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Order of Silence
Society/ Organizations  (Religious)   (World Wide)
valadaar's comment on 2006-11-14 02:33 PM
An excellent religious post. I love how it can be tied easily into other existing religons. 4.5/5 Go to Comment
valadaar's comment on 2007-03-14 06:53 PM
Good solid items, but I'm not a big fan of hidden powers on posts. You could indicate that few know the true story, but for us as GM's, etc, it would be nice to provide the real deets :)

Not that we can't fill in our own details, but I would like to know your ideas. Go to Comment
The continuing tale of the Bard
Articles  (Rules and Advice)   (Players)
valadaar's comment on 2006-11-29 09:29 PM
I think you need to wrap these in something (use them in a backstory for another sub, for example.)

Just reposting the songs seems a little incomplete. Go to Comment
Items of Legend; the Wanderer’s equipment and tools
Items  (Equipment Listing)   (Non-Magical)
valadaar's comment on 2007-02-10 02:09 PM
I like how the equipment is characterized. A good description of items of quality, but not magic. Go to Comment
Curd
Lifeforms  (Intelligent Species)   (Swamp)
valadaar's comment on 2006-11-12 02:13 PM
My thoughts are halfway between Cheka and Moonhunter. I'd suggest reediting it as per moonhunter, then I'll vote. It is definately a good start, with lots of detail, but not enough in some areas. Go to Comment
Curd
Lifeforms  (Intelligent Species)   (Swamp)
valadaar's comment on 2007-02-09 11:15 AM
Quite interesting. A lot of detail! Go to Comment
Shaltier Gremtre
NPCs  (Mythic/ Historical)   (Mystical)
valadaar's comment on 2007-01-02 01:01 PM
Interesting, though it appears that Trigu is a god who believes in overkill :) Go to Comment
Hahvrensburg
Locations  (City)   (Plains)
valadaar's comment on 2007-04-04 06:15 PM
Holy detail batman!

Nicely done! Wow. Go to Comment
Cuada
Lifeforms  (Intelligent Species)   (Swamp)
valadaar's comment on 2014-07-08 10:51 AM
An interesting and useful race. Different, powerful in their own way. I like this! Go to Comment
Konelis Larach
NPCs  (Mythic/ Historical)   (Religious)
valadaar's comment on 2007-08-23 08:58 PM
Not bad indeed. Good comment Chaosmark. Go to Comment
Atal
NPCs  (Mythic/ Historical)   (Mystical)
valadaar's comment on 2014-07-08 01:05 PM
A good take on the wandering immortal. Very well done. Go to Comment
Beard of the Magus
Items  (Other)   (Magical)
valadaar's comment on 2006-11-09 01:52 PM
How come I have visions of someone cruel animating one of these things???
:) Go to Comment
Mathius the Great King
NPCs  (Mythic/ Historical)   (Political)
valadaar's comment on 2014-01-10 03:49 PM
An almost too perfect historical figure. More useful dead then alive :)
Go to Comment
So you wish to be a Bard....
Articles  (Rules and Advice)   (Players)
valadaar's comment on 2006-11-08 09:36 AM
Ah, the SCA :) Used to be involved with that some time ago.

Brings back a few memories!

Great tune! Go to Comment
The Spinning wheel and the Courtier’s gown
Items  (Clothes)   (Cursed)
valadaar's comment on 2006-11-07 01:29 PM
Per my shout, you may want to take the history out of all italics. My own preferance, of course, I just find it hard to read lots of italics. Go to Comment
The Spinning wheel and the Courtier’s gown
Items  (Clothes)   (Cursed)
valadaar's comment on 2006-11-07 03:06 PM
Wow, now that I can read it, what a gem!

My hat off to you! Go to Comment
The Lady Tantalia
Plots  (Coincidence)   (Encounter)
valadaar's comment on 2006-11-07 01:34 PM
A great take on the Gorgon! Though there seems to be a theme of tongue removal these days :) Go to Comment
The Lady Tantalia
Plots  (Coincidence)   (Encounter)
valadaar's comment on 2008-02-13 07:45 PM
Join up and vote Mr. Horde! Go to Comment
Mirichromite
Items  (Materials)   (Non-Magical)
valadaar's comment on 2006-11-07 01:30 PM
Hmmm. I wonder if this is a little too boring.... Go to Comment
Mirichromite
Items  (Materials)   (Non-Magical)
valadaar's comment on 2006-11-07 02:46 PM
As with all things, the GM should adjust the scarcity with an eye towards it's true impact.

A lot of posts I see can have very powerful affects on a campaign if allowed to occur in large quantities, but the same can be said for classic magical metals like Mithral and Adamantite. Some pretty good subs get low ratings because people extrapolate the impact of large quantities of the material.

The sensitivity of the material I have left somewhat deliberately vauge - the only hint provided is from the passage at the start:

Now, as I bring it near this enchanted helmet, do you see the change? Note how the goblet lightens in shade as I bring it closer?

It is up to you how strong that helmet was in magic, and how close he had to bring the goblet for it to change color. Go to Comment
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