over all i do like the list. My only issue is #40, because a thieves guild dosent benefit from killing people. The guild may do that step ONLY as a last resort to a big problem, other wise its like a Parasite, feeding off all things around it. They would profit more from a living target in the long run. Go to Comment
The village sits on the edge of the deep fjord, often engulfed in mist or rain. Its people are fishermen, who work even through the sea-ravaging winter. And they pray to the gods of the deep.
At the beginning of every winter they hold a summoning ceremony. Three boats are taken out into the fjord, a hornsman on each. The mournful horns are blown in the language of the whales, the gods of the deep. The whales sometimes appear in answer to these calls, and it is taken as a good omen when they do.
To a party of PCs wandering the misty hills and valleys nearby however, the doleful whalesong of the horns can be disturbing and misinterpreted...