I love this idea. An intelligent item that will certainly not be able to be "bullied" by it's owner. It's good to see an item that is truly intelligent! 5/5
I wonder...when it speaks to it's owner, does it actually speak, or is it some sort of telepathic link? Or does the owner even hear actual words...is it just a feeling or a sense that he "knows" what to do? Go to Comment
This could also be used as a tool of espionage. Remember that the rings are in no way similar. Imagine if one was given as a "gift" to someone, possibly in a position of power such as a high ranking official or advisor. Then the other was kept by the giver. As long has the giver abstained from projecting any thoughts to the receiver, he would never know that someone was reading his mind. This would be a great way to learn secrets, etc. The only drawback would be the short range, making it possible for only the stealthiest spys or possibly someone close to the receiver that would never be suspected. Go to Comment
Sorry...I completely forgot to elaborate on some of that!
The snakes were created by an ancient DemiGod known as Ssethssorith, who was a human-like snake. Oddly, he was a peaceful Snake Lord, who simply wanted to create others like him to aid him in his studies of magic. (This also explains the magical nature of their blood.) He did not want his potentially powerful creations to be used for destruction, however so he created them with a catch. They have no means of reproduction. The idea behind this being that in order to preserve their existence, they must remain a passive and peaceful people. If they beacme selfish and developed ideas of taking over, they would surely parish in the battles required to do so, therefore negating their very existence. Some have been hunted and some were reckless, but the few that are remaining are very frugal and careful regarding their "future." He gave them their venomous fangs as their only means of defense (but for defense only because in order to use it they would have had to have been close enough for their foe to strike them as well...not an ideal offensive weapon.) However, he also did not want them to parish from their own venom, so he made their blood the only antidote, making them immune to it and rendering it useless against them.
When Crowley began fighting the leader, the others saw what a powerful, and determined, wizard he was. The reason they did not get involved is sadly this: they feared they would finally become extinct. It was simply survival instinct that fueled their decision to remain uninvolved. In their particular case they decided that loosing one life to a wizard that would clearly stop at nothing was better than wiping out the whole race.
As for Crowley's original goal...the idea is that he *did* begin to loose sight of it because of the madness that slowly began overtaking him. It became harder and harder for him to hold the concentration levels required for his tedious research. He lost interest in his original passion as he began to be consumed with the presence the he believed was inside his head and taking over his very being.
Intriguing idea about a half Displacer Beast. I like this character and plan on working her into my campaign as someone being blamed for some killings that she didn't commit. Maybe she was set up, or maybe it's just coincidence that she is blamed. 5/5 Go to Comment
I find this item particularly useful due to the fact that my players are extremely treasure hungry. I swear, they could kill a spider and then be like "Did it have any treasure? Weapons? Armor? Money?" They are like that with everthing. So I think a bag of endless useless (by my players' standards) items could be used to teach a valuable lesson. 5/5 Go to Comment
In addition to the Thieves' Guilds, there is a hierarchy that all thieves are part of. Rank is based on skill, and can be raised or lowered at any time. The Queen of Thieves, the greatest living thief in the world, is the ruler. Guildmasters answer only to her, and she answers to no one at all.
Ideas ( System ) | October 2, 2002 |