Strolen\s Citadel content. 
Compall Fowle
Lifeforms  (Fauna)   (Forest/ Jungle)
valadaar's comment on 2006-09-21 06:53 PM
Only voted Go to Comment
The Cutsman
Lifeforms  (Unique)   (City/ Ruin)
valadaar's comment on 2013-05-06 10:26 PM
I stand in awe of the horror that is the cutsman. Seven years it has sat without comment, but no more. A 5/5 and an hoh for you. Go to Comment
Kranno the Skulker and Vonyich Festelgabber
NPCs  (Minor)   (Criminal/Espionage)
valadaar's comment on 2006-09-20 01:54 PM
An excellent non-combat encounter! Awesome! Go to Comment
30 More Princesses
NPCs  (Extras-Horde)   (Political)
valadaar's comment on 2007-02-16 01:04 PM
Keep her away from Statues... :) Go to Comment
Apple Tree of Selilion
Lifeforms  (Unique)   (City/ Ruin)
valadaar's comment on 2006-09-19 06:39 PM
Sneakers are optional! Go to Comment
Apple Tree of Selilion
Lifeforms  (Unique)   (City/ Ruin)
valadaar's comment on 2006-12-18 09:13 AM
Updated: MINOR typographical adjustments. Go to Comment
Apple Tree of Selilion
Lifeforms  (Unique)   (City/ Ruin)
valadaar's comment on 2007-08-03 12:10 PM
Bump.

I've always liked this one... Go to Comment
Apple Tree of Selilion
Lifeforms  (Unique)   (City/ Ruin)
valadaar's comment on 2007-10-22 12:50 PM
With that comment, I'll have to push some things higher on the list :)

The Palace of the Ebony Fields is geographically close to this old, now defunct, empire. Hmm, a lot of my empires become old and defunct. Go to Comment
The Airship Firedrake
Items  (Transports)   (Combat)
valadaar's comment on 2006-09-19 10:12 AM
Actually, these would be cooler if they weren't unique - a massive air battle between fleets of these things would be a sight to behold! Shades of spelljammer, but not enough to affect my vote.

I was actually thinking about flying ships as well, but yours is far cooler then what I was thinking about... Go to Comment
30 Pirates
NPCs  (Extras-Horde)   (Criminal/Espionage)
valadaar's comment on 2006-10-30 07:14 PM
Ahar!

By Davey Jones locker! Missed Talk like a Pirate day! Go to Comment
Dramatis Personea of Nyathis
NPCs  (Campaign)   (Combative)
valadaar's comment on 2006-12-14 04:22 AM
Theosians (See Theocracy of Theos for details of this unfriendly place)


First through Seventh Dukes of Theos


Ruan - Soldier, notable as the first victim of the Boots of the Asrok. Died of exposure in the Garon's Teeth Mountains

Tarak - Soldier, fully described in Tarak.

Murduk Sormil - Head Alchemist of the Theosian Mage Guild

Vasil Mordinik - High Mage of the Theosian Mage Guild Go to Comment
Dramatis Personea of Nyathis
NPCs  (Campaign)   (Combative)
valadaar's comment on 2006-12-14 04:23 AM
Asrok

A race of yeti-like humanoids, decended from the Alun. Few of this race still exist, there being a few inclaves in the Garon's Teeth Mountains. See Asrok for more details

Kazuung the elder -Last priest of the Asrok, died after an assault on his village by the Theosians. Go to Comment
Dramatis Personea of Nyathis
NPCs  (Campaign)   (Combative)
valadaar's comment on 2006-12-19 09:23 AM
Neblians

Hachnar - Alchemist specialing in black-market goods.
Herithi - See Herithi the Beggar for details.
Yatharith - Guildsmaster of the Beggars Union, deceased at hands (er, ropes) of Herithi. Go to Comment
Dramatis Personea of Nyathis
NPCs  (Campaign)   (Combative)
valadaar's comment on 2006-12-19 10:10 AM
D'Har

