Strolen\s Citadel content. 
100 Unique Town/City Properties
Locations  (Other)   (Any)
manfred's comment on 2010-01-31 04:53 PM
Nice list indeed! Care to make a generator from that? :)

I like the #62 most, but the not flashy options are important too. Great work, Redgre! Go to Comment
Dew Nettle
Lifeforms  (Flora)   (Plains)
manfred's comment on 2010-01-26 09:17 AM
The assumption is, that it is (relatively) safe when dry. I'd imagine that the locals remove it from their fields, but leave it around fences just in case. Some might harvest them for more nefarious purposes.

Nice plant there, Scras! Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
manfred's comment on 2010-01-26 07:28 AM
And that is how simple farmers have defeated the largest and darkest of all armies. I like it.

Most puppets of the old war have been destroyed, but others were made in their place, thus people and puppets live together to this day.

Oh, and if one were to learn to communicate with them, they would surely know many interesting things... Go to Comment
A bucket of Time
Items  (Other)   (Magical)
manfred's comment on 2010-01-26 07:20 AM
Holy time bucket, Batman!

Very liked. Go to Comment
Army of the Lost
Lifeforms  (Constructed)   (Plains)
manfred's comment on 2010-01-26 06:46 AM
What AG said, they are an interesting and novel bunch. There is an adventure somewhere in there, for how do you stop an indestructible army, that only keeps growing? Will they just keep on marching? If not others, the kingdom behind what's left of Karnivhal would definitively like to know. Go to Comment
Lockzennite's Lance
Items  (Melee Weapons)   (Combat)
manfred's comment on 2010-01-26 07:02 AM
"I hold the key to your freedom!"

:) Go to Comment
The Zombie Strain
Articles  (Fiction)   (Gaming - Genre)
manfred's comment on 2010-01-26 10:04 AM
Hey Muro, watch those sudden unexplained urges!

Yes, slow can be more effective than fast, even in an apocalypse.

Parts of the Net will survive, the question is for how long and where. People will survive umolested on islands, but the bigger and closer to others, the greater the risk. The smaller they are in turn, the less of civilization will be preserved. Quite an effective way to end it. Go to Comment
Chum Bucket
Items  (Wand/Staff/ Arcane)   (Magical)
manfred's comment on 2009-12-27 09:36 PM
I would actually think, that if someone was running away, the bucket would attempt to drag itself after them... but that would make it even more of a nightmarish device.

Weird and suitably evil. Looking forward to the next fragments! Go to Comment
Twenty Zombie Encounters/Seeds
Plots  (Coincidence)   (Encounter)
manfred's comment on 2009-12-27 09:15 PM
A great collection of plot seeds for your next zombie infestation. For me was the Beer Run and Vampire Hunter the best. Very enjoyable! Go to Comment
Gravyman
Lifeforms  (Constructed)   (Any)
manfred's comment on 2009-12-27 09:06 PM
A zombie support unit? Well, if you are building undead armies, why the heck not! Makes an amusing "medic" unit for the troops. :) Go to Comment
Gravyman
Lifeforms  (Constructed)   (Any)
manfred's comment on 2009-12-28 02:24 PM
And oh, then there is the Marshland: a strangely thick fog, that slows down all living beings in it down to the speed of zombies. Nothing like competing on even ground. :-> Go to Comment
The many ways to intelligence
Articles  (Resource)   (Gaming - In General)
manfred's comment on 2010-01-13 05:20 PM
Very relevant indeed! Go to Comment
The many ways to intelligence
Articles  (Resource)   (Gaming - In General)
manfred's comment on 2010-01-13 05:32 PM
Good thoughts.

Thinking around the "there's gotta be agriculture" point, there may be sentient carnivores living mostly from meat, which would logically master herding first. The semi-nomadic herders would first get rid of competing predators, and as their numbers increased, would need more efficient ways to keep animals. By then would follow some agriculture (the plants useful for construction etc. and the few they would eat) which would force some to settle; along with the tool producers. With the majority roaming around and trading a little, the villages and towns placed around key resources would slowly attract more population and improve their animal-keeping technology; division of labor would be strongly rising at the point. Then comes writing and the rest of path, but the civilization could be quite different due to its roots. Go to Comment
Atissi Worms
Lifeforms  (Fauna)   (Any)
manfred's comment on 2009-12-20 01:34 PM
I was thinking of some way to allow them surviving longer periods without a new host. Eventually, the infestation will wear itself out, the mindless hosts will run out of strength and most animals or people likely to spread it more will avoid the plague. Then, some hosts could be driven to find a cozy place for a winter sleep... they will never wake up, but something may find the dessicated corpse years later, and become infected again.

And you thought it was over...

---

And then I noticed the blue beetles, that will keep on spreading the plague. I imagine they would avoid already infected bodies to not waste time; that could lead to a certain defense: based on pheromones, people could pretend, they are already infected and be spared. Go to Comment
Blood of the Mountain
Plots  (Duty)   (Single-Storyline)
manfred's comment on 2009-12-20 01:52 PM
It's a dungeonplot, if you will. :)

More options!
- in theory, one could sneak into Deneus' dreams and make the mage aware of their fake nature. Once woken up, it could have a similar effect like his death, i.e. the weakening of the Elemental Lord. He could help the heroes, or, more likely, run away. Of course, the elemental would have to be tricked to allow this.
- speaking of tricking, if Deneus was sufficiently tampered with, he could lose the connection to the elemental... and, much weakened, fall to the demon instead. The suddenly perfectly alert wizard could indeed help the heroes to defeat the elemental, and then turn on them. Cure one possesession, create another. :)
- the rare to unachievable happy ending needs a reunification scene of Deneus and Leinte... we can hope. Go to Comment
Wangadi Fruit
Lifeforms  (Flora)   (Desert)
manfred's comment on 2009-12-21 02:13 PM
Muahahahaha! Now that has just hit the right spot. Short. Logical. Silly. Applicable. Exploding.

Now don't you forget about proper storage. Love it! :) Go to Comment
Despatching A Were-Swan
Plots  (Hired)   (Side-Quest)
manfred's comment on 2009-11-08 08:41 AM
A light-hearted short plot, indeed. It could be made more complicated with the right players. The better informed ones could quickly realize who she really is, and could go for a reward; others will at least realize that she has this little swan problem - the moral PCs might want to parlay before killing a human or be fooled into a search for cure for this poor cursed woman, or something of that sort. Dastardly PCs could capture her and sell as a pet/slave to some wealthy animal collector. The plot has its options.

(Aside, do add a freetext to your game world, it fits right in there.) Go to Comment
Farrach, Flamekin
NPCs  (Minor)   (Criminal/Espionage)
manfred's comment on 2009-11-08 09:18 AM
A silly little thing, and a good foil for many a knightly fantasy. Like the dirty old snoop! Wonder how often someone throws water in his face? Go to Comment
Cinderpaws
NPCs  (Mythic/ Historical)   (Mystical)
manfred's comment on 2009-11-08 09:08 AM
Got to love fairy tales. If you write more, I think you can publish them. Go to Comment
Orcs of Kuramen
Lifeforms  (Intelligent Species)   (Any)
manfred's comment on 2009-11-08 09:23 AM
More love for the orcs! And more bold font, too! Go to Comment
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       By: Enthroned Carcass

When night falls, we find peace in the knowledge that daytime will return soon, and vice versa. But what if the world was split: daytime and night are two different, coexistent worlds, each with it's own laws and rules. At dawn and sunset, our soul switches to inhabit our other being, our 'twin'.

Ideas  ( System ) | March 6, 2005 | View | UpVote 2xp