Strolen\s Citadel content. 
Buck-Ogre Rum
Items  (Other)   (Non-Magical)
valadaar's comment on 2008-03-04 01:33 PM
Good in a twisted way... :) Go to Comment
The Puchinegs
NPCs  (Extras)   (Artistic/Performance)
valadaar's comment on 2007-11-30 06:58 PM
These folks are awesome Muro! Would be nice to know what there secret is, but I'll live.

Can be used to fill the same role as gypsies. I like this one! Go to Comment
Four Maxims for World Building
Articles  (Setting Building)   (Game Mastering)
valadaar's comment on 2009-04-06 10:37 AM
A good one I have somehow overlooked. Nice job B9anders and thank you 77IM for bumping this, as well as visiting Strolens! Go to Comment
Falhathian Minotaurs
Society/ Organizations  (Ethnic/Cultural)   (Area)
valadaar's comment on 2006-12-12 10:30 AM
Ugh! But great job!

(Oops - wrong sub. Great Job but no Ugh! ) Go to Comment
Aegir
Lifeforms  (Intelligent Species)   (Water)
valadaar's comment on 2014-04-04 01:26 PM
This are giant, peaceable Vikings. I like Muro's suggestion of how inspiring a giant sized warship would be.
Go to Comment
Attack of the Golems!
Plots  (Discovery)   (Campaign)
valadaar's comment on 2012-11-26 05:56 PM
This is another great treasure here. There is so much that can be done with this concept.

Perhaps humanity is pressed by a threat even worse then the golems and so as a last ditcheffort, they must draw upon these forbidden armies. Go to Comment
The Bastion - A Light Tower
Locations  (City)   (Underground)
valadaar's comment on 2006-11-06 01:06 PM
This could be the setting for an interesting campaign. I would love to see this fleshed out in
greater detail, as it has quite a bit of potential! Go to Comment
Deadblow
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-04-09 12:34 PM
Breakage could be somewhat hazardous. Go to Comment
Deadblow
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-04-09 12:34 PM
Only voted Go to Comment
Tower Isle
Locations  (Ruins)   (Tundra/ Arctic)
valadaar's comment on 2013-11-15 02:40 PM
Great background, great location. My only beef is this smells of a railroad plot where the end goal is for the PCs to bring back the deadly, frozen plague.

Axles comments on this point are spot on. Go to Comment
Falhathian Cities
Locations  (City)   (Mountains)
valadaar's comment on 2007-04-25 08:50 AM
Another great little resource - well done! Go to Comment
One Hundered Twenty Three Islands!
Locations  (Area)   (Water)
valadaar's comment on 2006-09-03 11:12 AM
Only voted Go to Comment
One Hundered Twenty Three Islands!
Locations  (Area)   (Water)
valadaar's comment on 2007-01-05 10:45 AM
65) Gartheia - the flower-pot Island

Gartheia is one of the more secure pirate islands in the south sea. It's shape is similar to an immense flower pot - there are no decent ports or harbors around the circumference of the island as the stone cliffs overhang the waters lower then mast-height. In order to gain access to the higher parts of the island requires similar strategies to scaling a castle wall, with the disadvantages of having to do it from a rocking ship.

The pirates of the island have built, at great difficulty, a set of hoists and derricks to load and unload their ships. There are even plans to build one large enough to lift smaller ships completely out of the water, but these are still just plans.

Once on the upper portion of the island, it appears similar to many other islands in the region, albeit rocky.

The island itself is a massive block of sandstone which is gradually rising from the ocean due to geological forces. The actions of tides and normal waves are eroding the sides of the island as it rises.



See the Hopewell Rocks on Wikipedia. It has an illustration of the idea - the real rocks are much smaller then what I'm putting forth here. Yes this is a shameless plug of my home province.

Go to Comment
One Hundered Twenty Three Islands!
Locations  (Area)   (Water)
valadaar's comment on 2007-03-28 10:45 AM
This particular sub takes a LONG time to load for me at least :)
Got another island in work, hope to add it soon... Go to Comment
One Hundered Twenty Three Islands!
Locations  (Area)   (Water)
valadaar's comment on 2007-03-28 10:55 AM
70) The Isle of the Wraithstorm

Even the power of the weakened pantheon was unable to destroy this storm, now termed Nethernimbus by the few survivors, but they were able to direct the storm to an isolated island several days sail west of the devastated Ku! coastline. There the storm was bound by the gods, held in place by a set of powerfully enchanted ward-stones. The storm remains there still - a manifestation of hate and of man's inhumanity to man. None who have approached the island have returned, for the winds have lost none of their power, and these winds have the touch of wraiths!

This island is surrounded by an invisible magical barrier, placed by the gods of a near-dead people, and held up through the handful of priests who still live. The barrier blocks Nethernimbus from escaping, but does not stop the reckless from attempting to land upon it. Only the truely suicidal would try, since the yellow-black raging winds can easily be seen whipping around the island.

Should the remaining priests all meet their end, then this lethal storm of undead power would be unleashed to again bring death to kingdoms! Go to Comment
Sangia
NPCs  (Campaign)   (Religious)
valadaar's comment on 2012-12-06 02:24 PM
Very cool. What others have said :)
Go to Comment
Ozian Weaponry
Items  (Equipment Listing)   (Non-Magical)
valadaar's comment on 2008-08-25 07:25 PM
Nice collection of weapons. Good detail bits. Go to Comment
Grex
Lifeforms  (Flora)   (Forest/ Jungle)
valadaar's comment on 2007-02-14 07:56 AM
I like it as well :) Go to Comment
The Patch Magic Symbiot of Immense Power!
Lifeforms  (Constructed)   (Any)
valadaar's comment on 2009-06-08 11:09 AM
Update: Due to no content, and author's obvious intent, moving to Deleted items. Go to Comment
Trapper Ants
Lifeforms  (Fauna)   (Forest/ Jungle)
valadaar's comment on 2007-03-28 09:28 AM
A nice, simple 'natural' hazard. Go to Comment
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