What an oldie! The stats produce some involuntary twitches, but it is not at all bad. The plot hook attached to her is solid, and there are a few nice touches (like the Blueberry pies :) ).
It would be interesting to know the way in which her home can be healed... even if she doesn't really know. One option I could see, is that the forest would turn a hopeful character into a fairy (that could be a way out for a dying character, actually). Even more fun would be, if the helper wouldn't know it beforehand. :p Go to Comment
I like how she's useful, but in a limited way. She'll certainly help the party as an early warning beacon for attacks of the undead sort (or help by tracking down pie). Is there a reason that she's alergic to the pie? Is she allergic to the blueberries in the pie, or a certain ingredient within the dough, or what? Go to Comment
This has great potential for a scenario in my campaign! The fae play a large part in the campaign and this would be a useful sidequest, particularly with Strolen's idea to incorporate Fairy Luck as well. Thanks, Agar.
Provided the kidnapping victim can fit through a 6 inch opening, yes. On the other hand, you could just give somebody a handshake, then later pull their arm in and chain it to a wall and hold their arm ransom. You could poke it and stuff to remind them you've got it too. Go to Comment
Actually pick pockets would love this thing. You spread the dust on the catch and your "bag man" has the item. You, the pickpocket gets nicked by the Watch or the Mark and they can't prove a thing beause you don't have it on you. Go to Comment