I agree with Captain Penguin. Also, there are some pretty bad run-on sentances:
The hunter left the wood and spent the rest of his life looking for the creature he never saw it again but many hunters to try to find it and some saw it, but their horses could not out run it and its mental power repelled anyone who got close. Go to Comment
Personally, I have a thing for high-magic campaigns :). In the campaign where this came from, it was used by Blackthar as an NPC, and only occasionally. He did not, for good reason, trust it very much. Go to Comment
The PC's ship happen upon a ramshackle vessel barely keeping above the waves. On board are a ridiculous number of refugees in very bad condition. There are too many on board to easily take on the PC's own ship. It is obvious that the next bit of bad weather will spell the end for the passengers. The PCs are now given the dilemma of what to do? If they pull overside, then the refugees will attempt, en masse, to board the PC's better ship, possibly overloading it, or upsetting their own vessel, causing many weakened persons to fall into the water. If the PCs ignore the vessel, then it could be a problem for characters such as priests & paladins who need to uphold good. To add to the problem, make the refugees a relatively unpopular, but not evil, people.
This encounter can be scaled appropriately - but it needs to happen on the high seas, so that the simple option of landing the ship is not available. Go to Comment