Strolen\s Citadel content. 
Stones District
Locations  (Neighborhoods)   (Any)
valadaar's comment on 2013-05-08 10:42 AM
I like the idea of the threat being purely psychological, perhaps tied to a sort of mass hysteria. No actual undead walk here, except on very rate occasions, so it is not an undead game preserve.

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Locations  (Neighborhoods)   (Water)
valadaar's comment on 2013-05-17 06:09 AM
A good believable image. Concise but well described. Go to Comment
The Foolish Mage and Drunked Wizard Tavern
Locations  (Establishment)   (Any)
valadaar's comment on 2013-05-28 06:22 AM
A great location with rich description, many npcs and plot ideas. Nicely done - this is perfect. Go to Comment
Items  (Melee Weapons)   (Non-Magical)
valadaar's comment on 2014-05-08 12:52 PM
Only voted Go to Comment
Tyrnithi Arrows
Items  (Ranged Weapons)   (Non-Magical)
valadaar's comment on 2007-06-19 07:43 PM
Nicely detailed and concise. Go to Comment
Ghollish Wide-axe
Items  (Melee Weapons)   (Non-Magical)
valadaar's comment on 2013-05-21 09:03 PM
Only voted Go to Comment
Dame Ellenius's Park
Locations  (Neighborhoods)   (Any)
valadaar's comment on 2014-05-14 02:57 PM
An interesting location - the old Widow's Garden.
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The Circus Neighborhood
Locations  (Neighborhoods)   (Any)
valadaar's comment on 2017-02-14 11:37 AM
This is a little gem. I love the source of traditions. This would especially work for alternate history worlds where society fell back into medieval just before the 20th century.

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Tannhauser Street
Locations  (Neighborhoods)   (Any)
valadaar's comment on 2007-11-27 03:06 PM
An interesting local that begs to be expanded upon! Go to Comment
Fog of Mills Park
Locations  (Neighborhoods)   (Any)
valadaar's comment on 2013-06-10 12:43 PM
This feels like suburbia in many places. We've got places like this where I live. Most annoying - I'm usually trying to find places at night, when its foggy, and I'm late...

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Gardens of Ardales
Locations  (Neighborhoods)   (Any)
valadaar's comment on 2014-06-05 08:56 AM
I second Scras. Would love to have seen more.

Those laws could also push folks to build _down_ into the ground, potentially creating opportunities for dungeons.
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Artisan District
Locations  (Neighborhoods)   (Any)
valadaar's comment on 2015-06-22 02:54 PM
Only voted Go to Comment
The Grey Talon Assassins
Society/ Organizations  (Criminal/Espionage)   (Regional)
valadaar's comment on 2008-04-25 11:17 AM
Why can't they be found?

This is missing far too much detail.

What strategies do they use to avoid detection? How does one contact them? What role does the illithid play? GMs are supposed to be able to use this, so you need to provide the background details, not just what PCs might know.

Format wise, there are inconsistent capitalizations and spelling errors.

Using demons and summoned monsters to perform assassinations is a bit interesting, especially if the victims are PC's. Go to Comment
The Azure Swords
Society/ Organizations  (Criminal/Espionage)   (Country/ State)
valadaar's comment on 2012-12-04 01:10 PM
Only voted Go to Comment
The Dark Sickle
Society/ Organizations  (Criminal/Espionage)   (Local)
valadaar's comment on 2006-12-01 07:53 PM
Interesting group.

Definately could be a good starting point for a plot. Go to Comment
Band of Rage
Items  (Jewelry)   (Combat)
valadaar's comment on 2006-09-07 12:39 PM
I love the idea of magic items occuring spontanously, rather then engineered like most game systems.

5/5 Go to Comment
The Black Robes
Society/ Organizations  (Religious)   (World Wide)
valadaar's comment on 2015-01-07 10:19 AM
An interesting concept, but I have a problem with this.

This really only works with Impotent, incompetent, or Not Really Good gods. If you have a setting where the good gods are actually good, they would oppose this directly unless they were weak. And if they are weak, than evil should also be weak and a poor tool, or else evil would be the dominant force.

But for low magic/evil ascendant worlds, this could work.

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The String
Society/ Organizations  (Criminal/Espionage)   (Area)
valadaar's comment on 2011-06-03 08:14 PM

I think you were reading/watching the Borne series on this one :)  An interesting idea!


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Society/ Organizations  (Criminal/Espionage)   (Regional)
valadaar's comment on 2017-01-27 11:19 AM
A well detailed order, and it would an interesting world indeed that allowed them to openly exist at all.

Governments typically jealously guard the right to kill.
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The Few
Lifeforms  (Ethereal)   (City/ Ruin)
valadaar's comment on 2013-05-06 10:44 PM
Interesting. Ghosts with firmly limited powers. I would think that if they can bear weapons, and be struck by regular weapons without harm, that they could simply attempt to seize the weapons of the intruders and struggle for possession should their own be broken. Go to Comment
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       By: manfred

A small group of men stares intensely at something. Coming nearer, you see puppies, obviously still young, as they are small and only learn to walk. Cute as they are, the men look serious and exchange a comment here and there, making their mother nervous. But one man keeps her somewhat calm, while looking with others on the little ones.

The puppies are a completely new dog breed. The breeder hopes for better characteristics, the other men are mostly hunters and other dog-fanciers, that were called or came from own interest. If all looks well, they will have business. But now, they are just watching.

Encounter  ( City/ Ruin ) | October 6, 2004 | View | UpVote 1xp