Strolen\s Citadel content. 
City Image - Bronzalia
Locations  (City)   (Plains)
valadaar's comment on 2013-05-14 07:38 PM
This paints a nice and very clear picture of the city. Go to Comment
City Image - Pier Point
Locations  (City)   (Any)
valadaar's comment on 2013-05-23 01:53 PM
Its good, but does not really provide a city image in the manner that the whole City Image thread seems to request. A clear visual description should have started this off, and then led to other details.

Go to Comment
City Image - Bayaallatalstonescha
Locations  (City)   (Forest/ Jungle)
valadaar's comment on 2007-06-19 06:38 PM
I do like the image this paints! Though some linkage to the related subs would be nice.
How long is an Elventi? 6' or so?

Can someone enter the water or is the containment feild 'solid' to all objects? Go to Comment
The Boots of Storms
Items  (Clothes)   (Magical)
valadaar's comment on 2013-05-08 07:48 AM
I could see some tragic hero barrelling into the close ranks of his enemy, the sky heavy and brooding. He is being battled, overwhelmed by numbers even with the booms of the boots. Then the main villain closes with him and defeats the hero. As he yanks his serrated blade out of the dying hero, he notices the shiny boots.

The next moment, a lightning bolt crashes down, killing hero, villain, and many others nearby. The event is viewed as divine intervention by the Hero's allies, inspiring them to surge forth and route the enemy. Go to Comment
Scepter of Inganno
Items  (Wand/Staff/ Arcane)   (Villanous)
valadaar's comment on 2014-09-17 08:50 AM
I certainly approve of items that are not _free_ to use. Perhaps one could even find those who would volunteer for such duty. Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
valadaar's comment on 2006-12-04 12:34 PM
I think this is quite amusing and helps explain how the Dwarves can have so many blasted tunnels! :)

I don't have a problem with spell-using dwarves - the Norse dwarves were pretty magical.

Good Job! Go to Comment
The Rebec
Items  (Art and Music)   (Non-Magical)
valadaar's comment on 2014-01-22 08:55 PM
Only voted Go to Comment
The Organetto
Items  (Art and Music)   (Non-Magical)
valadaar's comment on 2012-05-14 08:36 AM
I like that it brought this item to the collective that is Strolen's.

I don't like that it used the scholarly terminology verbatim from the source site. Apart from music scholars who uses temperament for scale?

I'd think a better fit for this would have either been a forum post for external links, or used as inspiration for a submission with this link added as a footnote.

Go to Comment
The Lizard
Items  (Art and Music)   (Non-Magical)
valadaar's comment on 2013-06-18 08:19 PM
Only voted Go to Comment
Novel Musical Instruments
Items  (Art and Music)   (Non-Magical)
valadaar's comment on 2014-01-23 11:35 AM
A great idea! Great stuff!


Go to Comment
City Image - Medhar, the City that hides.
Locations  (City)   (Any)
valadaar's comment on 2014-03-20 07:39 AM
This seems to me a practical adaptation people would make to such a threat, if they were unwilling or unable to move elsewhere, or destroy the threat.

This is especially true if your dragons are more like giant winged fire breathing red-necks then Smaug.

Go to Comment
City Image - Chedru
Locations  (City)   (Water)
valadaar's comment on 2014-04-15 08:42 AM
I like the image this city conjures up, though Scras's comments on fungi and dry environments are worth thought.

Perhaps place this city in the understory of a truly immense jungle, or deep within some cavern. Maybe even replace the elves with gnomes.



Go to Comment
City Image - Keepr
Locations  (City)   (Plains)
valadaar's comment on 2013-05-10 07:14 PM
Quite cool - the links help paint the picture. Go to Comment
City Image - Gaslight
Locations  (City)   (Mountains)
valadaar's comment on 2012-06-09 08:35 PM
I like this place - a gas-punk :) domain in a world which has not advanced so. Go to Comment
City Image - Anorrus
Locations  (City)   (Any)
valadaar's comment on 2007-01-02 12:28 PM
Interesting, but a little short for my taste. I'm not sure about what all should go into these, but there is not much about the people of the city. Go to Comment
City Image - Amar
Locations  (City)   (Desert)
valadaar's comment on 2013-06-07 08:57 PM
I like this, nearly a still life in text. Go to Comment
City Image
Locations  (City)   (Any)
valadaar's comment on 2013-04-05 08:58 PM
This is an excellent codex. Go to Comment
Jonn Swordsman
NPCs  (Major)   (Technical)
valadaar's comment on 2014-03-28 01:55 PM
This is a useful NPC for supers, and can easily play a central role in scenarios as well as being a supporting character.

An interesting codex would be a list of such devices as he would produce.

Go to Comment
Aldo
NPCs  (Scenario Based)   (Combative)
valadaar's comment on 2014-07-04 11:05 AM
BeeBeeDeeBeep.
Go to Comment
Walker
NPCs  (Major)   (Artistic/Performance)
valadaar's comment on 2013-04-25 07:35 PM
For some reason I'm reminded of the sax player on the simpsons, and the owl on sesame street :) Maybe just the sax, but the idea of the laid back street musician being something more, like an urban Beorn appeals to me. Go to Comment
Total Comments:
5949

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2