could see that a plague is developing wherever they go, but not know why or how, this could be through rumors and at every tavern, they would hear that the last place they visited has been quarantined because of a mysterious plague!

Perhaps the eggs only kill when they hatch, and one of them is infected, giving them very little time to get to Marlifus... Go to Comment
Chrysalis
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2003-01-25 10:32 PM
Gives it an almost Alien movie type surroundings. The cocoons could be skattered all over and not much is remarked about them at first till they get deeper inside. Maybe the cocoon stages make them resistant to most weapons so they can't get inside them at first to see what they actually are. They never knowing what they really are until they start hatching. By then they are already deep inside the catacombs and must go back past all the now hatching cocoons to escape. Go to Comment
Chrysalis
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2003-01-28 04:56 AM
Horror to comic?
...one deicides to cut through the cocoon. A scary slimy monster emerges, its mind altered. In a coarse voice it screams: Mhummyyy? And lovingly envelopes its new mamma with its tentacles.

Comic to horror again?
Baby is hungry, and not above consuming your friends. OK, heavily inspired by Alien... Go to Comment
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