1) The Angry Dragon This Dragon does not care about hoarding treasure, but only wants to kill stuff. Revenge or bad temper?
2) Golden Dragon A gold mine was attacked by a group of bandits. In order to protect the mine, the mage constructed a dragon out of the only substance handy: Gold. After taking care of the bandits, the dragon now walks around the countryside doing clost to nothing, due to the fact that it is to heavy to fly and does not feel mortal urges. It is now the prize of adventurers due to its value.
3) Volcano Dragon Most dragons are fire resistant, but this one takes it to the extreme. The volcano dragon lives inside an open peak volcano. Go to Comment
Altair is the main Character from Assassin's Creed, a game for the PS3 and Xbox360.
The Whole intent is for someone who wants some basis in history for an assassin group. They have some strange points, such as not running and killing themselves. This is to show their devotion to their leader, which could make them difficult to deal with.
The game section is semi-pointless. It is mainly interesting tidbits for people who played the game to see how much the designers put into the game to make it historically accurate. It does not really have any use in an RPG, no Go to Comment
I apologize in advance for typo's This keyboard in Destin sucks.
Well Scrasamax im thinking of changing the name to "how not to make a sub"
Plagarism? No, I'm just putting stuff in their that I thought would be interesting to be used. The whole section on the game was mainly for people who actually played it. It is mainly pointing out the work of he developers and telling people abou things that the never would have guessed were historical.
No, I dont think that Altair would be a good sub. The Animus, a machine developed in 2012 tha allows you to visit your ancestors memories, would. However, I doubt will ever try to write that. At least no until m writing gets better.
And you give me too much credit. I have never seen nor heard of "the Assassination Bureau" Go to Comment
Well way back then they were as stupid as this guy, only around 1% getting an education and all. Secondly, They would not know that he was killed with a shovel, just that he had a huge gash on his forehead and died from the blunt damage to his brain. They din't have the fornsics back then to know it was a shovel. Now someone might figure it out eventually, but its not obvious enough to find after the second person. Thirdly, I think he is at least smart enough to take the of his shovel.
So he would not "run around unchecked," but close to it. Go to Comment
It was pretty good. I personally can't think of a way to use it. It's almost indetectable. Does it give off an aura of some sort that priests/magic users can sense or something like that? I guess my only real problem is that it is hard for them to have an effect on the campaign with the PC's knowing what it is. Maybe if they were influencing there thoughts when they still had the brain power to use them or something. Go to Comment
I really liked it and it is pretty accurate. I have since gone through a few styles I know and was able to classify each using your guide. Although I would probably never create a style, this guide is still very well written and will probably help many a GM. Go to Comment
6)Prop two of them up next to each other, each with a contestant. Sudden death fight to the extreme.
7) Prop one up, good place to get away from it all
9)Put some feed around it and use it for deer hunting. Go to Comment
Its interesting to say the least. Added my own submission to the scroll. It sounds like something goblins would use. Though, why would strapping them in keep them more focused on the task? I don't get that part. Go to Comment
Yes, I do sort of like to keep a lot of ideas up to the GM, but the main reason I didn't put them was because I myself didn't have them. IT was something I came up with on the spur of the moment when I realized I had time in between my homework to write it.
And as for setting up riddles, those are just to stop other people. The riddle does not change, so he would be able just to breeze through.
AS for calling a meeting, it was really a defense mechanism set up that the others mistook for him calling a meeting. I guess I should have explained that a little more.
And the Necromancers probabally could take on the adventurers, but they are pretty weak (in my opinion) without there undead minions
The adventure can take place in a slightly shifted reality, where everybody has a totem (an animal guardian). The totem should be chosen randomly and not by the player, it is ok if "Gorflin the Large," a gigantic and aggressive barbarian, has a mouse for a totem.
These totems will assist the characters in small way. It is up to the characters to determine how to get the assistance; the animals won't solve mysteries for the characters only supply the clues. The character may even have a dream where his or her totem actually speaks to them and reveals some sort of clue.