Strolen\s Citadel content. 
DiCarrigan's Den
Locations  (Establishment)   (Any)
valadaar's comment on 2014-06-18 02:19 PM
Only voted Go to Comment
The Glass Works
Locations  (Establishment)   (Any)
valadaar's comment on 2014-04-17 10:35 AM
Only voted Go to Comment
The Field
Locations  (Establishment)   (Any)
valadaar's comment on 2007-07-31 12:01 PM
A useful location - much cheaper to build I'd expect then a stone Colosseum. Go to Comment
Peterus He-Who-Knows-People
NPCs  (Minor)   (Criminal/Espionage)
valadaar's comment on 2016-09-09 12:23 PM
A great character, one perfect for delivering plot hooks if other attempts fail...

Go to Comment
The Corner Klah
Locations  (Establishment)   (Any)
valadaar's comment on 2014-03-17 10:42 AM
A good standard location. The Klah is an interesting inclusion, a bit more exotic than coffee.

Go to Comment
Red Caps Guild Station
Locations  (Establishment)   (Any)
valadaar's comment on 2016-04-12 10:15 AM
Only voted Go to Comment
Bogmoors
Locations  (Establishment)   (Swamp)
valadaar's comment on 2013-05-10 02:24 PM
I agree with KH on this one. Go to Comment
Silver Chalice
Locations  (Establishment)   (Any)
valadaar's comment on 2017-01-23 10:12 AM
A nice, simple location with potential for more.
Go to Comment
The Hostel of the Silent Brotherhood
Locations  (Establishment)   (Any)
valadaar's comment on 2017-01-30 11:28 AM
A nice way to add some flavor to monks. They need not be Shaolin warriors - I got more of a Friar Tuck feel from them. They are really good at bashing things :)


Go to Comment
The Hostel of the Silent Brotherhood
Locations  (Establishment)   (Any)
valadaar's comment on 2017-01-30 11:30 AM
Now, I assume that they rarely get sick. I could not imagine how awful it would be if they needed to vomit....

I'd assume they'd need to cut their cords quickly...
Go to Comment
History of Hewdamia
Systems  (Societal/ Cultural)   (Historical)
valadaar's comment on 2016-04-18 10:12 AM
Quite the exhaustive work! Really cool! Go to Comment
The Third Era of Hewdamia
Systems  (Societal/ Cultural)   (Specific)
valadaar's comment on 2007-02-16 03:24 PM
An excellent piece of background material, but it illustrates a problem I have been seeing with the world specific subs.

They are of very high quality and represent a lot of work, but do not seem to be appreciated. Go to Comment
The Third Era of Hewdamia
Systems  (Societal/ Cultural)   (Specific)
valadaar's comment on 2007-02-16 03:48 PM
I plan to read through them all eventually. Between you and MoonHunter, I have a lot to go through.. :) Go to Comment
Inventing Languages
Articles  (Rules and Advice)   (Game Mastering)
valadaar's comment on 2007-02-16 03:21 PM
Why only one vote for such an excellent sub? The injustice of it all!

The added entries just make this an amazing post. Go to Comment
The Lyrans: A New Take on Elves
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2013-05-13 10:10 PM
An okay race, but the comments really add to it. Go to Comment
But I don't have that book!
Articles  (Resource)   (Gaming - In General)
valadaar's comment on 2013-05-07 09:36 AM
I agree with AG on this one. Go to Comment
Running a Game, the MoonHunter way
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2015-09-02 01:31 PM
Great stuff! I like the idea of the downtime lists. I tend to run my games - well, ran, with the entire time on camera, though I've come to see that's not always the best thing to do.

Go to Comment
Starting a Campaign the MoonHunter way.
Articles  (Campaign)   (Game Mastering)
valadaar's comment on 2016-02-08 03:11 PM
This is a great one! I love the ideas here.

Go to Comment
Lights, Camera, Action
Articles  (Rules and Advice)   (Game Mastering)
valadaar's comment on 2007-07-27 03:13 PM
I would love to see some sample cue cards. Go to Comment
It's midnight (GM time crunch)
Articles  (Campaign)   (Game Mastering)
valadaar's comment on 2007-07-27 03:45 PM
These articals are really good. I wish I had the time to even run a short tabletop, or I'd be using these!

My old gaming style is dead and buried with these articals in hand. Go to Comment
Total Comments:
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       By: Scrasamax

In one region of a forest, all of the trees are identical, down to the leaves and the twigs. If the PCs carve something into one of the trees, it could mystically propigate until it covered all of the trees, or could vanish since it was not carved into the one true tree.

Ideas  ( Lifeforms ) | January 30, 2005 | View | UpVote 2xp