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Nethernimbus
Lifeforms  (Unique)   (Other)
valadaar's comment on 2006-09-25 02:50 PM
It could be limited by powerful, probably artifical, weather conditions. The strength of this composite being is such that conditions which normally control hurricane movement (water temprature for one) do not have a great effect. It will not stray too far inland, but since so much of humanity generally lives on the sea, this still provides ample opportunity for destruction. Go to Comment
Nethernimbus
Lifeforms  (Unique)   (Other)
valadaar's comment on 2006-10-03 07:52 PM
I did not mention sky ships - it was a pure blue-water battle.
and yes, the Aldruku ships are a minor variant on a longboat. They were a lower tech level then the Nyoran fleet - more tribal vs the greek/romanesque.

And to be honest, I had more fun writing the naval battle over the storm. Think I'll need to add toit sometime. Sigh. I keep saying that :)

Edit: Adjusted names of races. Go to Comment
Nethernimbus
Lifeforms  (Unique)   (Other)
valadaar's comment on 2007-06-29 01:43 PM
Updated: Supplemented with Stubs & supplementary subs! - Ku!,Nyoria and Wands of Soul Rending. Go to Comment
Nethernimbus
Lifeforms  (Unique)   (Other)
valadaar's comment on 2008-11-07 07:49 AM
What specifically with the Ku!? Go to Comment
Nethernimbus
Lifeforms  (Unique)   (Other)
valadaar's comment on 2008-11-07 11:22 AM
The ! is supposed to be a click sound. There is a lingistic term that escapes me at the moment for it. Go to Comment
Claymore of a mourning son
Items  (Melee Weapons)   (Cursed)
valadaar's comment on 2013-05-29 09:55 AM
This is interesting, though it falls into cliche with the powerful sword that feeds on souls, ground which has been gone over a few too many times.

The text is rich with unusual adjectives and adverbs - feckless, myopic, etc but needs work on general structure and spelling.

It shows potential. Since its been more then seven years since this was written, It would be awesome to see what you can do now.
Go to Comment
Ylithain, the Drowned Queen
Lifeforms  (Unique)   (Swamp)
valadaar's comment on 2006-09-25 10:18 AM
Wow, but I have to echo Maggots comments about this being more of an NPC. No matter though, I give a 5/5 for this excellent submission! Go to Comment
Demon Rum
Items  (Potion)   (Combat)
valadaar's comment on 2007-09-19 01:21 PM
Ahar! In honor of the Spake Like a Pirate Day Ahar! Go to Comment
Stolvi the Screever
NPCs  (Minor)   (Artistic/Performance)
valadaar's comment on 2007-12-06 08:22 AM
Wow, I completely missed this one before! Nicely done Wulf! Go to Comment
Items of War
Items  (Equipment Listing)   (Magical)
valadaar's comment on 2006-09-22 10:59 AM
Fortress Bricks

These small bricks appear as small stone blocks 8" inches long, 2" wide and 3" high.

Magical Properties

When a command is given (generally enscribed on the top of the block), it will increase in size up to 4' long, 1' wide and 18" high. If it encounters solid material (including flesh) while expanding, it will cease expanding in that direction. Where they touch stone, they will meld into it. The expansion is actually a restoration of their original size, and so cannot be reversed (except via the magical process that created the small verisons in the first place).

These bricks were originally intended for use to build field fortifications and bridges, as well as to repair stonework. They found that these stones were used for many other purposes, including:

1. Being dropped from castle walls (and flying mounts) onto enemies - the command to expand given prior to impact.

2. Walling in enemies (Ala. A Casque of Amontillado)

3. Booby trap contruction (much easier to create deadfall traps)

4. Capsizing ships (An infiltrator could bring a number onboard and unbalance the ship once expanded)

5. Choking large monsters (Thrown into the monsters mouth before activation. It will stop expanding when it hits the sides of the throat,but has a good chance of choking the affected monster. Go to Comment
Items of War
Items  (Equipment Listing)   (Magical)
valadaar's comment on 2006-09-20 11:02 AM
Pike of the Hedgehog

The pike of the hedgehoge appears as long, bronze-tipped spear of ancient design. A short spike has been fitted to the butt end of the weapon and numerous bronze-inlaid runes run the length of the shaft.