Cardos the Just - 'Hanging' Judge who had Herithi blinded and made dumb. Go to Comment
Dramatis Personea of Nyathis
NPCs  (Campaign)   (Combative)
valadaar's comment on 2006-12-22 02:24 PM
Hanaset

Hutamah - Legendary first chief of the Hanaset
Sehetuma - Hunter, one-time guide to Admiral Saveth Go to Comment
Dramatis Personea of Nyathis
NPCs  (Campaign)   (Combative)
valadaar's comment on 2006-12-22 02:26 PM
Miscellaneous

Specific locale in Nyathis unknown/unassigned


Thanik - Street punk and Rabble Rouser Go to Comment
Dramatis Personea of Nyathis
NPCs  (Campaign)   (Combative)
valadaar's comment on 2006-12-22 02:36 PM
Dwarves

Kashar - Dwarvish master smith. Died producing the Six Blades of Kashar
Veladim - Dwarvish crossbowman, bodygaurd to Admiral Savath Detailed here.
Tharken - Heretical Dwarven priest The Hands of the Master Go to Comment
Dramatis Personea of Nyathis
NPCs  (Campaign)   (Combative)
valadaar's comment on 2006-12-22 02:35 PM
Saliadonians

Admiral Savath - Retired Admiral, noted naturalist and world traveller.
Conduras - Mage, member of Admiral Savath's expedition Go to Comment
Valadaars demoted subs
Systems  (Combat/ Warfare)   (Defining)
valadaar's comment on 2006-12-07 02:00 PM
Tithinian the master smith was the first to recieve the new steel, the product of the recently founded Hilsatiri mines. The gnomes were only too happy to provide the odd new iron to make the fine Elvish Steel. He began the complex ritual that accompanied the making of the best of the elvish war-blades. His hammering of the steel followed an ancient proscribed rythym, one which if followed to perfection would lend the blade the full power and grace of the elvish people.

For hours he worked, the hammering pattern musical and unbroken, until just near the end. His mind slipped, for a moment, but no slips were allowed. His next hammer-strike was off, and instead of the harmonic ring, a dischordnant tone assaulted his ears. The blade, once shimmering with magic and harmony, became dark and ugly.

Enraged with himself, he cursed the blade, forgetting for the moment who he was, and where. Still raging, he took the spoiled blade over to the crucible and threw it in to be reforged later. It would be days before he'd be ready to work on the next blade.

Before he could do so, a second smith arrived at the shop and used the discarded steel to fashion into a fine steel breastplate.


Later on, the proud elvish warrior wearing the bright steel breastplate was struck by the spell of an enemy sorcerer, and this magical attack triggered the metal to revert to it's previous form, transfixing the elf. Go to Comment
Valadaars demoted subs
Systems  (Combat/ Warfare)   (Defining)
valadaar's comment on 2006-12-14 01:07 PM
VAcant

Karviceral Version 2

Many in power never think through all the consequences of their actions. When the High Judges devised the Grinder, they thought they found a device horrific enough to discourage the most henious of crimes, never thinking of all it's effects...

Karv Masrharic was an unsual guard. Unlike most of his fellow guards, he did not find his duty onerous. Others drank heavily to drown out the screams.
He and the other guards were assigned to the Yunacoth, the Pit of Forlorn Hope (Literally, Pit of Dispair). This dungeon held many of the fiendish Kyeed 'Justice' devices, machines meant to render appropriate living hells to those guilty of the henious crimes. Treasoners, necromancers, murderers and rapists all met long, agonzing deaths here, or worse, ever pained and dreadful half lives.

Where Karv stood gaurd, he could hear the screams of those condemned to the Grinder, and could feel the low rumble causes by the rolling of the thousand-ton stone wheel. To him, or at least part, the screams were sweet music.

When the Grinder passed into disuse - a story that will be told, but not today, Karv found that he missed it. Go to Comment
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