Strolen\s Citadel content. 
Bio-Bit3k
Items  (Computers)   (Non-Magical)
valadaar's comment on 2007-04-23 09:25 PM
I agree with Dozus, and I'd think that since we are reasonably close to this now, in another 10k I imagin rotting wet-ware will not be an issue.

What does it bring to the players or their opponents? Go to Comment
Bio-Bit3k
Items  (Computers)   (Non-Magical)
valadaar's comment on 2007-04-24 08:25 AM
I'm not sure why this has to be the downside of the biocomputer - science is pretty close to suspended animation either through cyrogenics or controlled toxicity (I have the discover magazine with the artical at home), so it should be pretty easy to overcome the problems you describe. The difficulty with the organic computer should be as Siren mentioned - it's programming, and not with it's care and maintenance. By 30k, we should be able to completely build full organic creatures from scratch! Go to Comment
Bio-Bit3k
Items  (Computers)   (Non-Magical)
valadaar's comment on 2007-04-24 09:25 PM
Because computers are made to become obsolete - not run out of fuel :)

I guess when I think 1000 in the future, I see 'invisible technology' that no-where resembles anything we are remotely close to developing now, unless one assumes multiple society collapses..
I think they will be building life froms from scratch in at least my son's lifetime, though not with the wonderous complexity of natural life.

Some scientists have been able to stop cell activity without degradation simply by very carefully controlling oxygen levels, something which would not need much hardware to accomplish. I'll try and find the link - it is really quite - pardon the pun - cool.

If you had said 2100 I'd have had no such quibbles :) I hold a very high bar for the technology of the 30th century... Go to Comment
Sorcery Springs Geyser Basin
Locations  (Area)   (Swamp)
valadaar's comment on 2007-04-24 08:43 AM
Nice idea Cheka!

Have to add this to my to do list as well.... Go to Comment
Sorcery Springs Geyser Basin
Locations  (Area)   (Swamp)
valadaar's comment on 2007-05-15 06:17 PM
15 - Halfway to the 30! Go to Comment
Sorcery Springs Geyser Basin
Locations  (Area)   (Swamp)
valadaar's comment on 2007-04-24 11:14 AM
Morph-Pool

Certain groups of bored nobels happened across this pool and have found it's effects quite amusing. Those who imbibe from it's waters will be partially polymorphed into a randomly determined creature, usually an animal. The 'partial' part is how much of their anatomy is affected. Some nobles may use this to indulge in unspeakable acts.

D% roll Effect

01-20 Head only
21-30 Top half (waist up) only
31-50 Bottom half (waist down) only
51-70 Torso only (no limbs or head)
71-80 All Body except head
81-90 All body except face
91-100 Left side only

Final size will be the smaller of the original or intended form.
Abilities tied to specific bodyparts will apply. Wings are considered limbs. Go to Comment
Sorcery Springs Geyser Basin
Locations  (Area)   (Swamp)
valadaar's comment on 2007-04-27 02:56 PM
Mana Waters

This beautiful pool is fed by a geyser that only erupts on days with rather odd astrological alignments and so most of the time is dry and littered with multi-colored mineral salts. When the geyser erupts the water falls back down to fill the pool.

Until it evaporates, the water will absorb magic from it's surroundings. The magic accumulates into the water and magicians can attempt to use some of the stored manna for their own use. By imbibing the enchanted waters they can combine it's manna with their own. The downside is that the concentration is dilute and to absorb significant manna requires ingestion of significant water.

Over time as the water evaporates, its manna concentration increases, and unfortunately, it's salinity. Towards the end when the water is at it's greatest power, it is also saltier then any seawater and dangerous to drink. Go to Comment
The Thing That Goes Beep
Items  (Other)   (Magical)
valadaar's comment on 2017-02-03 12:17 PM
Evil. Simple. Good.
Go to Comment
Button's, magic buttons
Items  (Clothes)   (Magical)
valadaar's comment on 2007-04-22 02:56 PM
You know, this reminds me a great deal of the 'Captain's Magic Buttons' from the Wiggles (my son watches these folks like crazy!) and even more strangely, I was thinking that there was a sub there.

