Strolen\s Citadel content. 
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2007-03-16 04:00 PM

APPENDIX E: GARDEN AREA ENCOUNTERS


1. Giant Foxglove - Found in small patches throughout the garden. One should not remove any dustmasks in the garden. 

2. Death Nettle - Plant has razor-sharp spines all highly venomous and unpleasant. A passive plant, but wil overhang paths and be easily brushed against unless PCs are cautious. 

3. Pixie Flowers - Found on mundane or not-so-mundane garden statuary. 

4. The Wizard's Rube - A showpiece flower that moves on it's own. 

5. Samhain's Kiss- Evil spirits could be nearby. 

6. Arcanis - A small patch, easily overlooked, but can qualify as 'treasure' in this strange locale. 

7. Rapacious Snapdragon - Will launch many vicious biting attacks. 

8. Crystal Hornets - Flying about - will investigate magically equipped intruders. 

9. Singeweed - If distirbed will trigger a chemical reaction creating great amounts of heat 

10. Spitting Euphorbia - Will direct spurts of poisonous, caustic liquid at intruders. 

11. Miremoss - Miremoss is used on most pathways through the garden. Normally there are stepping stones available to allow passage without becoming... mired. Paranoid PC's might avoid the stepping stones, suspecting traps. 

14. Garden statuary (mundane or animated and dangerous) 

15. Vissewort Patch 

16. Scorpian Grass lining a Miremoss covered pathway. 

17. Compost Pile full of Myrie Bugs 

18. Group of Voracious Slugs 

19. Regular tall grass infested with Grassbiters

21. Tatterdemalions-of-the-Flailing-Leper making a spectacle of themselves. 

22-30. Defender Patrol (If fortress actively defended, otherwise reroll.)

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The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2007-03-23 01:41 PM
Okay. Done for now. Sheesh. Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2007-03-23 03:10 PM
Would love to have enough encounters to make all of the tables percential! But that would be silly :) Go to Comment
Soarers
Lifeforms  (Fauna)   (Desert)
valadaar's comment on 2007-03-23 03:28 PM
An interesting creature that puts me in mind of the turbo-jet equipped flying predators on the Alien Planet series on the Discover Network. They look nowhere near alike, just thats the impression it provides. Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2007-03-23 04:10 PM
Will try and reformat that part tonight. A map would be ideal, but I have not had much luck getting pictures to work here...
Edit: Sadly code does not seem to work.... Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2007-03-24 08:02 AM
It's 2 miles + the area of the center in diameter, so 3 miles in diameter would be a suggestion. Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2007-03-27 08:12 PM
I appreciate the feedback, and of course I have a few return comments, though I agree with you in the main.

It was intended as a fortress and as a submission for the War quest, so my mind was not focused so much on peaceful or quirky encounters, though the sub would benefit from their inclusion - and I am looking forward to your additions :) Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2007-03-30 07:34 PM
Thank you AG. I did want to add 'fixed' encounters, but lacked the inspiration and energy at the time. Yours are a wonderful addition and I will attempt to build on these as time allows! Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2009-01-10 07:28 PM
Added in Muros most excellent Tatterdemalions-of-the-Flailing-Leper to the garden encounters. Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2009-01-19 08:39 PM
Coming soon! New updates! Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2009-01-20 08:07 PM
Have added a map for the inner island. Also Dwarven Treeherd has been added to forest encounters. Let me know if you know of other appropriate encounters to add! Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2008-03-23 07:36 PM
Apart from being told that my material has been used, this is the highest praise I could recieve!

Thank you Kuseru! Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2009-05-24 07:21 AM
Golden! Woo - Thanks everyone! Go to Comment
The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2011-05-28 08:02 PM


Argh! Maps be broke!



 


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The Unseen Fortress
Locations  (Fortification)   (Forest/ Jungle)
valadaar's comment on 2016-03-26 08:31 PM
I left that open to the GM - though I made some general suggestions in section 5.
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The Isle of Dragos
Locations  (Area)   (Water)
valadaar's comment on 2007-03-23 03:13 PM
A good solid location that can play an excellent recurring role in a campaign, even if at first it is 'behind the scenes'.

Nicely done! Go to Comment
30 of The Horde
NPCs  (Extras-Horde)   (Combative)
valadaar's comment on 2007-03-23 01:08 PM
Definately another useful 30! Good job MH! Go to Comment
The Aohd Charm
Items  (Jewelry)   (Non-Magical)
valadaar's comment on 2007-03-23 01:14 PM
A good solid item to add depth to a campaign and of course incorrect superstitions are always fun :) Go to Comment
The Virednith
Items  (Other)   (Combat)
valadaar's comment on 2007-03-22 11:04 AM
Very interesting indeed, though I personally think no item created by anything less then divine could impact a divinity's ability to recover souls, for example. However, that is an easy change and so is not impacting my vote. Personally I HATE words such as 'Always' and 'Never'.

Still an excellent sub with great visuals! Great job! Go to Comment
Ocadian Desert
Locations  (Regional)   (Desert)
valadaar's comment on 2007-03-21 07:58 PM
A good solid location. Nicely done! Go to Comment
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       By: Drackler

What if you send the players in a dungeon that was already raided? Maybe you could have traps that are already set off, or the corpses of monsters etc.

Ideas  ( Dungeons ) | April 1, 2006 | View | UpVote 3xp