A very well detailed location, but there are a lot of references to people and events that are not linked and only mentioned. Some of these sound quite interesting and could use some elaboration or linkages to the posts to make these clear. Go to Comment
The descriptions of the branches seemed detailed and specific enough that I assumed they existed and that there was more to the story.
I was genuinely interested in seeing what, if any, other aspects of the sub and it's implied universe were in place. It was not clear to me that it was intended as a standalone sub not part of a larger world which had not yet been linked in. Go to Comment
Igman is rather average in appearence, with the obvious exception that he has no head. His neck terminates as if severed and then capped if pressed against a sheet of glass - the cross section of the various structures of the neck plainly visable.
Igman is not truely headless, however. He had the unfortunate fate of imbibing a flawed invisibility potion See Flawed Potions which had the second flaw of being permanent. So far Igman has not been able to find a mage powerful enough to remove this effect. He can pass as normal some of the time through wearing full head helmets, cloth, bandagesm etc. Makeup and other skin coatings do not work and become invisible as well.
When interacting with other performers Igman wears a broad-rimmed hat with two eyes embroidered on it. It lets people know where he is looking in general and makes it easier to interact with him. He does not like wearing bandages or other full head coverings, finding them uncomfortable.
In addition to his invisable head, Igmin is an accomplished juggler and dancer and he combines the three elements in his performances. One of his props is a false 'head' which he juggles along with other odd items.
In another performance he enters the ring riding a black warhorse holding the false head in one hand and cackling madly as he chases the clowns around the ring.
Igman is resigned to his current fate - he makes good income from the Caravan and the other members treat him with respect. Given the chance, though, he would jump at an opportunity to become 'normal'.
With apologies to the Ichabod Crane and the Headless Horseman. Flaming Pumpkins optional.Go to Comment
I appreciate the work that went into this sub, but there are some odd spellings and some messed up words which would not show up on a spellchecker. Eg "twist tot he enchantment "
I understand that the mage would seek revenge against women in general but unless the mage was already very evil or unbalanced, his actions, especially against someone he had sympathy for, seem very much overboard. Go to Comment
Barune is nearly a mirror image of Thanen the brewer, but the mirror was broken.In his mid-forties he is heavy set with a muscular upper body, the outcome of many years of work at the forge. He also has a pot-belly, the outcome of many years at the tavern. His head is covered with greasy black hair and he sports a mid-length beard. Barune is never seen to laugh, except when something unfortunate happens to his fellow villagers.
Family and Life
Barune is a widower and has two teenage sons, Hethic and Turlo. Given his nature, people would suspect that his wife, Silana, met an untimely end at his hands, but it was the Cold Cough that claimed her. Some say it was her passing that made Barune so mean, but those who knew him before know it just made him worse. He is a negligent father at best, showing little interest in his sons. His son's actually prefer his aloofness as neither can stand him.
Barune hates most of the town notables, especially those more successful or influential then himself. This holds especially true for The Headsman. He also has an especially intense hatred for any outspoken women. He is one of Thalen's biggest customers.
Barune is a decent craftsman and fairly hard worker, but he is untrustworthy and is a bully. Women know not to visit his shop without an escort or two, even Emily. Some of the more vulnerable townspeople, such as Mydlin the helper, avoid his shop whenever possible. Since he is the only blacksmith within a day's travel, his behavior is somewhat tolerated.
Barune owns a set of armor and weapons which he keeps hidden. Before settling down as a blacksmith, he travelled with a group of brigands and was not a passive member.
Barune is a competent blacksmith and will do good work if the money is there. If the PC's are obviously strong, he will not mess around with them. If they appear weak or desperate, then he will try and take advantage of the situation. If the PC's are looking to sell metal goods, etc, he will never pay even close to fair market value. Go to Comment
Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.
He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.
His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.
His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.
Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.