Well Agar, I said I couldn't wait for Part 2 and you haven't disappointed me.
This is every bit is good as Part 1, if not better - pretty much same moral questions as the first instalment plus a complex mystery to be solved - definitely one for the role-players rather than the hack-n-slashers.
Suggestion for MoonHunter:
How about running this as a stand-along (or as Episode 1 if there is going to be more) with the events of the first module as part of the history the PCs must learn to solve the mystery? Go to Comment
The introduction to the novel "Jitterbug" perfume comes to mind. This is the kind of thing that role-playing as a story telling media was meant to embrace. A bunch of people sitting around a table don't need to get overly attached to or overly serious about the events and ideas (though only telling the story once can make the content a little guarded). Go to Comment