It does require some editing, but the idea of the swarm of little nuisences has great appeal.
The creation of skeletons from cloth and gemstones does seem rather convinient (perhaps they were able to find an ancient pixie burial ground and animated those instead of human-sized corpses. Or maybe assembled the dimunitive skeletons from cat/chicken bones) but I do like the concept of the small size being due to contractors cutting corners.
See, I'm rambling too. In short (pun intended) I think this is a good sub which needs editing. Go to Comment
"What was that?" Your ears picked up just the hint of an echo. Was it the sound of someone in distress? Someone calling a warning to others, ready to ambush? Or was it some trick of the terrain making wind sound like a voice.
Who knows. Does one wish to dash off on these rocky crags to go check it out? Go to Comment
I agree with wulf's comments, but I have to point out a few issues with the text:
The opening sentence is an example of a run-on sentence:
"The local forest has been plagued with animal attacks and few venture far off the path, but the magistrate of the town is willing to pay adventurers who wander into town a small reward if they will venture into the forest, find the state of three merchants, the strawmiller, the woodsman, and a brickmaker, and kill whatever is causing the attacks, he will inform them that the town gates will close behind them when they leave but will give them some provisions and a bit of equipment, including a net."
This needs to be a couple of sentences, not one. I've often repeated Moonhunter's advice, and the best point here is to read your sub out loud back to yourself. Go to Comment
The PCs are hired by undead to rid their village community of an invasive necromancer.
As the PCs make their way, wherever they are going, they spot two zombies. The zombies approach but before the cleric can turn them, one starts throwing coins at the PCs while the other pleads with them, unable to pronounce the letters "L" and "H" due to some missing gums. "Peeth issen...no 'arm...coin...peeth issen!"
If the PCs don't slaughter the two zombies immediately, they will eventually come to learn that the two were chosen to find help by their brethren. The zombies want to hire the PCs to rid their community of an unwanted pest. An opportunistic necromancer.
Apparently, a small benign community of undead have taken residence in an abandoned village, living out their undeath as peacefully as the undead can. Recently, a malicious necromancer has invaded the village, and plans to enslave the entire populace with his malignant spells, raising a small army.
The PCs must battle the vile necromancer, even as he animates the very folks who hired the PCs in the first place, to slaughter them.