Strolen\s Citadel content. 
Gathering of Gypsies
Plots  (Duty)   (Encounter)
valadaar's comment on 2011-05-04 10:36 AM


A good basic plot and could, as manfred said, be a good campaign start location.



 


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Evil mischief with gremlins
Locations  (City)   (Any)
valadaar's comment on 2013-04-23 12:00 PM
Added silly freetext. Go to Comment
Cold's Will
Items  (Materials)   (Magical)
valadaar's comment on 2008-02-08 08:21 AM
The purpose of quests is to spur new material. Go to Comment
The Vulture
NPCs  (Scenario Based)   (Natural)
valadaar's comment on 2013-10-22 10:12 AM
This is really neat. The benevolent vulture. Could make for an interesting patron.
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Useless quest
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2011-05-04 10:33 AM
Only voted Go to Comment
On the House
Plots  (Duty)   (Side-Quest)
valadaar's comment on 2011-05-04 10:30 AM


This strikes me as a good prologue, but some help on what to do next might be in the offing.  A lot is left as an exercise for the student :)



 



 



 


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Mea, Dea. Fea
Items  (Melee Weapons)   (Sentient)
valadaar's comment on 2014-09-30 11:28 AM
Now this is a cool one. Might even rig up a generator to add some additional personalities .
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Bloody Vines
Lifeforms  (Fauna)   (Forest/ Jungle)
valadaar's comment on 2011-05-04 10:21 AM
Only voted Go to Comment
Bloody Vines
Lifeforms  (Fauna)   (Forest/ Jungle)
valadaar's comment on 2011-05-04 10:22 AM
Only voted Go to Comment
Metamorphosis
Plots  (Discovery)   (Side-Quest)
valadaar's comment on 2011-05-04 10:17 AM


An adventure to use with great care.  I'd only use this if restoration was reasonably possible.



 



 


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The bug
Items  (Other)   (Magical)
valadaar's comment on 2013-02-28 08:53 AM
Only voted Go to Comment
Aurelius Blackfoot
NPCs  (Minor)   (Natural)
valadaar's comment on 2014-04-21 08:13 AM
Perhaps his curse was bestowed by one of the orphans themselves, cursing whoever brought financial ruin to the orphanage.

The ever-prints is a good curse, and they would be shunned anywhere - who wants permanent footprints everywhere?

I assume that removing the surface he walked upon would remove the prints, as otherwise they would eventually become a thing of legend. Or perhaps people simply build over them.



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The Daedalus Factor
Plots  (Hired)   (Single-Storyline)
valadaar's comment on 2011-04-29 11:15 AM


I like this idea - a decent reason for a dungeon to exist.  And loads of fun all around.



The only weak part is the assumption the PC's are master builders. :)



 

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Shrieker
Plots  (Hired)   (Mini-Campaign)
valadaar's comment on 2011-04-29 11:10 AM


A nifty little encounter.


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The Disappearance
Plots  (Duty)   (Single-Storyline)
valadaar's comment on 2011-04-29 11:08 AM


An interesting Idea that I had also used - though I had not seen this post at the time.


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The Sleeping Mines of Elathon
Plots  (Crisis)   (Single-Storyline)
valadaar's comment on 2011-04-29 10:53 AM


A good basic idea that could easily be broadened into a great adventure!


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Tower's Return
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2011-04-29 10:50 AM


A decent adventure start.

 


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Bells of Chaos
Plots  (Duty)   (Single-Storyline)
valadaar's comment on 2011-04-29 10:32 AM


I agree with Pieh on this one.  I like this as it could be a campaign affecting incident - religious schisms are frequent drivers of conflict.

 


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Collections
Plots  (Duty)   (Campaign)
valadaar's comment on 2011-04-29 10:26 AM


Collections agents - now that could be a good job for a bunch of PCs - having to walk the fine line between legitimacy and larceny.


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The Trial
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2011-04-29 10:22 AM


I think combining Strolen's with Ria's suggestions would make this more generally usable.


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