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Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
valadaar's comment on 2007-02-14 06:30 PM
Okay, I'll address your points and add a correction.

This plant is intended as a deadly magical defence - the main sub that uses it is still under work, but it is supposed to be deadly and difficult to circumvent.

Magical winds, very fine dust masks, poison immunities, etc, are valid defences. Heavy rainfall would mitigate the deadliness as well.

Also, I was deliberately vague on how much pollen would actually cause death so it is easy to allow for lesser effects.

As to effects of Cardiac arrest, it would be equal to a non-magical death spell :)

However, I did make a mistake on this sub, so some magical alteration of the standard Digitalis is needed:


From Textbook of Materia Medica, 5th edition, 1932, page 259

Poisonous Effects

Since Digitalis is slowly absorbed, and excreted still more slowly, it does not cause acute poisonous symptoms.


To achieve the desired level of lethality in line with my intent on this submission, one should instead substitute Cyanide, a much more acutely deadly toxin and one which does occur in many plants. Though I took the easy way out, and just made the toxin a variant of Digitalis. Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
valadaar's comment on 2007-02-14 06:56 PM
Updated: Modified sub in response to comments recieved. Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
valadaar's comment on 2007-02-17 02:57 PM
Well, this variant is :) Those that created this plant would not want their songbirds and bees killed by it..... Go to Comment
The Kankreest
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2007-02-13 11:04 AM
An interesting creature. I think this is a good base to make an interesting NPC upon.

One of these folks could be involved in that nasty recent The Undertown Killer affair in some manner...

Hmm. Go to Comment
Plutonen Bulbs
Lifeforms  (Flora)   (Any)
valadaar's comment on 2007-02-12 06:26 PM
A magical plant (Fungi!!!) that powerful has to have an interesting origin! Perhaps a murder victim spoke some appropriate curse on their killer as they died, and the fungus which sprung forth betrayed the murderer to his own death? Maybe? :) Go to Comment
Poison of Rest Forgone And Other Toxins
Items  (Potion)   (Villanous)
valadaar's comment on 2007-02-12 06:20 PM
Updated: Changed to Scroll to allow other entries.. Go to Comment
Poison of Rest Forgone And Other Toxins
Items  (Potion)   (Villanous)
valadaar's comment on 2007-02-16 07:59 AM
That would be a matter of preference - since you could end up stuck awake for a week, even outright immunity could be reasonable. Go to Comment
The Undertown Killer
Plots  (Crisis)   (Single-Storyline)
valadaar's comment on 2007-02-12 11:20 AM
When the Shark Bites!

Nice one! Setting it in Bassage Market would be brilliant! Go to Comment
Dire Vine
Lifeforms  (Flora)   (Forest/ Jungle)
valadaar's comment on 2007-02-12 11:15 AM
I really like this nasty vine. A couple of questions:

1. How does it sense victims? Scent? Vibrations? Photosensors?
2. Does it have a special origin? Go to Comment
Ice Giants
Lifeforms  (Fauna)   (Tundra/ Arctic)
valadaar's comment on 2007-02-10 08:59 AM
These are really cool!

Wooly hippos - Yikes! These things can make hash out of polar bears. That would be a desparate Worg pack that took on even a sick/wounded one.

I assume that like real hippos, they are highly territorial during mating seasons, and that injuries during courtship battles would be the biggest help for the worg packs? Go to Comment
Tohm Bones
NPCs  (Minor)   (Mystical)
valadaar's comment on 2007-02-16 11:37 AM
Thanks All!

I am happily surprised by the reception this fellow has recieved! Go to Comment
Tohm Bones
NPCs  (Minor)   (Mystical)
valadaar's comment on 2007-03-18 07:31 AM
Technically, he was a -jack (in the first paragraph of his history) _until_ he was occupied by the spirit that gives him his personality. Go to Comment
The Generator
Plots  (Crisis)   (Campaign)
valadaar's comment on 2007-02-08 12:16 PM
Good solid post-apoc adventure!

Nicely done! Go to Comment
World of Madness
Locations  (World)   (Any)
valadaar's comment on 2007-02-08 02:23 PM
While you are at it, add a little Firefly.

Not bad, but I'd like to have _some_ explanation of the virus. Since it hits all at once, it sounds more like a bio attack then anything that could happen accidently... Go to Comment
Kineticite
Items  (Materials)   (Non-Magical)
valadaar's comment on 2007-02-21 11:18 AM
What parts of the Sci part bother you? :) Go to Comment
Kineticite
Items  (Materials)   (Non-Magical)
valadaar's comment on 2007-02-22 07:19 AM
Ok. Guess I'll stick to the 'fiction' part :) Go to Comment
Kineticite
Items  (Materials)   (Non-Magical)
valadaar's comment on 2007-02-08 09:50 AM
I have a sub/story/? in mind that uses the explosive and non-bioactive properties as a key aspect.. Go to Comment
Kineticite
Items  (Materials)   (Non-Magical)
valadaar's comment on 2007-02-21 07:55 PM
No, my thoughts on yours was just that it took a long time to charge. I've been starting the math to find out how much energy could be stored by nanotech flywheels using the physics equations, but have'nt really spent the time to sort it all out.

As for the steampunk aspect, I'm not sure - if it can contain enough energy to be explosive, it can be used as high yield fuel as well and drive gas turbines, etc.

This idea was based on accounts of large-scale flywheels used for energy storage, and what happened when the bearings got loose.

The other parts - hacking the system,etc, just struck me as hazards that would have to be delt with, and could add interest. Go to Comment
Kineticite
Items  (Materials)   (Non-Magical)
valadaar's comment on 2007-02-25 08:12 AM
Well, I think I have that one covered :)

The cells are organized in such a manner that when packed together the flywheels all will have random orientation. This is necessary for the material not to exibit gyroscopic effects at the macro level. Go to Comment
Kineticite
Items  (Materials)   (Non-Magical)
valadaar's comment on 2007-02-25 12:16 PM
Since the 'cells' self-destruct by destabilizing the flywheel, wouldn't that allow heat to be generated more suddenly then it was charged? I'm imagining it like a coiled spring. It takes time to charge, but little time to discharge?

As for the issues of the effects of quantum physics and brownian motion, is that just an issue of scale? If there were enough atoms involved in a particular cell, wouldn't some of these issues be mitigated? Go to Comment
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