Strolen\s Citadel content. 
Quedoths Blade
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-07-03 10:23 AM
A quick one, inspired by Ve'laan. If you like this submission, be sure to give Dozus's Ve'laan as visit as well :)
Go to Comment
Quedoths Blade
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-07-03 07:53 PM
Lack of apostrophe is due to that sometimes breaking something. I suppose I could have reworked it to The Sword of Quedoth, but I have 10 zillion subs already with titles starting with The :P

Go to Comment
Quedoths Blade
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-07-04 08:55 AM
The answer to your question is likely to fall into the category of game system mechanics. The absolute requirement is that the sword's bearer must  intentionally wound themselves - not another, regardless of willingness. Unless taken from them, the sword still only works for the bearer. Others grabbing it, or impaled by it, will not transform.

As for how does it know? - magic. The action of wounding oneself with intent in mind is sufficient to invoke the magic. I think the theme of wounding oneself and spilling blood into the water is a far more atmospheric means to invoke it then buttons. If it makes it clearer, then assume that the act of shedding ones own blood with a mental image of becoming a shark is actually a ritual.

 As for it being sentient, thats actually not a bad idea if there are not too many such things about. I would see the blade's personality being quite cold and businesslike and preferring the bearer stay a shark.
Go to Comment
Tulu
Lifeforms  (Intelligent Species)   (Space)
valadaar's comment on 2013-07-08 07:50 PM
Umm. Yeah. :)

They fit in with the Cosmic Era all right. You really gotta get onto that source book :)
Go to Comment
The Tarxan
Lifeforms  (Intelligent Species)   (Other)
valadaar's comment on 2013-07-07 08:05 AM
A really neat take on that MK character and they could readily be used as goons for any magic capable NPC.

You have a duplicate Hounds section. Go to Comment
The Gale Shield
Items  (Armor)   (Magical)
valadaar's comment on 2013-07-08 07:56 PM
I like this - very usable as found treasure as well as with its plot hooks.
Go to Comment
30 Plumes in the Distance
Articles  (Campaign)   (Gaming - In General)
valadaar's comment on 2013-04-20 08:24 PM
A decent set of potential encounters, some quite interesting.

I think the entries could have been more decisive. Look at #2 - the orcs could be this, that or the other thing. Perhaps picking just one and adding a might more detail would be less jarring. Then you could use the other potential as another entry.

Some do not really seem like they would create a plume on the horizon, such as deer. I

Also, it jumps around in genre a lot, but seems most comfortable as a western list. I think it would hold together if you picked a genre and stuck with it, though obviously finding enough plumes on the horizon might be difficult. Go to Comment
Somantic Parapsychic Powers
Systems  (Mystical)   (Specific)
valadaar's comment on 2013-07-09 02:11 PM
A good treatment of these powers, and thought provoking. Go to Comment
Bad Omen Chinese Mythical Lifeforms
Lifeforms  (Fauna)   (Any)
valadaar's comment on 2014-08-22 08:14 AM
I think these are a neat resource - at the very least they can spawn ideas. I wonder what these folk were smoking when they thought of these creatures. Almost seem like they used a random animal body part generator. Go to Comment
Dangerous Chinese Mythical Lifeforms
Lifeforms  (Fauna)   (Any)
valadaar's comment on 2014-07-07 08:15 AM
these are some neat creatures, I would like to see some of them expanded upon - either from the source details, or original adaptations.

I may do so myself perhaps - some of these could be quite useful.

Go to Comment
Harmless Chinese Mythical Lifeforms
Lifeforms  (Unique)   (Any)
valadaar's comment on 2014-06-03 11:00 AM
This is great stuff - the difference brought by the translation and different culture gives this a wondrous feel. I really like this!
Go to Comment
Calypso of Caspia
NPCs  (Mythic/ Historical)   (Mystical)
valadaar's comment on 2013-07-02 01:17 PM
If he received dedicate tutelage frequently as the story said, it would not surprise me that he learned magic the 'right' way eventually.


You need to link your subs though - apart from the text, there are no links to the Lich Scroll or the other submissions that interlink.  The easiest linkage is simply  { Lich_Scroll} where { and { are replaced with appropriate square brackets.






Go to Comment
The Wu Xing Beasts
Lifeforms  (Unique)   (Any)
valadaar's comment on 2013-06-26 11:19 AM
Beautifully formatted - I"ll take some time to read it hopefully tonight, but I suspect I'll be voting high on this one :)
Go to Comment
The Dreaming Chamber
Locations  (City)   (Other)
valadaar's comment on 2013-07-02 10:31 AM
This is a very good submission and I agree with both Cheka and Moonlake's comments.

A couple things that bother me, though obviously I could adjust this if I used it.

"Anyone who dies in the city will immediately join the undead forever. Sorry."

When it comes to life and death mechanics, I would leave this to the game system in question. There should always be a way out - generally resurrection spells are driven by entities as powerful or more than those involved in the city.

The Knights. You have 24 of them. They can kill even high level characters by themselves in very short order, and they regenerate nearly instantly? Unless your players are rather more principled (non-greedy :)) then any I've had the experience to play with over the years, you are almost assuring a permanent total party kill. At least have the knights not reappear until the next nightfall or daybreak.

Go to Comment
The Dreaming Chamber
Locations  (City)   (Other)
valadaar's comment on 2013-07-02 10:32 AM
Only voted Go to Comment
Surya Power
Society/ Organizations  (Mercantile)   (World Wide)
valadaar's comment on 2013-07-02 10:14 AM
Not bad, but I would have made the 'statistics' at the top at the bottom instead.

Perhaps an NPC or two, or some plot ideas would have enlivened what reads as a CIA factbook entry.
Go to Comment
Technological Parapsychic Powers
Systems  (Technical/ Mechanical)   (Defining)
valadaar's comment on 2013-06-26 08:16 AM
Some great concepts here that can be built off here - even for a Supers campaign or the like.

Go to Comment
Zoe 3000
NPCs  (Extras)   (Artistic/Performance)
valadaar's comment on 2013-06-30 06:19 PM
A really great sub, and I ehco Dosstas comments.

Though if pink hair really was the issue - thats an easy fix with hair dye.

Go to Comment
Gold Wind Weed
Items  (Potion)   (Magical)
valadaar's comment on 2014-06-02 10:01 AM
This is neat! I like simple items like this. Good stuff. Go to Comment
Weed of Illusions
Items  (Potion)   (Magical)
valadaar's comment on 2013-07-01 07:36 PM
This is good - I could see a whole school of magic or cultural tradition centered on this herb. Nicely done! Go to Comment
Total Comments:
5829

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2