Strolen\s Citadel content. 
Ozea
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
valadaar's comment on 2016-08-11 11:29 AM
A very well detailed piece, though obviously one needs to read the rest of the Falhath submissions to fully follow it.

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A Night's Rest
Locations  (Establishment)   (Any)
valadaar's comment on 2013-06-06 10:00 AM
Cool - it does have similarities to other subs, but it is different enough to be usable. Go to Comment
The Calcobrinian Hotblood
Lifeforms  (Fauna)   (Plains)
valadaar's comment on 2016-02-23 09:11 AM
This is a great horse submission, but I would have liked just a
_bit_ more to tie it into fantasy. What differentiates it from a Wikipedia entry about an existing breed of horse to decidedly non experts such as myself?
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The Eye
Locations  (Other)   (Other)
valadaar's comment on 2015-05-07 03:41 PM
Good stuff - its almost a fundamental component that can be used. I like it! Go to Comment
ACL - The Water Column Building
Locations  (City)   (Any)
valadaar's comment on 2013-03-01 03:45 PM
A great modern location. Lots of useful details, places to tear apart in the upcoming havoc.

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My First Character
Articles  (Character)   (Gaming - In General)
valadaar's comment on 2014-03-25 09:50 AM
Such a wonderful collection of memories! Go to Comment
Mastere, the Necromancer Queen
NPCs  (Mythic/ Historical)   (Mystical)
valadaar's comment on 2008-10-28 03:27 PM
Excellent necromancer Scras! And good find Pieh!

I missed this one. Go to Comment
The Avenger
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-07-09 11:47 AM
Such an odd item, though logical in its own way. It falls into the problem of being simply too useful - why would they not make dozens of these with such a useful effect? Anyone with mangled limbs due to accident (or otherwise) would gladly deal with the pain to get back a fully functional limb.

I think the simple adjustment of adding 'realistic' regeneration rates - months as opposed to days, as well as losing significant dexterity, agility and strength as your body restore the nerves and brain connections would help balance it - especially for PC use/abuse.




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The Avenger
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-07-09 11:48 AM
They were criminals being punished for a reason? Why should convenience be a consideration? Better they not have use of their fingers until their 'sentance' is up. Teach them dependency on others :)
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Bir Beshig
Locations  (Ruins)   (Swamp)
valadaar's comment on 2014-03-18 01:07 PM
How used? Simple - your party finds the ruins in some out of the way place. Perhaps some spirits or things drawn to chaos and insanity if you need the ruins to be a little less lifeless. I think the odd ruins sitting silently by themselves works.

It brings to mind the speculative cities the Chinese have been building, well before anyone is ready to occupy them, and now sit largely abandoned. Go to Comment
The Whalebone Forest
Locations  (Ruins)   (Water)
valadaar's comment on 2007-11-05 12:01 PM
Wow!

These are a cool set of interrelated subs! Good job guys! Go to Comment
Boustefaille Cart Guild
Society/ Organizations  (Mercantile)   (Area)
valadaar's comment on 2008-08-26 12:35 PM
This is an excellent tidbit to add to any world. Nicely done. Now I'm hungry. Go to Comment
Flame.
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-04-30 09:48 AM
Only voted Go to Comment
Protoss - A fantasy version
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2014-02-26 12:42 PM
I like the idea of including a Protoss analogue in one's game, and this does a good job of gathering the pieces of culture and technology to make it work.

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Saddah
NPCs  (Scenario Based)   (Mystical)
valadaar's comment on 2014-03-18 08:47 AM
She certainly could be a regular in a campaign - an odd contact that could be dealt with as long as you avoid her games of chance.

Maybe events force one's hands, and you take the chance, for she knows something or someone critical to your mission/plot.

Neat stuff - I like her! Go to Comment
Capathan Spiritual Beliefs
Systems  (Divine/ Spirit)   (General)
valadaar's comment on 2016-01-29 09:34 AM
I really like this - the focus on mastering - not suppressing - is different!
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Order of the Mace
Society/ Organizations  (Combative)   (Country/ State)
valadaar's comment on 2017-02-10 12:11 PM
One way to add Gladitorial games to your world. In their current form they remind me a little of the WWE.

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Elindor
NPCs  (Major)   (Combative)
valadaar's comment on 2009-06-08 12:28 PM
You have good advice here to work from - give it a shot! Go to Comment
The Adamant Chef
Items  (Other)   (Non-Magical)
valadaar's comment on 2015-03-13 12:52 PM
An important subject indeed. This could have been shown more love.

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Epargner Daemon
Lifeforms  (Constructed)   (City/ Ruin)
valadaar's comment on 2016-05-11 09:10 AM
Though I can't point to a specific reference, this conjures up an Anime feel for me.
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       By: Strolen

In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.

Encounter  ( Cave/ Underground ) | February 16, 2003 | View | UpVote 1xp