Strolen\s Citadel content. 
Tales of the Road
Plots  (Travel)   (Single-Storyline)
valadaar's comment on 2007-01-25 06:31 PM
Excellent Codex! Go to Comment
Tales of the Road
Plots  (Travel)   (Single-Storyline)
valadaar's comment on 2007-01-25 07:36 PM
Seems a little unfinished, but its pretty good! Go to Comment
Englbert's Home
Plots  (Crisis)   (Single-Storyline)
valadaar's comment on 2007-01-25 07:35 PM
Nickol Nacker
NPCs  (Minor)   (Travelers)
valadaar's comment on 2006-12-24 07:31 PM
Well done:)

Another take on ol' Saint Nick! Go to Comment
The Followers of Thurgul
Society/ Organizations  (Religious)   (Regional)
valadaar's comment on 2007-01-26 08:10 AM
The writing in the letters is excellent! Go to Comment
Ska
Lifeforms  (Third Kingdom)   (Any)
valadaar's comment on 2006-12-23 01:27 PM
A most interesting piece. Go to Comment
Divine Gifts
Systems  (Divine/ Spirit)   (General)
valadaar's comment on 2006-12-23 01:28 PM
Trigu bless us everyone..... :) Go to Comment
Tomb Trilosydes
Lifeforms  (Fauna)   (City/ Ruin)
valadaar's comment on 2006-12-22 08:45 PM
I like it!

Mmm Liquor Cerebrospinalis.. Wonder what mixes well with it? Go to Comment
The House of Sand
Society/ Organizations  (Criminal/Espionage)   (World Wide)
valadaar's comment on 2006-12-22 11:10 AM
I think this is quite an interesting take on an Assassin's guild - the means of recruiting is excellent.

From the perspective of presentation, there are some odd phrasings and some of the sentences seem rather clipped.

Not sure to what level to comment, but one suggestion presented many a time on this site is read your submission to yourself and see if it makes sense. Interestingly the lead in story told by the new recruit has better structure to me then the rest of the sub.

If I may present one example:

"They believe that there is an afterlife of paradise for them and over the next six years they learn everything about Amirah the Prophet, the House of Sand, and the Queen of Sand. Along with learning of their new found religion. "

"Along with learning of their new found religion." does not sound like a correct sentence to me, more of an afterthought.

I would break up this into two sentences, one indicating their belief, and the other included what they trained in.

Again this is my opinion, and I'm just a computer geek.

Nit-picking aside, I think this is a really good post. Overall, a 4/5 from me. Go to Comment
The Highwayman's Vials
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2006-12-21 07:20 PM
Neat format - not as developed as most of your other subs, but excellent nonetheless! Go to Comment
Dungeon Trimmings
Plots  (Discovery)   (Encounter)
valadaar's comment on 2006-12-21 01:40 PM
What Moonhunter said. This is incorrectly named and categorized.

A collection of plots/events around a Dig could be a more useful submission. Go to Comment
Dungeon Trimmings
Plots  (Discovery)   (Encounter)
valadaar's comment on 2006-12-21 04:06 PM
13. Minor acts of sabotage being occurring. Items on site are stolen or damaged, and purchased goods are sometimes substandard, stolen en route, or otherwise interfered with.

14. The digging uncovers a surprisingly recent corpse.
This should happen after other events which seem calculated to slow/stop the escavation have occurred, such as sabotage. The corpse is a murder victim and the murder had inadvertently selected the ruins as a good place to hide the corpse. The ruins previously were shunned due fear (substantiated or not) of evil spirits. The murderer may have instigated the sabotage either directly, or indirectly.

15. Hordes of poor peasants show up daily with digging equipment and begin digging everywhere. Rumors of the treasure have spread and the large unreasoning mob is desperate and grows every day. Depending on their desperation, they may try and run the PC's out of their claim. Go to Comment
Dungeon Trimmings
Plots  (Discovery)   (Encounter)
valadaar's comment on 2006-12-21 04:08 PM
Figure I'd add to it since I opened my mouth :) Go to Comment
Local Winter Holidays
Locations  (City)   (Any)
valadaar's comment on 2006-12-21 11:22 AM
These are really good! Boxing matches on Boxing day? Heh! Go to Comment
Local History
Locations  (City)   (Any)
valadaar's comment on 2006-12-21 10:00 AM
Really good idea for a scroll, and the entries already on it are top notch!

Kudos one and all! Go to Comment
Mutants with useful mutations
Lifeforms  (Constructed)   (Any)
valadaar's comment on 2006-12-21 10:11 AM
Unless people rescue this sub with more good additions, I know what my vote is going to be. The amount of work done on this sub looks to be under 5 minutes.

1. Spellcheck
2. Needs more added by original author - otherwise it should have been left an idea seed.
In addition to Moonhunter's concerns.

#1 is going to need more then a hand if they want to hold a pistol.

Mutant #2 is going to have problems with normal life - they can't do heavy work, play catch, fight, etc, without risking severe pain and probable injury. Imagine if they accidently put their hand on a stove?

etc. Go to Comment
Mutants with useful mutations
Lifeforms  (Constructed)   (Any)
valadaar's comment on 2006-12-22 10:13 AM
Ruminant Digestive System - Allows the mutant to digest cellulose, allowing grass, paper, etc to be effectively used as food. Advanced forms would allow wood and similar materials to be effectively eaten (Though dental mutations would also be required).
Mutant may develop a distinctive pot-belly to accommodate the additional organs.

Advanced Digestive System - Mutant is able to derive nutrition from any non-corrosive carbon-based compound (ie. Crude Oil, plastics, etc).

Exotic Digestive System - Mutant is able to derive nutrition from bizarre chemical compounds -Chemosynthesis - any which contain chemical energy (eg. Hydrogen Sulfide) . Will require additional mutations to protect the body from the effects of such chemicals. Go to Comment
Mutants with useful mutations
Lifeforms  (Constructed)   (Any)
valadaar's comment on 2007-11-28 01:50 PM
Okay, knowing that it was not intended as a normal sub cools my temper a lot. My apologies Munald! Go to Comment
The Scratching Stone
Locations  (Other)   (Other)
valadaar's comment on 2006-12-20 01:24 PM
The Dragon can easily be swapped out for any similar Mystic Scale monster, all one needs to do is change the meaning of the word Haern. If desired, I can add the dragon as a sub, but there are enough suitable dragons out there to fit the bill. Go to Comment
The Scratching Stone
Locations  (Other)   (Other)
valadaar's comment on 2006-12-21 02:51 PM
The Pictorial idea is great! Since the old culture is mostly stone-age (with experiments with copper and later bronze) cave paintings fit in quite nicely.

The paintings could depict the battle between the Dragon and the Alun gods (monster with big teeth, lots of dead stick-people) and a rough image of the stone. Go to Comment
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       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp