As the PC's move through one of the better parts of town, they see a group of gaurdsmen and labourers being lead by a large, somewhat overstuffed middle-aged man. He appears both nervous and exaltant. One of the gaurdsmen, obviously the leader with a ceremonial halbard, also carries a large paper scroll. They appear to be heading to a rather large, opulant home.
As the PC's move through one of the better parts of town, they see a well dressed man sitting in front of a well appointed home, head in his hands. On the street in front appear to be most of the man's possessions. Nearby stands a pair of local guardsman. Two burly labourers bring out a large chest and drop it roughly to the ground. In a nearby alley, the PC's can see some never-do-well's hanging out like vultures, but it is not clear what they are waiting for.
The PC's are moving along one of the better streets and are suprised to see various street-people walking quickly by carring various home items. Oil lamps, chairs, rugs, etc, are all being trucked away from somewhere ahead. Shortly the PCs come to a group of street people picking over an assortment of furnishings scattered onto the road.
A number of town guard stand nearby but are doing nothing to stop the looting.
If the PC's look around more closely in the nearby alleys, they will find a recently deceased nobleman. The person appears to be of noble blood but has been badly beaten and all of his valuables have been taken.
It is a the GM's descretion who this nobleman is, and what he could have done to become treated the way he is. Go to Comment
A large, angry mob passes by the PC's , "Burn the Witch!" and similar messages being hollered. A priest and a handful of towns guardsmen are at the head of the mob. They stop in front of a large, well-built house and move to enter it, the priest opening brandishing his holy symbol.
The Pc's happen upon a huge crowd surrounding a Stake with a well-dressed, middle aged woman tied to it. Piled around her waist high are big bundles of firewood. Standing nearby is a village priest holding holy book and censer, as well as a number of town guard bearing torches. The crowd is shouting "Burn her! Death to the Witch" etc.
If the PCs do not intervene, then once the pile of wood is lite, the fire begins to burn and the woman screams. Then suddenly the scream changes to inhuman laughter and the flames erupt outward, immolating the priest, nearby guardsmen and many of the people standing by watching. The 'witch' throws off her human disguise, revealing a flame-resistent demon of your choice. The crowd then stampedes in panic in all directions. Stepping down from stake towards her smoldering victims, she touches them in turn and they rise as undead. The demon will cause more destruction with flame and claw, and then leave, laughing the entire time.
The PC's come across a scene of chaos - people are running around screaming, being chased by what appear to be charred walking corpses. Other bodies lie on the ground around a half-burned pile of wood and charred stake.
Thats okay - I was floating it to see how it would take off - and I have my answer. What problem do you have with it? My thoughts were too many encounters had the PC's arriving right in the middle of things, but that is statistically unlikely :) unless the PC's are instigators of the action. Go to Comment