Strolen\s Citadel content. 
Prayers of Our Faiths
Systems  (Divine/ Spirit)   (Historical)
valadaar's comment on 2007-07-31 12:06 PM
Missed voting on this one. Nice one! Go to Comment
30 Brigands
NPCs  (Extras-Horde)   (Combative)
valadaar's comment on 2006-10-19 08:01 AM
Kudos - great 30!

This is one of the better 30's - you've added more detail then others of a similar nature. Go to Comment
Fire Kine
Lifeforms  (Fauna)   (Forest/ Jungle)
valadaar's comment on 2006-10-18 03:52 PM
Wow - Firebreathing Triceritops (or Quadceritops!).

Sounds like a rather dangerous jungle.

Good job! Go to Comment
Bindlestiff Roads
Locations  (Area)   (Plains)
valadaar's comment on 2006-10-18 02:42 PM
Only voted Go to Comment
30 Vagrants
NPCs  (Extras-Horde)   (Travelers)
valadaar's comment on 2006-10-18 09:49 AM
Another excellent list of 30! Go to Comment
Hanaset Grub Bag
Items  (Other)   (Non-Magical)
valadaar's comment on 2006-10-17 08:02 PM
They probably taste better. :) Go to Comment
Hanaset Grub Bag
Items  (Other)   (Non-Magical)
valadaar's comment on 2007-07-11 10:10 AM
Updated: Added insects freetext :) Go to Comment
Ralu
Lifeforms  (Fauna)   (Forest/ Jungle)
valadaar's comment on 2006-10-17 12:30 PM
Will do!

I'm thinking very Capbybara like (sp) for behaviour except their defences. Go to Comment
The Blade of the Chieftains
Items  (Melee Weapons)   (Sentient)
valadaar's comment on 2006-10-17 08:14 AM
Have to agree with the others on this one.

I like the vibe and feel though. Go to Comment
The Blade of the Chieftains
Items  (Melee Weapons)   (Sentient)
valadaar's comment on 2006-10-18 03:45 PM
Good updates!

:) Go to Comment
Falhathian Currency
Systems  (Mercantile)   (Specific)
valadaar's comment on 2014-02-19 03:42 PM
The tying of the coin to concrete, usable commodities which should generally be universal may be a way for various things on Strolens to have suggested values which span game systems.
Go to Comment
Dame Lais Farthingale
NPCs  (Mythic/ Historical)   (Artistic/Performance)
valadaar's comment on 2006-10-19 01:33 PM
Nice NPC. Me like :) Go to Comment
Modock the Magniloquent
NPCs  (Major)   (Mystical)
valadaar's comment on 2006-10-16 02:39 PM
Puts me in mind of Hamako the Black but a good NPC nontheless- he has a lot more real power then Hamako. Go to Comment
The Questing Beasts
Lifeforms  (Unique)   (Any)
valadaar's comment on 2006-10-16 02:49 PM
A great sub - I'm curious as to why it is closed though. I'd like to see what others could add.


Any plans to add Origins to these beasties, or are they just another mystery like magic itself? Go to Comment
The Questing Beasts
Lifeforms  (Unique)   (Any)
valadaar's comment on 2013-06-12 11:38 AM
Kiss Of The Infernal
Items  (Jewelry)   (Villanous)
valadaar's comment on 2006-10-17 11:25 AM
Seeing as this item will affect generally those who in some opinion may already be damned, I don't see it as too overpowering.

It seems simply to be another means for Demons to gain access to victims to possess, and is a reasonably appropriate one.

Now, as for it being eternal, etc. It sounds like it could be undone by an exorcism so long as the gem is also available to retrieve the original soul, assuming the deity of the priest performing the exorcism is willing to the help the adulterer. (Given that the spirit which has gained liberty may be a far worse one makes this likely). I think this is a more likely scenerio then bartering with the Demon.

This is also an excellent way to bring back evil NPC's that the PC's have sent to their just desserts, though possibly in a body of a different gender :)

Good sub! Go to Comment
As You Like Those Two Noble Kinsmen
Plots  (Duty)   (Single-Storyline)
valadaar's comment on 2006-10-15 12:50 PM
You must not have a dayjob Wulfhere. You are a cornucopia of great submissions! Go to Comment
Manjaweed
Lifeforms  (Flora)   (Forest/ Jungle)
valadaar's comment on 2006-10-15 12:57 PM
I agree with Manfred on this one. If it can glow as bright as a torch, it either is operating as a very powerful chemical (non-magic) which would rapidly eat the wood (where else does it get the energy?), or it is magical (and would detect as magic). If magic, where did it come from and why?

The fact that it works on weapons tells me it is magical, or it would have to also convert metal into food for the fungus(and thus power the luminescence :))

So, in summary - if it is natural, then it would need to be toned down and extract energy from both wood and metal. If magic, then some info on it's origins and purpose.

My $0.02 Go to Comment
They Grew in the Telling - Traveler's Tales
Plots  (Discovery)   (Side-Quest)
valadaar's comment on 2006-10-14 12:59 PM
This is an excellent way to repackage a lot of the submissions. Great job! Go to Comment
The Taghairm Skin
Items  (Other)   (Magical)
valadaar's comment on 2016-03-28 09:48 AM
Damn good! A thoroughly usable item with a suitably dark side to it.

Go to Comment
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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp