yeah i know. This is one of the issues i have with my Pc's, they spend time making the characters they want to play and the others are thought up in like 5 minutes and held together with spit and straw. Go to Comment
I know. His back story ties in with another character in my Guild Game i just havent had the time this past week to get anything posted. Had a 70 hour work week plus ten hours this Sunday for the Super Bowl >_<. Go to Comment
Close to that yes actually. Essentually, I would make a list of events, possable or planned by some organisation, and make rolls to see how they play out.
I did this once and ended up killing the campaign boss because he tried to make a Red Dragon his pet. Needless to say the pc's felt the irony was just and that leaving the big red beast to sleep the next 100yrs was a better option than suicidal assult. Go to Comment
No i wasn't, I asked people look at the idea's I posted and give me their feed back about them, because I don't care about anything else. I rate and judge the work here based on the idea and how fun or interesting they are, as i was told this was the point of the site, have fun and give some feed back about peoples ideas.
Had I known that a little bit of bad grammar and misspelling was going to cause the readers so much pain I wouldn't have posted anything. Go to Comment
It's ment to be silly, its something that was "invented" in an Evil game we were playing. It's a running joke in my group of gamer's, if the creature is too strong, and every one else has fallen down, deploy A S.I.E.G. and Get the F*** Out of there.
I do apologize about that when I transferred this over from the word document the culture & biology sections mashed. I will edit the culture section then later.
as far as mating goes I was trying to give a very primal feel to them.( Though I do feel maybe using the word mate was the wrong choice, I probably should have put partner, I wanted them to sound primal not perverted.) Go to Comment
An African tribe called the Ik throws their children out of their homes once they turn 3. They are left to fend for themselves with no help from their parents at all, and to survive, form groups with others their age. These groups only last a few years, and every so often the individual will join a completely different group.