Strolen\s Citadel content. 
Items  (Other)   (Combat)
valadaar's comment on 2013-08-02 09:27 AM
Agree with Strolen on these points, my only concern is how is thermal radiation addressed? Go to Comment
Items  (Other)   (Combat)
valadaar's comment on 2013-08-02 12:29 PM
Right, but unless you dump that heat _somewhere_ the shielded object will eventually roast itself. I could imagine that you could either bring a large stock of something like frozen Hydrogen and use that for cooling, shunt it into another dimension, since metaphysics appears to be okay in the Cosmic Era, or a highly directional vent. Basically there is one angle at which the object emits infrared strongly. Surface structures would be the easiest since they could vent the head into the ground.
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Vartanadel Royalty and Nobles
Society/ Organizations  (Political)   (Country/ State)
valadaar's comment on 2013-08-02 09:24 AM
Such a nice game to distract the nobles from something else...
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Neo Anatolia
Locations  (Country/ State)   (Plains)
valadaar's comment on 2013-08-01 01:26 PM
Wow, lots of detail - almost a campaign setting really.

Love all the movies :)

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Whitebone Book hunt
Plots  (Hired)   (Side-Quest)
valadaar's comment on 2013-08-07 08:12 AM
Not bad, though I've found scripted endings rather unpopular with players.

Added a couple of links for you. Go to Comment
Aditi Telecom
Society/ Organizations  (Mercantile)   (World Wide)
valadaar's comment on 2013-08-01 09:44 AM
Only voted Go to Comment
30 More Gladiators
NPCs  (Extras)   (Combative)
valadaar's comment on 2013-07-31 11:13 AM
A great collection of warriors that could see lots of uses. Nicely done! Go to Comment
Blomkamp D9 Exograft Suit
Items  (Armor)   (Campaign Defining)
valadaar's comment on 2013-07-30 10:47 AM
I _will_ be raiding you stuff in my RP. You do know that :P

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Lifeforms  (Constructed)   (Any)
valadaar's comment on 2013-07-30 10:44 AM
I could not help but think of the Skelebots from Rifts when I saw this one, but they fit in so well with your world.

Now that I think of it, the Rifts system would fit the Cosmic Era very, very well.

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City Image - Triastu
Locations  (City)   (Forest/ Jungle)
valadaar's comment on 2013-07-12 02:39 PM
This is a good city description - it paints it well.

It does go into more detail then other City Image submissions.

As for triangular cities, there are some Triangular Castles

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ApoCalypso Entertainment Group
Society/ Organizations  (Artistic/Performance)   (World Wide)
valadaar's comment on 2013-07-30 10:33 AM
Heh, I like Killface. Might have to use him in a certain RP I'm working in, in some form or another.

The whole thing is pretty cool.

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The Whitebone Tomes
Items  (Books and Scrolls)   (Sentient)
valadaar's comment on 2013-07-10 11:08 AM
Oh, I like this one. Very good with lots of details.

Each book is a plot idea. Perhaps one could link actual adventures serving as actual locations for each book.
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NPCs  (Minor)   (Mystical)
valadaar's comment on 2013-07-30 10:26 AM
A good character, but I think she need a bit more motivation to be a more prominent player. Go to Comment
A Traveler’s Guide to Vartanadel
Locations  (Country/ State)   (Any)
valadaar's comment on 2013-07-29 11:11 AM
Great location! I think cheka was in the right direction with the NK angle, it feels like a very stalinist society, with ghosting sorta replacing liquidation. Go to Comment
Quedoths Blade
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-07-03 10:23 AM
A quick one, inspired by Ve'laan. If you like this submission, be sure to give Dozus's Ve'laan as visit as well :)
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Quedoths Blade
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-07-03 07:53 PM
Lack of apostrophe is due to that sometimes breaking something. I suppose I could have reworked it to The Sword of Quedoth, but I have 10 zillion subs already with titles starting with The :P

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Quedoths Blade
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2013-07-04 08:55 AM
The answer to your question is likely to fall into the category of game system mechanics. The absolute requirement is that the sword's bearer must  intentionally wound themselves - not another, regardless of willingness. Unless taken from them, the sword still only works for the bearer. Others grabbing it, or impaled by it, will not transform.

As for how does it know? - magic. The action of wounding oneself with intent in mind is sufficient to invoke the magic. I think the theme of wounding oneself and spilling blood into the water is a far more atmospheric means to invoke it then buttons. If it makes it clearer, then assume that the act of shedding ones own blood with a mental image of becoming a shark is actually a ritual.

 As for it being sentient, thats actually not a bad idea if there are not too many such things about. I would see the blade's personality being quite cold and businesslike and preferring the bearer stay a shark.
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Lifeforms  (Intelligent Species)   (Space)
valadaar's comment on 2013-07-08 07:50 PM
Umm. Yeah. :)

They fit in with the Cosmic Era all right. You really gotta get onto that source book :)
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The Tarxan
Lifeforms  (Intelligent Species)   (Other)
valadaar's comment on 2013-07-07 08:05 AM
A really neat take on that MK character and they could readily be used as goons for any magic capable NPC.

You have a duplicate Hounds section. Go to Comment
The Gale Shield
Items  (Armor)   (Magical)
valadaar's comment on 2013-07-08 07:56 PM
I like this - very usable as found treasure as well as with its plot hooks.
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