Wow, excellent use of graphics and interesting puzzles. It is very old school style - the dungeon existing mainly as a test, with insta-death being common. Since you cite Tomb of Horrors as an inspiration, that part is not too surprising, and I would hope PCs going in would know this.
This is an excellent treatment of the Giant Monster vibe, apart from the creatures as deadly contaminates being as strongly put as they being a source of food/fertilizer. Though, given the low value of the individual in the Cosmic Era I guess they are not necessarily at odds. Go to Comment
A very detailed rundown of the unit, though there are not really any people detailed enough to make it much more than an equipment list. Being virtually wiped out, this seems more useful as a historical event in your campaign then anything else. Go to Comment
Yes, this could be strengthened with more time spend on the examples - I meant them to not be cookie cutter creatures, but as individual as humanity in their natures. Also time and energy for the old Val standard has been lacking.