I appreciate the feedback, and of course I have a few return comments, though I agree with you in the main.
It was intended as a fortress and as a submission for the War quest, so my mind was not focused so much on peaceful or quirky encounters, though the sub would benefit from their inclusion - and I am looking forward to your additions :) Go to Comment
Very interesting indeed, though I personally think no item created by anything less then divine could impact a divinity's ability to recover souls, for example. However, that is an easy change and so is not impacting my vote. Personally I HATE words such as 'Always' and 'Never'.
Still an excellent sub with great visuals! Great job! Go to Comment
A group that wished to be 'ever-living' instead was cursed with 'never-dying'. Thier flesh rotted and fell fromthier bones but still they lived on. Now as skeletons they continue thier quest to remove thier curse. As skeletons they differ in that they do not need controlled or summoned. They are fully fledged NPCs with drives or ideas of thier own. Stabbing and slashing weapons would not affect them.