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Shang Lao
NPCs  (Scenario Based)   (Mystical)
valadaar's comment on 2014-05-06 03:29 PM
This is a perfect Cosmic Era villain. Props for Big Trouble in Little China. Loved that movie.

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30 Judges
NPCs  (Scenario Based)   (Political)
valadaar's comment on 2015-01-19 09:45 AM
A good set of Judicial archtypes. Great list! Go to Comment
Armored Units of the Cosmic Era
Items  (Armor)   (Combat)
valadaar's comment on 2014-02-25 08:30 AM
A large submission, with lots of great little details. I would add linkages to various other entities when mentioned for the first time, especially if Acronyms are used (OCP, etc).

I guess I wonder how some of these 'tanks' aren't. :)



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Guild Game Group 5
Articles  (Character)   (Players)
valadaar's comment on 2014-09-17 12:07 PM
Wyatt DeMark - his background almost(?) is satire, 7th son of 7ths son with crazy coincidences.

Durg Shumaker - 'Typical' half orc birth condition, though that is really no surpise, but going into magic is relatively rare.

Gulgrim Mountainside - Alcoholic, Agoraphobic dwarf. Entertaining but very close to the stereotype.

Usable all, though none revolutionary.


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Guild Game Group 4
Articles  (Character)   (Players)
valadaar's comment on 2014-05-08 12:56 PM
Some useful tidbits here. Could use some more formatting. Go to Comment
The Brotherhood of the Land of Nod
Society/ Organizations  (Criminal/Espionage)   (Area)
valadaar's comment on 2014-02-19 12:02 PM
These are a good villain for the Cosmic Era. Lots of potential.

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The Wishing Well
Locations  (City)   (Any)
valadaar's comment on 2014-02-19 11:50 AM
This could be a common 'con' in a world where magic is demonstrably real. Go to Comment
30 Mecha Design Flaws
Systems  (Combat/ Warfare)   (General)
valadaar's comment on 2014-02-17 02:33 PM
This listing made me want to see what a homebrew battletech game with all of these modifiers available. Go to Comment
Military Clones
NPCs  (Extras-Horde)   (Combative)
valadaar's comment on 2014-02-19 11:46 AM
A great assortment of clones, and I like the use of euphemisms. Go to Comment
Guild Game Group 3
NPCs  (Extras)   (Combative)
valadaar's comment on 2015-01-29 01:23 PM
The orc is the most interesting of the lot - the other two are rather forgettable. I haven't seen too many orcs become enslaved, and it does turn the whole 'my village was destroyed by orcs' cliche around a little.

Language is a little weird - you have their genders switch in the same sentence -
"That doesn't mean that he is strict in her moral code...


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30 Cosmic Era PC Occupations
NPCs  (Scenario Based)   (Technical)
valadaar's comment on 2014-02-18 11:10 PM
Wow, a great assortment of professions, though some feel like Prestige classes or races (mutants).

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30 Cosmic Era PC Occupations
NPCs  (Scenario Based)   (Technical)
valadaar's comment on 2014-02-18 11:10 PM
Wow, a great assortment of professions, though some feel like Prestige classes or races (mutants).

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Felicia 'Fever' Cortez
NPCs  (Minor)   (Combative)
valadaar's comment on 2014-04-23 01:41 PM
Excellent! This is a great super - you must run a kick-ass campaign :)
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Youma
Lifeforms  (Constructed)   (Any)
valadaar's comment on 2015-06-04 01:53 PM
This is appropriately horrible and useful for the right campaign. Good job!

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The moral compass
Items  (Other)   (Cursed)
valadaar's comment on 2014-08-19 07:46 PM
Heh, an immoral compass. I like :) Go to Comment
Guild Game Group 2
Articles  (Character)   (Players)
valadaar's comment on 2014-08-20 01:15 PM
Only voted Go to Comment
Fexxco & Tristrin
Articles  (Character)   (Players)
valadaar's comment on 2014-02-19 09:38 AM
Fexxco is better detailed than Tristan, as Tristan does not have any real personality traits listed.

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The Town of Inexplicable Babies
Locations  (City)   (Any)
valadaar's comment on 2014-02-11 02:25 PM
Wonderfully weird!



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National Corporatism
Systems  (Mercantile)   (Defining)
valadaar's comment on 2015-01-19 12:11 PM
Not too much of a stretch if you ask me :)

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The Blackwings
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2014-02-07 11:32 AM
Hmm, I had text around that at one point.

They make _terrible_ slaves, requiring nearly constant supervision - it is why undesirables are either banished or slain. Some fall into deadly depression if somehow knocked below their station.

You know, I think substance abuse might be a problem with these fellows as well.


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