Strolen\s Citadel content. 
The Kingmakers, Session 8
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-02-28 11:51 AM
I like that you are tying in content into these. Go to Comment
Camel's Hump
Items  (Other)   (Non-Magical)
valadaar's comment on 2013-05-10 04:27 PM
Ewww. :)
Go to Comment
The Whirlwind
Items  (Ranged Weapons)   (Combat)
valadaar's comment on 2012-11-04 06:25 PM
I like this. I agree that the battletech gun rules are unrealistic, since the bigger guns have shorter ranges, for example. Its much closer to a board game then a good simulation.
Go to Comment
The Whirlwind
Items  (Ranged Weapons)   (Combat)
valadaar's comment on 2012-11-04 06:26 PM
Only voted Go to Comment
The Kingmakers, Session 5
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-05-06 10:44 AM
Only voted Go to Comment
Sealed City of Roastone
Locations  (Ruins)   (Any)
valadaar's comment on 2013-05-07 08:43 AM
The setup is really written, the dwarves coming and going and then sealing the place with explosives or the like is a great touch.

We all know that dwarves seem to have a habit of delving too deep for their own good. Go to Comment
The Kingmakers, Session 4
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-05-11 10:13 PM
Only voted Go to Comment
The Kingmakers, Session 3
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-03-01 08:18 AM
Me too! The fake enemy is great:) Go to Comment
Sons of Scorpions
Society/ Organizations  (Combative)   (Regional)
valadaar's comment on 2012-10-23 08:33 AM
This gives me a strong Ghost in the Shell vibe. Nicely done. Go to Comment
30 Fixers
NPCs  (Scenario Based)   (Knowledge/Lore)
valadaar's comment on 2012-10-22 06:05 PM
Another really great 30.

Go to Comment
30 Nobles
Articles  (Scenario)   (Gaming - In General)
valadaar's comment on 2012-10-23 10:17 AM
This shows the danger of letting a 30 grow too much. I have a couple in work in this state.

If you can't describe some item with a single paragraph, it probably should not be a 30. If you follow the above to its conclusion without about 3 paragraphs per entry, you have 100 paragraphs and a sub many people would gloss over. Right now at 1/3 done you have nearly 5000 words.

That said, the entries provided are quite good. I just don't think this is how 30's should be. Go to Comment
The Kingmakers, Session 2
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-04-19 01:07 PM
I agree with Axlerows here. Go to Comment
Chrome
Items  (Potion)   (Non-Magical)
valadaar's comment on 2013-03-01 08:24 AM
This is great - it fits in well with the universe you are painting and usable in most others!

Images would be awesome, but would not be easy to pull off right.

Go to Comment
Dwarven Heraldry
Systems  (Combat/ Warfare)   (General)
valadaar's comment on 2012-10-19 10:54 AM
Update: I think I may convert this to a full sub at some future date. Go to Comment
Dwarven Heraldry
Systems  (Combat/ Warfare)   (General)
valadaar's comment on 2013-03-17 09:55 PM
Maybe, but I have never really liked giving night vision to any but the most evil or magic creature. Mortals should fear the dark. Go to Comment
Seven Wonders of the Dwarven World
Locations  (Other)   (Other)
valadaar's comment on 2012-10-16 02:03 PM
Update: Out Wid Ye!

Not perfect, but this would linger for months before I could achieve that. Go to Comment
Seven Wonders of the Dwarven World
Locations  (Other)   (Other)
valadaar's comment on 2012-10-17 05:04 AM
I agree. I may be revisiting this. Go to Comment
Seven Wonders of the Dwarven World
Locations  (Other)   (Other)
valadaar's comment on 2012-10-17 01:57 PM
Lost my update, but can you point out specifics? Apparently google-docs spellcheck has issues. Go to Comment
Seven Wonders of the Dwarven World
Locations  (Other)   (Other)
valadaar's comment on 2012-11-29 08:44 PM
Argh! The tyranny of the 30!
:)
Go to Comment
Othamm, the God of Completion
Systems  (Divine/ Spirit)   (Defining)
valadaar's comment on 2012-10-15 08:11 PM
An ideal I would love to follow, but am cursed never to achieve... Go to Comment
Total Comments:
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