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The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Agar's comment on 2003-10-21 07:54 PM
They do grow old and die of old age, how competent they are is up to you, as is their veiws on society and culture.

One small thing I considered but forgot to post: The mist effect only works on the way the cells interact with each other to heal each other. Otherwise, single celled oraganisims would also be as hard to destroy and the people would either have super immune systems or be carrying superpowered diseases to let loose when they leave their land. Either way it's not a good thing to have or encounter, so single celled organisms and bacteria get to die here just as they would anywhere else. Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
MoonHunter's comment on 2003-10-18 04:31 AM
I am never speechless, but WHAT HE SAID!!!

I would like to award you six stars for this one and nominate you for an emie. Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
MoonHunter's comment on 2004-12-21 09:38 AM
Does the term Shangra-la meen anything to you? They will have their own special society.

Eventually, they will look outside and see the mess that the world is. Fearing for their special place, they will create a confusing mist, invisability, ofuscations of all sorts, just to keep themselves from being found by the Outside,,, where there primative barbarism will not effect them. Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
MoonHunter's comment on 2008-09-18 03:10 PM
I could see this in a Tarzan or Pelucidar novel. It evokes a scene, one of wonder, epic, and tragidy.

I stumbled over this again in the random and went, dang, this needs to be HoH'd again. It also needs another Golden Vote. Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
EchoMirage's comment on 2004-12-20 09:15 AM
Imagine the Land of the Living after a century or two of gathering experts, immigration permission being sort of a reward - the greatest storehouse of knowledge and Mecca of science.
It would be the greatest of privileges for a student to be able to study in the Grand University of the Khan, in a land that does not know sickness, hunger, accidents, and that no-one dares to attack anymore.
5/5 Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Michael Jotne Slayer's comment on 2011-04-15 06:50 AM


Aye, its a good one. Never did comment&vote on this one, correcting that now.


Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Mourngrymn's comment on 2004-12-28 02:32 PM
Wonderful. The Cloud Walkers grabbed my attention and sent images rolling in my mind of white clothed warriors leaping from the mist and shadow to end the life of a trespasser. Truely wonderful.

5/5 Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Murometz's comment on 2006-02-25 11:18 PM
I used this, and it became one of my players favorite sessions of the past five years!!

The only thing that pains me is that I'll never be able to use it again with quite the same panache and novelty factor for the same crew. I know, I'll just have to find a new group!! Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
valadaar's comment on 2009-08-01 07:08 PM
Very original - wonderful understanding of the effects.

There are so many options here it is not funny! Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Silveressa's comment on 2010-12-22 04:28 PM


Excellent sub and full of great ideas. Any interesting question arises however, does the society allow/encourage inbreeding/incest? Or do they send out raiding parties for new people every so many years?



If they do send out raiding parties to acquire the best and brightest for their lands population it makes for a great springboard for adventures such as:



To rescue a Living Treasure



The heroes find themselves on a hired to rescue a world renowned artisan who was suddenly abducted by strange white clothed warriors who sailed off to the north. 



Rite of passage



As part of the passage from child to adult, young adults of the mist valley must join a "gathering party" and leave their land to return with several people of worth to join their culture and keep it strong. For these young warriors who have never known debilitating injury or sickness the outside world can be a daunting place, but tradition demands they return successful, or not at all...



Sanctuary, Refuge Denied



Fleeing a war, plague or continental catastrophe a ship full of refugees seeks sanctuary in the magical northern lands, rumored to be safe from all the mortal worlds horrors. Unfortunately while following a returning group of gatherers they manage to wreck their ship upon the coastal rocks, and  are forced to either negotiate with these secluded winter warriors, or find a way to breach their defenses and  carve a piece of the mist land for themselves.

Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Silveressa's comment on 2010-12-22 04:28 PM


(forgot to vote)


Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Fallen Angel's comment on 2009-09-06 04:32 PM
Love it! (Problem being that if technological.. oh screw it.. it's a great idea nad I love it.) 5/5. Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
klauston's comment on 2010-04-09 09:32 PM
What a great idea! As I am currently in the process of mapping out a new continenent, I have just the place to use this idea, with a few modifications to fit my world. Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
caesar193's comment on 2012-10-12 02:34 PM
I, personally, dont find this to be all that great. All i see is a place wgere crops and animals get healed. Unless im missing something?

Anyway, still take a 4/5 Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Wizard of Justice's comment on 2014-08-05 10:22 PM
Only voted Go to Comment
War Cleaver
Items  (Melee Weapons)   (Combat)
Barbarian Horde's comment on 2005-04-30 10:26 AM
Hmm....I will use it tonight Go to Comment
War Cleaver
Items  (Melee Weapons)   (Combat)
Barbarian Horde's comment on 2008-08-26 08:15 PM
Amen to that. This could be a great idea, if it had a little more humor. Otherwise, it's an interesting take on that obnoxious 7-foot-sword trend that some video games seem to be obsessed with. It's just like that, except it's relatively pleasant and it's entertaining. Go to Comment
War Cleaver
Items  (Melee Weapons)   (Combat)
Ria Hawk's comment on 2003-10-12 05:56 PM
I think I'm definitely gonna have to have one of my players use this at some point... it's too good to pass up Go to Comment
War Cleaver
Items  (Melee Weapons)   (Combat)
Ria Hawk's comment on 2003-10-13 10:05 AM
But it's funny. Go to Comment
War Cleaver
Items  (Melee Weapons)   (Combat)
Agar's comment on 2003-10-13 01:48 AM
It is simply a large sword that can still cut bread. Heck, it's not even magical. Go to Comment
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