Handy! This is one of the simplest, and possibly most useful magical effects on a battlefield! (Btw, don't forget to link it to the Items of War Codex.)
With just a few good shots, you can turn a crowd of random peasants into a skilled archery unit. (But they still shoot slowly.) If this item exists, it radically changes warfare, showing how much of a deep impact magic can have. And depending on how strong the Attraction is, the arrows can land in similar positions relatively to the "master Arrow" as they have started; or they could concentrate and rain death on a smaller location.
One flavour piece I would add, is to make the arrow feel warm right after it was "charged", and turn again cold with the loss of magic.
Great submission, Agar! All using this item should watch out... and even more those standing on the other side. Go to Comment
You do realize how many times it would increase the power of this item? Guiding the arrows of own force one their way, and completely redirecting the arrows of the enemy force coming in the opposite direction are two very different things.
But you have an idea there... with some trickery, or a hidden saboteur in the enemies' ranks, you could indeed misdirect their missiles. Go to Comment
I missed this one somehow. This oversight has been corrected.
This is the equivalent of "laser painting" a target.
However, if the expert hits one target, should not all the arrows then strike that one target? So it would seem that distributed arrows, in smaller teams, would maximized effect. I am sure this is what they did, it is just something that needs to be pointed out for those that didn't see it.
Now if there was a weaker version that attracted arrows and had them arrive near the target arrow. Thus most would hit the target, some would hit those things next to the target. This would be handy for tagging large forces.
Now, I do have a devious thought. Take a (permanent) arrow and bury it it at a strategic point. Lets say at a great place to be a look out, or on a commanding hill over the suspected battlefield. Let the enemy take that position... and.... thwack. Go to Comment
Ok pretty neat idea. And one that I am sorry I missed. Moon is correct in the most of the arrows would indeed follow that one single arrow set down so most of the arrows would in fact strike almost on the one fired. However if it was a general rea of affect it would work wonders.
Now a devious idea I had in mind. WOuld it also arract the arrows of the enemy archers? Think of the confusion when enemy archers fired their arrows only to watch them turn around in mid flight and strike their own forces. ot onl would it add to the damage but the enemy archers would be less likey to fire again removing them from the fight that much quicker. Devious indeed. I gave this a +.5 for that dea alone. Go to Comment
Now, this just reeks of cyberpunk - an elegant human modification that is useful, and at the same time twisting the very human soul... very fitting the genre (and of course it could be turned into fantasy magical item or spell with the same problems attached).
A few things:
- we have already a 'Cyberpunk' freetext with a few items items, you might want to use that
- how is it precisely controlled? Is there a switch, or merely a mental command? And most importantly: how many settings are available - is it only 'normal' vs. slowed, or are there several to choose from; or can be the perception adjusted on a scale?
The OP might be immensely useful back at school... I would be tempted to try it. :) Go to Comment
Well done wetware submission, and the checks and balances for cyberpunk are all there, improved reations at the cost of your sanity. I like how it is also presented as an alternative to more invasive options. Kudos. Go to Comment
Wow. I'm not sure whether this would be worth the cost, in terms of paranoia and other mental issues. Besides, I pride myself on my natural speed of mind and body. I'm sure there would be at least one or two people in any cyberpunk scenario who would feel the same way. "I might not have my original arm, but at least my brain is all mine."
Very creative idea though. I kinda wish there was some more meat, but this one does get across the concept and purpose. Go to Comment
Have a large room that elevates either up or down when triggering a trap. The floor can bring the players to new levels, where a mighty beast roams, or the floor flattens the players into the ceiling or drop into a pit of lava.