Strolen\s Citadel content. 
Bucket of Waterbreathing
Items  (Tools)   (Magical)
Agar's comment on 2012-04-21 12:02 PM
The "spirit" of the item is to be a difficult to use magic item that has more flaws than benefits, so I wouldn't let players make it into something more useful. Besides, hacking holes into any magic item usually does not have good results... Go to Comment
Bucket of Waterbreathing
Items  (Tools)   (Magical)
Cheka Man's comment on 2012-04-19 09:46 AM


Amusing.


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Bucket of Waterbreathing
Items  (Tools)   (Magical)
Mourngrymn's comment on 2012-04-20 06:10 AM


Funny. The whole don't know if it works until you drown entertains me some. 


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Bucket of Waterbreathing
Items  (Tools)   (Magical)
Silveressa's comment on 2012-04-20 01:34 PM


Twisted, and almost useful to some adventurers. Of course it raises the question if you can only breathe water in the bucket what happens if you cut a viewing slit or eye holes int he thing? Any water that enters the bucket is now technically "inside the bucket" so would then be breatheable? (I just know most players would try this to make the bucket more useful)



 



 

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Bucket of Waterbreathing
Items  (Tools)   (Magical)
Silveressa's comment on 2012-04-22 01:58 AM
Well put, of course, a suitably clever character could devise some kind of mirror using periscope to see with anyway; assuming they could get over the convulsing and panic induced choking that come with perceived drowning.

I can also see this being used in a side show carnival trick to woo peasants by "the man who cannot drown!" (And of course the planted onlooker in the crowd who will start wagering a fair amount of silver the man won't survive more then 5 minutes with his head in the bucket.) Go to Comment
Bucket of Waterbreathing
Items  (Tools)   (Magical)
Kassy's comment on 2012-04-19 10:48 AM


Good idea for an underwater breathing aperatus.


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Bucket of Waterbreathing
Items  (Tools)   (Magical)
Dossta's comment on 2012-04-24 11:02 AM


We should have more magic items like this in the Citadel -- simple, amusing, and of a reasonable power level for lowbies.  I can already imagine some of the things my group would try to do with it.  Great quest sub!


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Nose Neighbor
Lifeforms  (Fauna)   (Any)
Agar's comment on 2012-02-21 05:05 PM


Random Guest requests a magical moustach, and a magical moustache appears! You're Welcome!


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Nose Neighbor
Lifeforms  (Fauna)   (Any)
Agar's comment on 2012-02-21 08:38 PM
The Charlatan's Beard, certainly, and the Whiskers of Doom closely resemble a Fu Manchu, but the other ones are symbiotes and will be seen for what they are. Grey-green moustaches are uncommon, and other varieties may be any color. Go to Comment
Nose Neighbor
Lifeforms  (Fauna)   (Any)
Scrasamax's comment on 2012-02-26 09:28 AM


Hilarious man, and well done


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Nose Neighbor
Lifeforms  (Fauna)   (Any)
Cheka Man's comment on 2012-02-22 05:39 PM


Hopefully they don't make the  host itch like jock itch does.


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Nose Neighbor
Lifeforms  (Fauna)   (Any)
Murometz's comment on 2012-02-21 06:28 PM


Thank you! (I am that random guest) Well, i was googling for inspiration, thinking something along the same lines this morning, but this is a lot better than what I had in mind. Whisker-Fungi!



I guess my first question is, can these fungi pass for an actual mustache upon close inspection?



I am picturing a gnomish stache-farm, where the wee whiskered ones, breed, raise, and sell the fungi.



I'll take 2 handle-bar ticklers and a doom-stache please (can also be used to drill into into someone's eyes.)



Good show, Agar! (cute name too, Nose Neighbor)



 

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Hanetta's Millstone
Items  (Tools)   (Magical)
Cheka Man's comment on 2012-02-08 10:57 AM


Nice and safe and tasty.


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Hanetta's Millstone
Items  (Tools)   (Magical)
Phaidros's comment on 2012-02-08 07:37 AM
An original item, provisions are often a forgotten part of adventuring. I would have like some more details in the description, this can not to just plain stone, and maybe some unique recipes that can only be made with this magical mill. Gold bread for the king, bone cookies for the necromancer? Go to Comment
Hanetta's Millstone
Items  (Tools)   (Magical)
axlerowes's comment on 2012-02-10 08:47 AM


Nice item.  Items like this are more common in the mytho-historical record than the uber-swords.  I read once a myth about a viking Grotte (I think) who had mill stone that would turn anything into anything.  His successor up asking for  salt and  Of course things went wrong and now the oceans are salty.  Then there was the Strega Nona's pasta pot. You stone here will be a nice for players it doesn't have a down side or relgious trappings.  I can see the players messing with it.



Excitable Player: "If we hook this up to a wind mill and maybe a sand chute, we could make a kiling sellting grain."



Roleplaying Player: "By the Gods dear sir, you would take Hannetta's blessings to all men and use it for such base self-advancement."



Meta-player Number 1:  "Yeah, if we do that the GM will have drown in grain or something."  


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Hanetta's Millstone
Items  (Tools)   (Magical)
PoisonAlchemist's comment on 2012-02-15 04:43 PM


I want this to be the focus of a save-the-town quest. Everyone is starving, quickly! Find and lug the heavy stone object through the dungeon, across the rickety canyon bridge (WHUMP!), over the lake in the leaky boat (*gurgle*), up the hill, up the hill again, (Damn you Sisyphus!) et cetera. It makes me snigger with evil DM delight. 


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Hanetta's Millstone
Items  (Tools)   (Magical)
OmegaDraco's comment on 2012-02-08 12:37 PM


I like it. Simple, useful, sentimental, and not at all overpowering. How big an object will fit into it? If someone's hand is caught in it, will the millstone magically keep grinding and pull them in or does it require manual turning of a crank? If gold is ground up, will the resulting bread be a sparkling glitter-gold bread?



As strange as it sounds, I could see this item as a way to "destroy" an indestructible evil artifact. The artifact wouldn't be destroyed; it would just change forms to flour and thereafter baked into safe, edible, and tasty bread. "Give us the Conqueror's evil Medallion of Malice, or we will kill you and take it anyway!" "I ground it into flour to make my bread! What now, punk?"


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Hanetta's Millstone
Items  (Tools)   (Magical)
OmegaDraco's comment on 2012-02-10 09:29 AM
This is why we can't have nice things Go to Comment
Rhojin's Tower
Items  (Wand/Staff/ Arcane)   (Magical)
Agar's comment on 2011-12-12 04:00 AM
I might not have made it clear how much of a mess it is inside. I wrote this on the verge of sleep, and after some more, may consider clarifying the dunes of loose papers and scrolls that cover the interior... A wizards study does not handle continuous jostling well. Go to Comment
Rhojin's Tower
Items  (Wand/Staff/ Arcane)   (Magical)
Siren no Orakio's comment on 2011-12-12 11:07 PM


.. Amusing, and well characterized. These are the kind of 'personalized' touches a crafted item should have, imo.


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While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way. The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin. The Party spends another night and day with Ferrin's group. One of four things can happen on the third night. 1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's. 2: Hordel gets mad after repeated questioning about his life from the PCs. 3. Preminitat gets mad after repeated questioning from the PCs about what god he worships. 4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult. All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.
By: Almar | UpVote