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The Isle of Dragos
Locations  (Area)   (Water)
valadaar's comment on 2007-03-23 03:13 PM
A good solid location that can play an excellent recurring role in a campaign, even if at first it is 'behind the scenes'.

Nicely done! Go to Comment
30 of The Horde
NPCs  (Extras-Horde)   (Combative)
valadaar's comment on 2007-03-23 01:08 PM
Definately another useful 30! Good job MH! Go to Comment
The Aohd Charm
Items  (Jewelry)   (Non-Magical)
valadaar's comment on 2007-03-23 01:14 PM
A good solid item to add depth to a campaign and of course incorrect superstitions are always fun :) Go to Comment
The Virednith
Items  (Other)   (Combat)
valadaar's comment on 2007-03-22 11:04 AM
Very interesting indeed, though I personally think no item created by anything less then divine could impact a divinity's ability to recover souls, for example. However, that is an easy change and so is not impacting my vote. Personally I HATE words such as 'Always' and 'Never'.

Still an excellent sub with great visuals! Great job! Go to Comment
Ocadian Desert
Locations  (Regional)   (Desert)
valadaar's comment on 2007-03-21 07:58 PM
A good solid location. Nicely done! Go to Comment
The Ocadians
Society/ Organizations  (Ethnic/Cultural)   (Regional)
valadaar's comment on 2007-03-22 01:46 PM
That seems par for the course these days. A lot of subs are going barely voted upon.

With regards to this one, well detailed as per normal with your subs. My only complaint is that there needs to be some conflict to bring them to life. Go to Comment
Drostan the Bard
NPCs  (Minor)   (Artistic/Performance)
valadaar's comment on 2007-03-18 06:45 PM
Definately different and well written. Go to Comment
Drostan the Bard
NPCs  (Minor)   (Artistic/Performance)
valadaar's comment on 2007-03-19 01:17 PM
As it should - there are already too many words used for that purpose. I've never heard the word 'silly' being used in that context. Go to Comment
Elementals of Aterrizar
Systems  (Divine/ Spirit)   (Specific)
valadaar's comment on 2007-03-18 06:39 PM
Twisted, but in a good way!
Nice job! Go to Comment
Orthacarium
Items  (Materials)   (Villanous)
valadaar's comment on 2007-03-17 07:35 PM
Interesting and simple. I like it. Perhaps is should 'sizzle' just before it goes boom! :)

As for how it works, perhaps it reacts with oxygen, but needs UV light to trigger the reaction. Go to Comment
Legacy of the Pharaohs
Articles  (Resource)   (Game Mastering)
valadaar's comment on 2007-03-14 06:41 PM
Always loved the flavour of ancient Egypt.

Definately have to work on something to add to this one. Eventually... Go to Comment
X-Jacks
Systems  (Mystical)   (General)
valadaar's comment on 2007-03-14 06:44 PM
An excellent submission indeed. Sigh. Another one that I simply must contribute to! Go to Comment
X-Jacks
Systems  (Mystical)   (General)
valadaar's comment on 2007-03-15 02:00 PM
So, Tohm Bones would be an example of a Bonejack... :) Go to Comment
X-Jacks
Systems  (Mystical)   (General)
valadaar's comment on 2007-03-16 07:38 PM
My Iron Spike Golem could qualify as a -Jack as well - it is not one solid block of meterial.

Perhaps you can convert this sub to a Folio? Go to Comment
X-Jacks
Systems  (Mystical)   (General)
valadaar's comment on 2007-03-16 07:58 PM
Scroll + Codex = Folio? (I think it's Moonhunters term, Scrodex seems rather.., well :)) Go to Comment
The War Walkers
Lifeforms  (Constructed)   (Any)
valadaar's comment on 2007-03-14 06:47 PM
An interesting sub, though when compared with your excellent X-Jack sub, this one seems lightweight.

Still, I like the idea. Go to Comment
The Assault on Kerrengen Keep
Plots  (Hired)   (Encounter)
valadaar's comment on 2007-03-14 09:12 AM
Straightforward and adaptable - nicely done! Go to Comment
The Mace of Sisral
Items  (Melee Weapons)   (Villanous)
valadaar's comment on 2007-03-13 01:03 PM
Heh, when I voted on the main sub, this mace was still in it. As it stands it's quite good but really needs to be used with the main submission. Go to Comment
The Mace of Sisral
Items  (Melee Weapons)   (Villanous)
valadaar's comment on 2007-03-13 02:01 PM
I agree with moving it apart - just that the mace is greatly enhanced by the details in the other sub. Go to Comment
valadaar's comment on 2007-03-14 06:54 PM
Quite interesting - as Wulf says, the use of the potions to take full advantage is a good limiting factor. Go to Comment
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