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StoneHolt-Resources
Locations  (City)   (Desert)
valadaar's comment on 2007-02-13 11:08 AM
Could such a structure stand up?

Each section of wall is 60' tall and varies from 30' thickness at base to 18' at the top.
Conversion to approiximate metric - 20 meters x (10 - 6m), or average 20 meters x 8 Meters.

Each meter of face will have 160 cubic meters of material - which if granite will yield 2691kg x 160, or 430 metric tons per running meter. This mass is spread over an area of 20 square meters, so 8 cubic meters of stone per square meter of ground. Maximum compression is 21 metric tons per square meter, or 2kg per square centemeter. Since Granite can support between 1000 - 2000 kg per square centimeter maximum compressive force, it is able to handle a much higher wall then we have listed here. Of course, this is static forces and if there is any signficant moment of intertia, this can increase the stress greatly and possibly lead to structural failure.

So in short, yes. Go to Comment
StoneHolt-Resources
Locations  (City)   (Desert)
valadaar's comment on 2007-04-23 11:03 AM
When one considers the seven wonders of the world, one must obviously place the city of stoneholt at the #1 position - both alone from the size of its walls, and the quality of the buildings within. The contents of this city alone would constitute in excess of 7 wonders of the world!



The three kingdoms should have specific, not descriptive names. They can be described as North/ Center and South Stoneholt, but the people do not refer to themselves thusly. Go to Comment
Thaumatrium
Items  (Materials)   (Campaign Defining)
valadaar's comment on 2006-09-04 06:44 PM
Updated: Sigh, a simple Google search on the term "Magicite" would have saved me some embarassment. In any case, the new name has 0 hits.

This material also provides no mystic knowlage and has no elemental ties. Go to Comment
Thaumatrium
Items  (Materials)   (Campaign Defining)
valadaar's comment on 2006-09-04 03:00 PM
I'll give it to you folks on the name - it's not terribly original. Whne I have it more worked up, I'll use the name(s) used by the dead empires that used it.

Never played any Final Fantasy however, but I will change the name soon.

Now, the idea behind this is as Manfred pointed out - it is meant as a historical item otherwise you would play a (very)high-magic.
Perhaps with timetravel..:)

As to why it is aligned, that is a deliberate mystery, but does tie to its origin.. Go to Comment
Thaumatrium
Items  (Materials)   (Campaign Defining)
valadaar's comment on 2006-09-05 07:21 PM
Updated: Add a little backstory and other details.. Go to Comment
Thaumatrium
Items  (Materials)   (Campaign Defining)
valadaar's comment on 2007-08-23 12:19 PM
Okay, this is on my list of subs to revamp... Go to Comment
Thaumatrium
Items  (Materials)   (Campaign Defining)
valadaar's comment on 2009-01-05 10:57 AM
Still need to revamp, especially since its creation has been changed in a certain PBP game... Go to Comment
Gurad Sorgon
NPCs  (Minor)   (Criminal/Espionage)
valadaar's comment on 2006-09-04 11:23 AM
Wow.

Apart from a few typos and misspellings (Gurad shows as Guard in several places) this is an amazing piece of work. Go to Comment
Gurad Sorgon
NPCs  (Minor)   (Criminal/Espionage)
valadaar's comment on 2006-09-04 07:27 PM
Heck, this is really a short story. Have you tried submitting any fiction for real Maggot? Go to Comment
WWMWBI - There were no horses?
Articles  (Resource)   (Game Mastering)
valadaar's comment on 2006-09-04 11:35 AM
Awesome! Go to Comment
WWMWBI - There were no horses?
Articles  (Resource)   (Game Mastering)
valadaar's comment on 2007-08-01 09:19 AM
The Rephatians in my World of Neyathis setting lost their horses and had to rebreed an analog from human stock. Go to Comment
30 Courtiers
NPCs  (Extras-Horde)   (Political)
valadaar's comment on 2006-09-03 11:17 AM
Excellent Insta-court.. :) Go to Comment
Pessimal Beast
Lifeforms  (Unique)   (Swamp)
valadaar's comment on 2006-09-03 11:45 AM
One word - Eeeeew! Go to Comment
The Astral Sea
Systems  (Transportation)   (Specific)
valadaar's comment on 2013-11-05 02:22 PM
An awesome way to interlink anything, anywhere, any time.

Any ship becomes the equivalent of a starship, bringing you to any and all worlds.
(or at least those with water :P )
Go to Comment
The Kessen Family Blade
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2006-09-04 06:49 PM
Awesome blade - the plot hooks for this one is excellent, especially the one for being tutored by the some of the most twisted minds in existence. :) Go to Comment
30 Tomes
Items  (Books and Scrolls)   (Non-Magical)
valadaar's comment on 2006-09-03 11:05 AM
Yet another truly great list! The stream of content on this site never ceases to amaze... Go to Comment
30 Tomes
Items  (Books and Scrolls)   (Non-Magical)
valadaar's comment on 2007-05-09 07:44 AM
Okay, re-reading this one - Thanks Dozus!

This one deserves a little HOH I think... Go to Comment
30 Tomes
Items  (Books and Scrolls)   (Non-Magical)
valadaar's comment on 2012-02-13 06:07 PM
What an excellent idea for a Quest!

Anyone second this?
Go to Comment
Shirion the Indescribable
Lifeforms  (Unique)   (City/ Ruin)
valadaar's comment on 2006-09-04 07:44 PM
Not bad, but it reminds me of a cursed mage (his name escapes me) from the Thieves world. Go to Comment
Flawed Potions
Items  (Potion)   (Cursed)
valadaar's comment on 2006-09-01 11:00 AM
Potion of Partial Invisability


This potion bestows invisibility on the wearer, but only random selected portions of the body. This effect can either be static for the duration of the potion, or drift around causing different areas to dissappear. The effects extend to any clothing or items carried over the part in question. The size of the area can also vary from 6" to 2'. The imbiber has no control over this potion. Having one's head or arms dissappear or having a big hole appear in the center of ones cheast are all possible outcomes of using this potion. Go to Comment
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