There definately was! I'll be adding to this scroll! Go to Comment
Button's, magic buttons
Items  (Clothes)   (Magical)
valadaar's comment on 2007-04-22 06:17 PM
Thumpum

This brilliant green jade button has intricate runes inscribed into it. When tossed onto the ground a small, green kobold will appear armed with a club and attack any enemies of the button-bearer. Go to Comment
Button's, magic buttons
Items  (Clothes)   (Magical)
valadaar's comment on 2007-04-24 11:05 AM
Didn't pay much thought to the power level of the items to be honest.

Adjusted down a little... Go to Comment
Button's, magic buttons
Items  (Clothes)   (Magical)
valadaar's comment on 2007-04-24 11:07 AM
Cushion

This red, cloth button will grow to a large, 2' diameter cushion when removed and placed on the ground. When picked up it will revert to it's button form. Go to Comment
Button's, magic buttons
Items  (Clothes)   (Magical)
valadaar's comment on 2007-04-27 02:35 PM
Button of Weight

This small, dull-grey pewter button is fairly heavy normally, but 5 seconds after it is activated, it's weight increases to about 100lbs. No change in the buttons size occurs. It functions well to hold items down, or suddenly impede someone should the button be slipped into a pack or boot before activation. Go to Comment
Button's, magic buttons
Items  (Clothes)   (Magical)
valadaar's comment on 2007-04-27 02:40 PM
Gruel

This brown, leathery button has two possible uses: When put into a pot of boiling water, it will produce enough gruel to feed four persons for a day. It is, however, rather bad tasting. If only a little water is used, then the resulting substance is instead usable as a very strong hide glue. Go to Comment
Button's, magic buttons
Items  (Clothes)   (Magical)
valadaar's comment on 2013-05-07 08:39 PM
Arsonists Button
This button is quite simple. but effective. Ten minutes after it is detached, it will burst into flame equal to that of a candle. It can be blown out and reused. 
Saddle Button 
 When removed and placed on the back of a rideable animal, will transform into the necessary tack, harness and saddle. A severe shock has a chance to cause the button to revert into button form. 
Edible Button


This button, when consumed, will count as 1 days meal.
Go to Comment
The Abomination of Yirn Monastary
Lifeforms  (Constructed)   (Mountains)
valadaar's comment on 2007-04-25 12:12 PM
Yak-Jak indeed! Nicely done! Go to Comment
Starseeder
Items  (SpaceShips)   (Sentient)
valadaar's comment on 2014-09-29 02:15 PM
This is awesome in it's scale - it kind of reminds me of the Invid in Robotech, though yours is much more nuanced.

Very grand in its scale and vision. I like it!


Go to Comment
Castle Seamus (reworked)
Locations  (Fortification)   (Water)
valadaar's comment on 2007-04-21 06:47 PM
Not bad but why do you use http to link when it easier and better to Giant Mussels????
{number | text } - with square instead of curly brackets... Go to Comment
Castle Seamus (reworked)
Locations  (Fortification)   (Water)
valadaar's comment on 2007-04-22 08:14 AM
Woops - didn't vote... Go to Comment
Short and Sweet
Articles  (Campaign)   (Game Mastering)
valadaar's comment on 2007-11-04 06:01 PM
Baad Cat!
NPC/Plot

Grezvelch was a cat-formed demon familiar to a dark mage, and when the mage fell terminally ill, dragged his shrieking soul to hell. He came back to begin working on the mage's wife.
The Widow does not know this, but is visited by illusions of her husband in torment. Grezvelch is trying to force the old lady into suicide and grab her soul too. His backup plan is framing her as a witch. Go to Comment
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The Walls of Mysantia

       By: Aramax

The thieves guild of Mysantia has paid the stone masons guild to put a particular pattern into the stone of new multi story construction.
A small bonus to the climb skill is the result..

Encounter  ( City/ Ruin ) | November 18, 2012 | View | UpVote 7xp