Interesting, though quite tied to Arth. Good as a suggestion on how a guild could be, though I would like to see the answers to B9anders' questions. Go to Comment
A wonderful example of this type of magic can be found in Babylon 5's Technomages - though it's not magic (wink wink), it looks like magic but it is technological.
At the upper end of the power level, technomages could bring spheres of nothingness that acted like short-lived tiny black holes. Go to Comment
1. Captured magic creatures which glow - from enhanced fireflies, elementals, etc. I think using crystal spheres with glowing spirits trapped within appropriate for evil lairs anywhere. They can even be broken to release reinforcements.
2. Fragments of pure Elemental Fire can be used perhaps located very high on spires similar to the lights in larger parking lots. Being quite bright and covering a large area, you would not need a lot of them. Since the Elemental Fire would be valuable to many spellcasters, they would need to be protected against theft.
3. Bagdad Batteries can be used along with primative light bulbs to provide lighting much as we do today, with only minimal anacronism :) There would be a whole guild devoted to the operation, refueling and maintenace of the system. Go to Comment
Not quite as awesome as More Boo!, though that was the additional notes which pushed it over the top for me, but this one here is definately worth a 4.5/5 for me.
Muhuhhahah. Need to start using some of these :) Go to Comment
Systems (Mystical) (Defining)