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Man's Best Friend: Part Two
Plots  (Hired)   (Multi-Storyline)
MoonHunter's comment on 2005-05-15 02:28 PM
The only problem I have with this set of scenarios... the decade or two between the two scenarios. How much "play time" will occur between the two events? I mean, I believe in foreshadowing events and building upon the past to add versimilitude to the game, but how are we going to be in both scenarios? Go to Comment
Man's Best Friend: Part Two
Plots  (Hired)   (Multi-Storyline)
EchoMirage's comment on 2005-05-15 05:43 AM
Now this is a great twist: while the PCs maysuspect the king is the werewolf, there is no proof as he simply does not transform... for a less unhappy ending, perhaps while the queen will become a shapeshifter, perhaps she can either learn to control the curse, or be locked away every full moon.

Howcan the PCs solve this mystery though? There is little in the way of hints and information - it may be possible that the PCs just run around a bit, learn nothing, and the full moon is upon them... Go to Comment
Man's Best Friend: Part Two
Plots  (Hired)   (Multi-Storyline)
Dragon Lord's comment on 2005-05-16 09:27 AM
Well Agar, I said I couldn't wait for Part 2 and you haven't disappointed me.

This is every bit is good as Part 1, if not better - pretty much same moral questions as the first instalment plus a complex mystery to be solved - definitely one for the role-players rather than the hack-n-slashers.

5/5

Suggestion for MoonHunter:
How about running this as a stand-along (or as Episode 1 if there is going to be more) with the events of the first module as part of the history the PCs must learn to solve the mystery? Go to Comment
Man's best friend: Part One
Plots  (Hired)   (Multi-Storyline)
Barbarian Horde's comment on 2005-05-13 07:59 PM
Who's the father. Go to Comment
Man's best friend: Part One
Plots  (Hired)   (Multi-Storyline)
Barbarian Horde's comment on 2005-06-14 12:03 AM
This is the first plot I've ever read as it's the first time I've visited this site. I'm very impressed. Go to Comment
Man's best friend: Part One
Plots  (Hired)   (Multi-Storyline)
Barbarian Horde's comment on 2006-02-06 11:14 PM
its cool love it Go to Comment
Man's best friend: Part One
Plots  (Hired)   (Multi-Storyline)
Agar's comment on 2005-05-13 01:40 PM
Hmm, I need to edit in a detail Dragonlord has pointed out:

The boy is not a werewolf. He shows no signs of having contracted lycanthropy at all, even months after the event.

@ moon: don't worry. This is more of a prequel, to explain the even more twisted part 2 Go to Comment
Man's best friend: Part One
Plots  (Hired)   (Multi-Storyline)
Agar's comment on 2005-05-13 08:25 PM
The prince that "played stud"

He's not really that important. If you read more carefully, you can see these things. Go to Comment
Man's best friend: Part One
Plots  (Hired)   (Multi-Storyline)
MoonHunter's comment on 2005-05-13 10:20 AM
The story of my life.... waiting for sequels Go to Comment
Man's best friend: Part One
Plots  (Hired)   (Multi-Storyline)
Dragon Lord's comment on 2005-05-13 09:23 AM
Hmmm...

So the heir to the throne is a werewolf - an interesting moral dilemma - do you kill the werewolf (and therefore royal heir) or protect the unborn prince (and therefore the werewolf)

And what about the political consequences - there's a whole campaign arc there

This gets the "wish I'd thought of that" award - 5/5

Can't wait for part 2 Go to Comment
Man's best friend: Part One
Plots  (Hired)   (Multi-Storyline)
Dragon Lord's comment on 2005-05-16 09:13 AM
Actually Agar I was assuming the princess as the werewolf - I wasn't t all certain what effect this would have on her unborn child

But thanks for the clarification anyway Go to Comment
Man's best friend: Part One
Plots  (Hired)   (Multi-Storyline)
Wulfhere's comment on 2007-09-14 01:40 PM
I love the idea of a warlike princess cursed with lycanthopy. Inspired! I was working on an NPC that seems well suited for such a setting: I think that I'll dust him off and move him to Jaegerwold.

The writing does need a careful review and spellcheck as the spelling and grammatical errors are distracting. Go to Comment
Beet
NPCs  (Minor)   (Travelers)
Agar's comment on 2005-05-05 08:57 AM
I have found some of the posts that I enjoyed making the best are from other peoples posts that pissed me off. My muse is angst, aparently.

As for personality: Watch Hitchhickers guide to the galaxy, then get 4 hours of sleep or drink 4 beers, which ever doesn't make you surly. That's him.

I personally get rather loopy when I get less sleep. As shown above. Go to Comment
Beet
NPCs  (Minor)   (Travelers)
MoonHunter's comment on 2007-02-08 01:51 AM
I had nearly forgotten this charcter. Well make it mind blocked.

It is amazing what we can come up with. Go to Comment
Beet
NPCs  (Minor)   (Travelers)
EchoMirage's comment on 2005-05-05 04:36 AM
*broad smile* sweet ;) though, you could add more about his personality... he could be a meatitarian, not wanting to hurt his fellow veggies ;)

Why a beet? O.o Go to Comment
Beet
NPCs  (Minor)   (Travelers)
Cheka Man's comment on 2005-05-05 12:35 PM
Beet
NPCs  (Minor)   (Travelers)
Ancient Gamer's comment on 2005-05-05 05:19 AM
I'd wager its because of a character that appeared yesterday and has disappeared today. It had about 10 words in it and "He can beet anyone" was among those words. ;) Go to Comment
Beet
NPCs  (Minor)   (Travelers)
Dragon Lord's comment on 2005-05-05 08:33 AM
Question - does he beat up people for eating root vegetables?

Very silly

5/5 - just cos I can't stop laughing Go to Comment
Beet
NPCs  (Minor)   (Travelers)
axlerowes's comment on 2012-12-05 05:21 PM
The introduction to the novel "Jitterbug" perfume comes to mind. This is the kind of thing that role-playing as a story telling media was meant to embrace. A bunch of people sitting around a table don't need to get overly attached to or overly serious about the events and ideas (though only telling the story once can make the content a little guarded). Go to Comment
Beet
NPCs  (Minor)   (Travelers)
valadaar's comment on 2007-02-07 03:28 PM
Wonky!

:) Go to Comment
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