A good treatment of the subject - Faith as mentioned seems to be a fairly common mechanism. The need for physical avatars to act is a good one.
This chasing of faith has one side effect - it essentially predisposes gods to be selfish and capitalistic in nature, which somewhat precludes truly 'good' gods. Those gods which hold to 'good' principles will , barring some major change in humanity, be at a distinct disadvantages to those gods who will do anything they can to obtain Faith.
A memorable location, though there are some nit-picky logistical details that spring out at me. I'm not sure how there could be enough fuel to burn for two years, unless it was an exposed coal seam or a tire dump :)
I'm also curious on what the goblins eat that they would thrive in such a region, where no live trees are. Did the massive deposits of ash provide fertile soil?
The fact that they have any desire to obtain ore implies they have a good source of some type of fuel, for carting firewood to smelt ore would be rather expensive. This points to the coal seam as being possible.
I cleaned out the junk, but you need to fix your browser -it is corrupted and potentially introducing malware to you - and through the added links - potentially others. Most of the links appeared to be trackers, but they could do worse.
Please fix your browser. You should also virus scan your PC. Go to Comment
A good Old School villain with lots of possibilities. She seems a little too powerful, but given its vintage (1981), it works. It certainly has far more depth than anything I would have put together at the same age. I had not started gaming yet in 1981, much less worldbuilding.
There is a lot of detail packed into this one - hints and hooks into your campaign.
I'd like to see more of this!
Its about the sale, frankly. II caught my attention more as it was a plot, alive, and the maps were very well done. This sub is excellent background material but less alive.
As for how I would have rated Father basil seperately? Not too high - i would have put all the NPCs in a sub by themselves.
This is a deference to practicality on my part. Yes the sub flows better as one whole piece, but with the intent to elicit feedback, sometimes compromises need to be made. Overlarge submissions are something I tend to get caught up in myself.