Magical Properties

When base of the weapons is thrust into the ground, a ring of pikes (10' radius inside the pikes) will appear around the user. The pikes appear in 3 layers, similar to a phalanx, but are 360 degrees around the user.

The pikes extend 10' from the ground and so the total area forms a 40' diameter circle. It takes about 10 seconds for the phalanx to form.

If more then one such pike is used, the rings will merge, allowing a larger protected area. Each Pike provides about 60 linear feet of pikes.


The pikes will not thrust but will move to block any attempt to penetrate the ring. An attacker would need to destroy a large number of the pikes to be able to bypass them.

They provide no defence to the user against missle attacks, but could devastate a charging opponent. Go to Comment
Items of War
Items  (Equipment Listing)   (Magical)
valadaar's comment on 2006-09-20 11:04 AM
The Bronze Falcon

This animated bronze falcon was designed to protect officers and magi against stray arrows.
It will fly near the individuals it is ordered to protect and will attempt to either snatch or block with its body, missile weapons directed against it's charges.

It is unsuitable for underground/indoor use unless the room in question is very large indeed. The falcon is quite manuverable, but in close proximity to walls/ceilings its capability is greatly reduced.

It is very tough and should be able to parry/block many missiles before being knocked out of commission. Go to Comment
Items of War
Items  (Equipment Listing)   (Magical)
valadaar's comment on 2006-09-23 12:54 PM
Is there something wrong with how this is submitted or a server problem? Go to Comment
Items of War
Items  (Equipment Listing)   (Magical)
valadaar's comment on 2006-09-23 06:46 PM
I've been thinking these would work really well mounted on chariots...

:) Go to Comment
Items of War
Items  (Equipment Listing)   (Magical)
valadaar's comment on 2006-09-27 10:32 AM
Snaplinks

Perhaps one of the simplest items of magic in the Armory, the snaplink is a small, ensorcelled metal ring which, upon command, will spring open. Another command will cause the link to close once again.

The ring can hold at least a ton of weight before it will sunder and be destroyed.

The link, being so simple, can be used for many purposes, for example:

1. Quick release systems for securing cargo on wagons.
2. Booby traps (of course)
3. Quick release of armor or other pieces of equipment.
4. Locks (so long as command words are kept secure)
5. Binding prisoners with normal chains held together by these links. Go to Comment
Items of War
Items  (Equipment Listing)   (Magical)
valadaar's comment on 2006-12-21 08:18 PM
Updated: Updated freetext Go to Comment
Items of War
Items  (Equipment Listing)   (Magical)
valadaar's comment on 2007-08-14 08:11 PM
This is starting to grow nicely. Need to take another look 'round to see if other items fit. Go to Comment
Help Wanted
Plots  (Hired)   (Side-Quest)
valadaar's comment on 2006-10-03 10:35 AM
Monster Parts


Easy Gold!

Looking to buy Exotic Monster Specimens - Live or dead! Compensation based on rarity and powers. Enquire at The Crystal Retort and ask for Het!



Details...
The alchemists at the Crystal Retort are able to make magic items from the remains of enchanted monsters. They are willing to pay good money for monsters with special powers, alive or dead. Go to Comment
Help Wanted
Plots  (Hired)   (Side-Quest)
valadaar's comment on 2006-12-08 08:02 AM
Join the circus!


Do you have special talents? Enjoy entertaining?
Or are you a sturdy warrior looking for employment suitable for your skills?

The Carnival of Forgotten Souls is always looking for fresh blood and sturdy guards.
Enquire in person at the Main Tent!

The Carnival of Forgotten Souls Go to Comment
Help Wanted
Plots  (Hired)   (Side-Quest)
valadaar's comment on 2006-12-08 02:44 PM
Guinea Pigs


Desperate for cash? Down on your luck?
We pay good gold for test subjects!

Enquire at the Poisoner's Guild, Street of Arcana in Talabar.



This is for real. The local Poisoner's guild (which also works on most types of potions) is looking for human guinea pigs for testing their potions. In most cases this should not be lethal, but anything short of that could be the result. One could use the Flawed Potions submission to generate the effects of test potions... Go to Comment
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