Strolen\s Citadel content. 
Rustof's Diamonds.
Items  (Jewelry)   (Magical)
valadaar's comment on 2007-01-04 02:24 PM
I like that possibility - the PC's even could be contacted by the mage once he realises what's happening. He may ask them to help retrieve the affected jewelry (good for Thief PCs). Go to Comment
Plots  (Travel)   (Encounter)
valadaar's comment on 2007-01-01 03:34 PM
Yup. This is Good. Mmm. Cow Intestines! Go to Comment
The Chain Gang
Plots  (Event)   (Encounter)
valadaar's comment on 2007-01-01 08:43 AM
Only voted Go to Comment
The Last Tomorrow
Plots  (Crisis)   (Multi-Storyline)
valadaar's comment on 2007-01-01 08:40 AM
This is quite a unique sub. Are you sure there was nothing more exotic involved then Scotch and mimosas in the creation? :)

Great job! Go to Comment
The Song of Sorrow
Plots  (Discovery)   (Side-Quest)
valadaar's comment on 2006-12-31 07:49 AM
This is really excellent! Wonderful job! Go to Comment
Door of Entrance
Items  (Home/ Personal)   (Magical)
valadaar's comment on 2014-08-05 11:00 AM
Well written, if not a bit heavy on the Satire :)
Go to Comment
Pivoine d'Fer
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2006-12-30 07:26 AM
Interesting idea. Go to Comment
Defense of the Capital
Items  (Equipment Listing)   (Combat)
valadaar's comment on 2006-12-30 08:48 PM
I also have a thing for long-lost arcane items of war. I quite like this sub.

Perhaps add 'War' as a freetext? Go to Comment
Village People
NPCs  (Extras)   (Agricultural)
valadaar's comment on 2006-12-31 07:52 AM
This is fleshing out quite nicely! Go to Comment
Village People
NPCs  (Extras)   (Agricultural)
valadaar's comment on 2006-12-31 08:08 PM
Barune The Blacksmith


Barune is nearly a mirror image of Thanen the brewer, but the mirror was broken.In his mid-forties he is heavy set with a muscular upper body, the outcome of many years of work at the forge. He also has a pot-belly, the outcome of many years at the tavern. His head is covered with greasy black hair and he sports a mid-length beard. Barune is never seen to laugh, except when something unfortunate happens to his fellow villagers.

Family and Life

Barune is a widower and has two teenage sons, Hethic and Turlo. Given his nature, people would suspect that his wife, Silana, met an untimely end at his hands, but it was the Cold Cough that claimed her. Some say it was her passing that made Barune so mean, but those who knew him before know it just made him worse. He is a negligent father at best, showing little interest in his sons. His son's actually prefer his aloofness as neither can stand him.

Barune hates most of the town notables, especially those more successful or influential then himself. This holds especially true for The Headsman. He also has an especially intense hatred for any outspoken women. He is one of Thalen's biggest customers.

Barune is a decent craftsman and fairly hard worker, but he is untrustworthy and is a bully. Women know not to visit his shop without an escort or two, even Emily. Some of the more vulnerable townspeople, such as Mydlin the helper, avoid his shop whenever possible. Since he is the only blacksmith within a day's travel, his behavior is somewhat tolerated.

Special Equipment

Barune owns a set of armor and weapons which he keeps hidden. Before settling down as a blacksmith, he travelled with a group of brigands and was not a passive member.

Roleplaying Notes

Barune is a competent blacksmith and will do good work if the money is there. If the PC's are obviously strong, he will not mess around with them. If they appear weak or desperate, then he will try and take advantage of the situation. If the PC's are looking to sell metal goods, etc, he will never pay even close to fair market value. Go to Comment
The Loru Valsharris
Lifeforms  (Intelligent Species)   (Forest/ Jungle)
valadaar's comment on 2014-03-12 11:53 AM
I have a great love for forest and sylvan creatures and this is a great one.

Very useful! Go to Comment
The Human Clock
Items  (Other)   (Non-Magical)
valadaar's comment on 2006-12-28 07:23 AM
Interesting idea, but what Moonhunter said. Way too short. Go to Comment
30 Men of Nyir
NPCs  (Extras-Horde)   (Combative)
valadaar's comment on 2006-12-28 07:27 AM
I like this 30 - In my mind it is 30 vikings :)

The individual descriptions are long enough to be useful and paint a compact but effective image.

Some of these guys are interesting enough to deserve specific writeups :) Go to Comment
Rod of Rod Control
Items  (Wand/Staff/ Arcane)   (Magical)
valadaar's comment on 2007-01-22 09:21 PM
I like your revision! Great job!

"What the!"
Spurt Spurt...

:) Go to Comment
Rod of Rod Control
Items  (Wand/Staff/ Arcane)   (Magical)
valadaar's comment on 2006-12-28 07:32 AM
Lacking in a lot of areas - give it a re-work.

I suggest listing 'two' histories - the one that is known by people, and then the real history.

The 'known' history can be evasive, incomplete and wrong, but the real history needs to be there. Go to Comment
The Shadow of Iron Hills
Items  (Transports)   (Non-Magical)
valadaar's comment on 2013-04-22 10:19 AM
I think is really cool - it may not be fleshed out (heh) but it paints the idea clear. It could be a mystery at first for PC's and perhaps later once they perhaps work for the group that has it, ends up being used by them.
Go to Comment
The Aasvogel Knitting Circle
Society/ Organizations  (Mystical)   (Area)
valadaar's comment on 2013-04-30 09:35 AM
An excellent set of NPCs - I'd like to be able to see these NPCs stand on their own as well.

Nicely done! Go to Comment
Locations  (City)   (Mountains)
valadaar's comment on 2007-01-02 10:10 AM
This is an excellent location with realistic (!) economy, assuming you accept Smaug sized dragons :)

I like it! Go to Comment
League of Fox
Society/ Organizations  (Criminal/Espionage)   (Regional)
valadaar's comment on 2006-12-31 07:47 AM
Did not see it when it came in, but I think this is a really good first post and an interesting take on a rebel group.

The plot hooks are pretty good as well! Go to Comment
Woodland Tale
Plots  (Travel)   (Single-Storyline)
valadaar's comment on 2014-05-06 02:52 PM
Love the anecdotes attached to this one. A good solid adventure, with just the right level of detail to spark it.

Go to Comment
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       By: PoisonAlchemist

How Jayel became the proprietor of the Wanton Wench is more or less a hand-waved affair by the local officials. The facts known by 'upstanding' folk are that a fresh-faced young girl by the name of Jayel came into Gatewatch, disappeared, and reappeared the aged and stern woman she is today. The facts known by the night watch are a marked decrease in drug trafficking and battered women appearing on the streets. The fact known by Jayel is that she killed a man with her bare hands, and has never looked back.

Ideas  ( NPCs ) | August 6, 2011 | View | UpVote 4xp