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Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
CaptainPenguin's comment on 2003-11-08 11:22 PM
*Can't speak through laughter* Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
MoonHunter's comment on 2003-11-08 02:31 AM
I love it. It is just so strange that it has to be a "true story". It is little bits of chrome like that, that make magic items special, like they should be, like they are in the fantasy literature. I mean who are these faceless magic users pumping out generic +1 swords all the time? Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
Ylorea's comment on 2003-11-10 11:31 AM
*Roll Over The Captain Laughing*

I just can not imagine the look on the face of my players when they start using this item.... I think they will have to go and retrieve this one in mere days from now.

As spoken by Moonhunter, I would like to put in here the comment that the story usualy is the most important part of an item, but it is practical to have a hint of what the item is capable of.
In this case you see that just a hint is enough, but I would not encourage other people to always try to get away with such a short description of the capabilities of such an item. Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
Chi Chio's comment on 2003-11-07 02:01 PM
Nice item!

This will go PERFECTLY with my campaign, as my players tend to "underestimate" the power of wizards and magicians. (He He He He He, Evil Grin of Malice) Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
Pieh's comment on 2003-11-11 07:49 PM
Nice job Agar!
This nasty, stinky, slimy stick in a beautiful thing. Such a story could only be spawned from the mind or a genius or a very gasseous person. I dont know which it was and i dont care because im gonna have so much fun with it... Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
CirrusWind's comment on 2003-11-07 09:23 AM
Agar, that is so sick, it's brilliant. Bravo! Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
Obsidian Shadow's comment on 2004-06-21 07:27 PM
this item STINKS! (lol)
5outta' freakin five! Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
Cheka Man's comment on 2004-06-21 02:08 PM
LOL-this is one of the best items that I've ever come across. Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
Cheka Man's comment on 2006-01-22 10:32 AM
I like it that the user suffers the same pains as the target-that stops it from becoming too powerful. Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
Ancient Gamer's comment on 2006-01-22 11:12 AM
Only voted Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
Dragon Lord's comment on 2005-09-07 09:27 AM
*Blinded by tears of laughter*

Nasty, slimy, and sick - a beautiful thing indeed

My evil little GM mind is already working overtime

Love it - 5/5 Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
Murometz's comment on 2013-03-15 01:08 PM
Old classic Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
axlerowes's comment on 2013-06-11 11:24 PM
But I like raw radishes.... Go to Comment
Stink Stick
Items  (Wand/Staff/ Arcane)   (Magical)
valadaar's comment on 2006-10-08 08:38 PM
Hmmm. Would undead suffer the side effects of this?
;0 Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Strolen's comment on 2003-10-18 05:23 AM
HOLY CRAP!! You can use this ANYWHERE!

Speechless now.... Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Strolen's comment on 2011-02-26 04:34 PM


Still speechless. Love it just as much now as when I first read. Outstanding idea and well demonstrated concept.


Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
manfred's comment on 2003-10-21 06:45 AM
It is great, I think my world will grow a bit...


Just to make sure, people do not become truly immortal, right?

They rather get venerable, and die of old age when their time comes. This may create a slightly different society, where even old people are fully competent at their crafts, their knowledge giving them even more respect from the younger ones.

As they stay isolated, what do they see? They live in paradise, bordered by frozen wastelands, occassionally producing a few dirty attackers they can deal with easily. They certainly are worth more than anyone outside, right? Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
manfred's comment on 2003-10-22 03:18 AM
Hmmm... old people that can be still competent in their Art...

A wise Khan that does not despise the other lands completely, may know the value of experts. For those, especially when they start to get older (maybe even sick), the offer of quality long life may sound tempting. Some experts may be offered the chance of serving the Land of the Living... and few would refuse outright... some may agree.

This of course depends on the contacts they have with the outside world, and how pissed the surrounding nations are at this stealing of their most talented men and women. Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Ria Hawk's comment on 2006-04-10 06:17 PM
I think this is a damned nifty idea, and one that will probably be used in my own campaign setting, with some minor adjustments. Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Agar's comment on 2003-10-21 08:54 PM
They do grow old and die of old age, how competent they are is up to you, as is their veiws on society and culture.

One small thing I considered but forgot to post: The mist effect only works on the way the cells interact with each other to heal each other. Otherwise, single celled oraganisims would also be as hard to destroy and the people would either have super immune systems or be carrying superpowered diseases to let loose when they leave their land. Either way it's not a good thing to have or encounter, so single celled organisms and bacteria get to die here just as they would anywhere else. Go to Comment
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