Strolen\s Citadel content. 
Legendary Chinese Broadswords (Daos)
Items  (Melee Weapons)   (Combat)
valadaar's comment on 2015-08-27 11:32 AM
Really great submission - lots of nifty details and flavor.
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Steam Mice
Articles  (Setting Building)   (Gaming - Genre)
valadaar's comment on 2016-03-31 10:11 AM
How interesting! The Secret of NIM meets steampunk!
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Magitech Space Opera
Articles  (Setting Building)   (Gaming - Genre)
valadaar's comment on 2016-02-09 10:35 AM
Some good ideas here - I like it! Go to Comment
Chinese Lore- Weapons, Myths and Others
Articles  (Campaign)   (Gaming - Genre)
valadaar's comment on 2016-04-19 10:57 AM
Great codex! Nice stuff!

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Din-Bak and Barbo's Bestiary
Lifeforms  (Fauna)   (Any)
valadaar's comment on 2015-06-22 02:34 PM
I love the tone of this - I had attempted this type of tone on some my early submissions, but this is excellent, and I look forward to more!

Great stuff!
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Din-Bak and Barbo's Bestiary
Lifeforms  (Fauna)   (Any)
valadaar's comment on 2016-01-13 08:15 AM
This would make a nice column in a hypothetical periodical :)
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Din-Bak and Barbo's Bestiary
Lifeforms  (Fauna)   (Any)
valadaar's comment on 2016-01-13 08:15 AM
Only voted Go to Comment
Han Yu (Cold Jade)
Items  (Art and Music)   (Magical)
valadaar's comment on 2015-06-08 09:54 PM
I love the - uniqueness - flavor - these submissions have. Would love to see what this would look like - I have a picture in my minds eye - like driftwood made from white jade.

Great stuff! Go to Comment
Shuang Gu Jian (Double Branched Sword)
Items  (Melee Weapons)   (Combat)
valadaar's comment on 2015-06-08 03:14 PM
A wonderful amount of background - the swords seem to fade away though. It would seem this time period - the 3 kingdoms - would be an excellent backdrop for a campaign.

Neat stuff! Go to Comment
Iron Muse
Items  (Wand/Staff/ Arcane)   (Villanous)
valadaar's comment on 2015-06-08 09:50 PM
Perfectly evil. An excellent addition to the necromancer's toolset of horrors.

Throw in a massive undead porter to carry it around...

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Plasmid Lifeforms
Lifeforms  (Third Kingdom)   (Any)
valadaar's comment on 2015-06-08 03:19 PM


Dralasites (from Star Frontiers) might fall under this category as well, though they are far less plastic then those listed here and have more defined skin.

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Cosmic Era: Avengers
NPCs  (Major)   (Combative)
valadaar's comment on 2015-06-08 01:12 PM
Cool. Because you did.

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The Fleshspikes
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2015-09-15 01:26 PM
These are cool and the description was excellent. My only concern is with the initial story - even with convenient leverage obtained by hooking the Storm King, a small person is going to need help to yank him around like that. More realistically, a massive, armored, fit and skilled opponent is going to haul the chains out of your hands, breaking them if your grip is stronger than you limbs. The spikes have to being doing more than simply providing a grip.



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Vlamarend Staff
Items  (Wand/Staff/ Arcane)   (Magical)
valadaar's comment on 2015-06-08 02:09 PM
Pretty snazzy - like the visuals with this one, and it could easily be adapted to other forms/energy types/

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Gigaschadel
Lifeforms  (Ethereal)   (City/ Ruin)
valadaar's comment on 2015-09-14 09:59 PM
This is a good one! Very dangerous and detailed.
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Cathex
Items  (Computers)   (Campaign Defining)
valadaar's comment on 2015-06-08 01:21 PM
This is great stuff here - one of these provides such handle on a person its crazy. It feels like a good extrapolation of the Helicopter Parent phenomena. Great stuff.
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The Great Filter
Articles  (Resource)   (Gaming - Genre)
valadaar's comment on 2015-06-18 12:45 PM


This brings up some interesting points.



I'd also add Missing Resources.



For example, our space program would have been immensely complicated by a lack of minable fissionables. Or if Coal or similar concentrated hydrocarbons never developed like they did on earth. No coal or easy oil could easily slow down the march of technology until something else destroys the civilization.



To expand - Coal only came about because for a very long time, there was no organism - bacteria, fungi, etc, that could digest cellulose. So trees would simply not rot when they died. If some bacteria had co-evolved with trees so that trees could not build up that way, you would have no coal. Which, as any CIV player will tell you, is a key resource for Railroads, and therefore most of the industrial techs too. Oil was used well after the coal economy was established.

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Encounter 701
Lifeforms  (Unique)   (Any)
valadaar's comment on 2015-05-15 09:11 AM
I think its a wonderful treatment of The blog/ The Thing/Invasion of the Bodysnatchers.

Maybe not what you wanted, but cool nonetheless.
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Encounter 701
Lifeforms  (Unique)   (Any)
valadaar's comment on 2015-05-17 07:19 PM
Blog? lol... Go to Comment
30 Dead Zones
Locations  (Ruins)   (Any)
valadaar's comment on 2016-03-14 12:06 PM
A great listing of forlorn locations!

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