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Relics of the Trench Dwellers
Lifeforms  (Constructed)   (Water)
valadaar's comment on 2007-01-17 08:19 AM
I like them - Acanthids being the best described and my favourite. Go to Comment
Locations  (Other)   (Any)
valadaar's comment on 2007-01-17 08:33 AM
Just the right amount of mystery and whimsey! Go to Comment
Narx Habdur and the Priest
NPCs  (Major)   (Religious)
valadaar's comment on 2007-01-16 10:10 AM
I like it! The dual nature is very interesting and Moon's suggestion on possible explanation is quite cool.

Nice job! Go to Comment
De Librorum
Plots  (Crisis)   (Single-Storyline)
valadaar's comment on 2007-01-16 10:20 AM
One of the most unique subs I've seen on this site!
Great job! Go to Comment
Cities of the Eternal Blackness
Locations  (Ruins)   (Water)
valadaar's comment on 2014-09-12 03:03 PM
I love the picture this presents. How to get here? Magic of course. That's part of what magic is for - to let us play with reality and go places reality would deny.

Go to Comment
Tamrep, the Bastard God
NPCs  (Mythic/ Historical)   (Religious)
valadaar's comment on 2013-05-09 08:40 PM
What a spectacular origin. He is beyond cool. Go to Comment
The Urac-Ar - a new look at goblinoids
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2007-01-15 08:04 PM
I agree with the others on this one. Good job! Go to Comment
Feher and Veidt, the Ever-Sleeping
NPCs  (Minor)   (Mystical)
valadaar's comment on 2014-03-17 12:04 PM
A great bit part that can be pulled out to enliven a street scene, even if no plot is involved.

Go to Comment
Deaf Knights
Society/ Organizations  (Religious)   (Country/ State)
valadaar's comment on 2007-01-15 02:20 AM
At first I thought this was a Silly post, but as I read it it was much more then that!

Great job! Go to Comment
The Sea of Silence
Locations  (Area)   (Water)
valadaar's comment on 2013-04-24 01:35 PM
In this place, the natural currents and thermal convection of the water would become apparent. Go to Comment
Tsithca’ca’dss, the Trench Dwellers
Lifeforms  (Intelligent Species)   (Water)
valadaar's comment on 2007-01-14 07:59 AM
Wow! Nicely done! Go to Comment
Tsithca’ca’dss, the Trench Dwellers
Lifeforms  (Intelligent Species)   (Water)
valadaar's comment on 2007-01-18 08:54 AM
As another wild option for a campain, how about one where the PCs are from a marine race and the entire campaign is set below the waves (for the most part)?

This opens the field up for more interesting denzens for under the sea, in the darks where no sun reaches. Go to Comment
Society/ Organizations  (Mystical)   (Country/ State)
valadaar's comment on 2007-01-09 11:58 AM

Stone Flutes
One of the few remaining artifacts of the Alun people of note are the amazing Stone Flutes. These massive stone pillars (generally 6' in diameter and up to 30' tall) pierced with carefully carved holes. Running down the center of the stone (only visible from above the stone), is a long resonating chamber.

When wind blows across the top of the stone the right way, a low tone is created (similar to blowing across a bottle, but much lower in octave). Covering the various holes on the stone will cause slight variations in the tone - if enough are covered then the changes become perceptible enough to produce simple music. It would, however, require a large number of people, carefully coordinated, to 'play' this massive instrument.

Those samples which survive of these artifacts radiate a small degree of magic, though wether this is from their creation, or represent some means of improving their ability remains to be seen. What is known is that no attempt to replicate these structures has succeeded in producing the same quantity and quality of sound.

It is thought that these played an important part in the magical rituals performed by the Alun.

Go to Comment
Society/ Organizations  (Mystical)   (Country/ State)
valadaar's comment on 2007-01-10 12:16 PM
This was originally intended as a Stub for the Alun in The Scratching Stone, but it grew somewhat. Go to Comment
Society/ Organizations  (Mystical)   (Country/ State)
valadaar's comment on 2007-01-16 11:43 AM
Updated: Removed many unnecessary newlines, a couple sections have been 'demoted' and moved into suitable sections.
Open for suggestions to improve readabilty, including breaking out sub-subs :) Go to Comment
Society/ Organizations  (Mystical)   (Country/ State)
valadaar's comment on 2012-09-23 07:20 PM
This is due to them being, at least in Neyathis, a dead race.

Go to Comment
Haruun the Eternal
Plots  (Mystical)   (Encounter)
valadaar's comment on 2007-01-12 09:03 PM
The Stone Flutes idea preceeded the Alun and this sub by a great interval of time. It seemed appropriate to use with this stone-age people. Go to Comment
Worksheet Settings
Articles  (Setting Building)   (Game Mastering)
valadaar's comment on 2013-05-10 08:25 AM
This is a great starting point! Go to Comment
Lahsk Hall
Locations  (Ruins)   (Any)
valadaar's comment on 2007-01-10 10:38 AM
An interesting location and I'd love to see your ideas on why the site _is_ so evil. I know I can come up with my own 'origins', but I'd like to see yours :) Go to Comment
Siri Dai
Items  (Melee Weapons)   (Non-Magical)
valadaar's comment on 2007-01-10 10:29 AM
Interesting weapon - if it can be handled with one hand it sounds like it would be spectacular to see used paired.. Go to Comment
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