Strolen\s Citadel content. 
New Here? Learn from my mistakes!
Articles  (Rules and Advice)   (Citadel Help)
valadaar's comment on 2015-01-27 01:00 PM
The sentiment is good, but as muro said, these types of discussions really should stay in the forum. Go to Comment
Armor Restrictions Apply....Of Course
Articles  (Fiction)   (Game Mastering)
valadaar's comment on 2015-12-07 01:18 PM
I find it funny the discourse on this nearly matched that of the submission, which I think did a great job of using the supplied artwork.

A little late, but am voting now.
Go to Comment
Hobbit Chair and Eat Racing
Systems  (Societal/ Cultural)   (Specific)
valadaar's comment on 2016-04-13 03:09 PM
Great, now I'm hungry.
Go to Comment
valadaar's comment on 2015-03-05 03:50 PM
So, the neutrons are essentially charged with excess 'strong' force and essentially fuse to target atoms?

Given some Hydrogen plasma to provide protons and electrons and you could use this to transform metals.

I'm not sure this is really an explanation of particle accelerators as it is a novel version of one. It is certainly different than the examples of particle accelerators I'm familiar with.
Go to Comment
valadaar's comment on 2015-01-07 09:50 AM
If you could create a substance/device that would actually gain net-energy(heat) from neutrino collision, then you have something far more useful than a navigation tool!




Go to Comment
valadaar's comment on 2015-06-23 08:57 AM
I'm not sure why you would limit it to video feeds? A smartphone has more. Given the tech level implied, EM, gravity, and radiation meters would be small and cheap enough to be standard. And of course the video would extend into both the infrared and ultraviolet spectrum. Go to Comment
valadaar's comment on 2016-03-18 12:07 PM
Not bad, the idea of subatomic decay is interesting.

Go to Comment
valadaar's comment on 2016-04-14 11:10 AM
A nice snippet of technobabble :)
Go to Comment
The Anunnaki
Society/ Organizations  (Political)   (Trans World)
valadaar's comment on 2015-05-06 03:49 PM
Great details - I like that the core are actually powerful genmods. Lots of potential here.
Go to Comment
Cosmic Era Shopping Catalog
Items  (Equipment Listing)   (Campaign Defining)
valadaar's comment on 2016-03-14 01:15 PM

I have a catelog in work with items such as:

Emergency Decompression Hood.

This system is worn as a thin, sweat-resistant necklace, available in many colors. Upon detection of a catastrophic pressure drop, tiny adhesive ampules rupture and a seal is produced between the necklace and the wearer's neck. Two small handles extrude nearly instantly and the wearer then quickly pulls both above his head and brings them together. This action brings up a molecularly thin transparent hood that will self-adhere and form an airtight seal. Milliseconds after the seal is established, a small quantity of an O2-helium mix will be expelled into the hood restoring atmospheric pressure and providing 30 additional seconds of breathing capability.


I think a more general catelog might draw other contributors then the specific Cosmic Era one.


Go to Comment
30 Military Vehicle Flaws
Articles  (Rules and Advice)   (Gaming - Genre)
valadaar's comment on 2016-04-25 12:14 PM
Straightforward and well described. It is a little esoteric, but good for use with sci-fie world-building and setting up scenarios for Battletech.

Go to Comment
The Dwarven Beard Explained
Lifeforms  (Fauna)   (Mountains)
valadaar's comment on 2014-12-17 03:44 PM
Agree with Tusserk on this one. Completely. :)
Go to Comment
A simple start for a new dungeon
Articles  (Scenario)   (Game Mastering)
valadaar's comment on 2015-02-18 11:00 AM
A good Dungeon Hook. A nifty take on this. Good stuff!
Go to Comment
Manual of the Cosmic Realms
Locations  (TransWorld)   (Space)
valadaar's comment on 2014-12-18 09:03 AM
This is a good encyclopedia entry for your campaign. There are some interesting bits here including the alignment with celestial objects with the planes. Go to Comment
101 Player Character Quirks
Articles  (Character)   (Players)
valadaar's comment on 2014-12-03 09:07 AM
Great stuff here! Welcome aboard! Go to Comment
Swamps 101
Articles  (Regional)   (Swamp)
valadaar's comment on 2014-12-01 11:03 AM
Well detailed and cited! Great stuff! Go to Comment
Rats in the Basement
Dungeons  (Underground)   (Style)
valadaar's comment on 2014-11-28 10:52 AM
I think we need more of this. Perhaps less useful for those of non D&D derived systems, it still presents an excellently detailed scenerio that can be adapted. Details of the tactics should be translatable to other systems,and the function of some of the items deduced. That Pathfinder's rule's are available online is a great help:

http://www.d20pfsrd.com/ Go to Comment
Rats in the Basement
Dungeons  (Underground)   (Style)
valadaar's comment on 2014-11-28 10:52 AM
Only voted Go to Comment
The Lord of Blood, Dracula
NPCs  (Major)   (Combative)
valadaar's comment on 2016-05-20 01:43 PM
Great submission - nice details. This is another cool piece to work with.

Go to Comment
The Legend of Still and Limbo
Systems  (Knowledge/Lore)   (General)
valadaar's comment on 2014-12-03 11:45 AM
Some really neat ideas here. I think it needs a little more explanation outside of the first person to explain what you are really presenting here.
Go to Comment
Total Comments:
6625

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2