I would be very picky on the term projectile, so simply falling/ jumping would not count. You have to be fired or thrown.
Depends on how rules-lawery you want to go.
As for securing the ring, sure, but don't forget :)
My intent was basically up to and including the impact, the wearer would be uninjured, even if he hit the tip of a spear or the like. Once they stopped moving, subsequent damage from the locale- acid, fire, dragon chewing, would then apply. Go to Comment
I do not think the power of this weapon is that much different from many other insta-kill weapons and GM's are free to add whatever mechanics they choose -(saving throws, resistance rolls, and the like) to reign it in. It is not really that effective a weapon except perhaps by surprise, since Critical hits are _generally_ uncommon in most systems.
And most of the time, you are doing pretty pathetic damage, so your own chances of being killed are pretty high.
A more likely use would be for someone who learns of the legend and wants to bring the dragon back into being. He would setup 'gladiatorial' games with young combatants with one using the knife, and their victim/opponents unarmed.
The odd part is the attempt to make the knife - a weapon normally used by mages, and in this case was used by a mage, too heavy to be used by a mage, much less thrown hard enough to kill a dragon.
This item seems very much about the familiy then the individual. If it grants courage unearned to its wearer, then the glory gathered in truth belongs to the armor. The wearer will not have redeemed himself in the eyes of gods I expect, but would have done more to seek his end in battle without training wheels:). I am really liking the world being painted by these items, and it is sad that it seems to be a dead one. Go to Comment