Strolen\s Citadel content. 
The many ways to intelligence
Articles  (Resource)   (Gaming - In General)
manfred's comment on 2010-01-13 04:20 PM
Very relevant indeed! Go to Comment
The many ways to intelligence
Articles  (Resource)   (Gaming - In General)
manfred's comment on 2010-01-13 04:32 PM
Good thoughts.

Thinking around the "there's gotta be agriculture" point, there may be sentient carnivores living mostly from meat, which would logically master herding first. The semi-nomadic herders would first get rid of competing predators, and as their numbers increased, would need more efficient ways to keep animals. By then would follow some agriculture (the plants useful for construction etc. and the few they would eat) which would force some to settle; along with the tool producers. With the majority roaming around and trading a little, the villages and towns placed around key resources would slowly attract more population and improve their animal-keeping technology; division of labor would be strongly rising at the point. Then comes writing and the rest of path, but the civilization could be quite different due to its roots. Go to Comment
Atissi Worms
Lifeforms  (Fauna)   (Any)
manfred's comment on 2009-12-20 12:34 PM
I was thinking of some way to allow them surviving longer periods without a new host. Eventually, the infestation will wear itself out, the mindless hosts will run out of strength and most animals or people likely to spread it more will avoid the plague. Then, some hosts could be driven to find a cozy place for a winter sleep... they will never wake up, but something may find the dessicated corpse years later, and become infected again.

And you thought it was over...

---

And then I noticed the blue beetles, that will keep on spreading the plague. I imagine they would avoid already infected bodies to not waste time; that could lead to a certain defense: based on pheromones, people could pretend, they are already infected and be spared. Go to Comment
Blood of the Mountain
Plots  (Duty)   (Single-Storyline)
manfred's comment on 2009-12-20 12:52 PM
It's a dungeonplot, if you will. :)

More options!
- in theory, one could sneak into Deneus' dreams and make the mage aware of their fake nature. Once woken up, it could have a similar effect like his death, i.e. the weakening of the Elemental Lord. He could help the heroes, or, more likely, run away. Of course, the elemental would have to be tricked to allow this.
- speaking of tricking, if Deneus was sufficiently tampered with, he could lose the connection to the elemental... and, much weakened, fall to the demon instead. The suddenly perfectly alert wizard could indeed help the heroes to defeat the elemental, and then turn on them. Cure one possesession, create another. :)
- the rare to unachievable happy ending needs a reunification scene of Deneus and Leinte... we can hope. Go to Comment
Wangadi Fruit
Lifeforms  (Flora)   (Desert)
manfred's comment on 2009-12-21 01:13 PM
Muahahahaha! Now that has just hit the right spot. Short. Logical. Silly. Applicable. Exploding.

Now don't you forget about proper storage. Love it! :) Go to Comment
Despatching A Were-Swan
Plots  (Hired)   (Side-Quest)
manfred's comment on 2009-11-08 07:41 AM
A light-hearted short plot, indeed. It could be made more complicated with the right players. The better informed ones could quickly realize who she really is, and could go for a reward; others will at least realize that she has this little swan problem - the moral PCs might want to parlay before killing a human or be fooled into a search for cure for this poor cursed woman, or something of that sort. Dastardly PCs could capture her and sell as a pet/slave to some wealthy animal collector. The plot has its options.

(Aside, do add a freetext to your game world, it fits right in there.) Go to Comment
Farrach, Flamekin
NPCs  (Minor)   (Criminal/Espionage)
manfred's comment on 2009-11-08 08:18 AM
A silly little thing, and a good foil for many a knightly fantasy. Like the dirty old snoop! Wonder how often someone throws water in his face? Go to Comment
Cinderpaws
NPCs  (Mythic/ Historical)   (Mystical)
manfred's comment on 2009-11-08 08:08 AM
Got to love fairy tales. If you write more, I think you can publish them. Go to Comment
Orcs of Kuramen
Lifeforms  (Intelligent Species)   (Any)
manfred's comment on 2009-11-08 08:23 AM
More love for the orcs! And more bold font, too! Go to Comment
A Dark Moon over Sagranz
Plots  (Crisis)   (Multi-Storyline)
manfred's comment on 2009-11-08 08:34 AM
Very atmospheric, with the trademark disturbing parts. :)

If there is anything to point out, I'd expect the Father of the Frozen Dead have some cold or frost-related aspect to him; or is a more descriptive title, with the dead becoming stiff and frozen after their passing? Go to Comment
The Kebah-Di'i, students of the White Sand God
Lifeforms  (Intelligent Species)   (Plains)
manfred's comment on 2009-11-08 07:49 AM
They are a fun people! Friendly with reason, holding their own when necessary. That they are lightly disturbing helps even more!

(Aside: feel free to use bold, it makes the titles stand out much more.) Go to Comment
Chapter 6: The Sabatallee
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
manfred's comment on 2009-10-24 04:19 PM
Love the details about the fat and social ranking, a great description overall. With sverigesson's note aside, it is a solid ethnographic description with quite a bit colorful history and essence packed in. Me likey! Go to Comment
The Bagabond
Lifeforms  (Intelligent Species)   (Swamp)
manfred's comment on 2009-10-25 05:52 PM
I thought about this creature for a while, and its vague, peaceful, somewhat absurd nature has amused me. It is mysticism personified, one of the many products of blind natural forces or unknown purpose. Definitively worth using. Go to Comment
Lifthrasir-1
NPCs  (Mythic/ Historical)   (Political)
manfred's comment on 2009-10-18 04:24 PM
And out is he, the first of his race. I had to look up Lifthrasir, the name is indeed appropriate.

I like the little difference between him and Lillith. :) Go to Comment
Lance of Hades
Items  (Ranged Weapons)   (Combat)
manfred's comment on 2009-10-18 02:54 PM
And if there was a picture of the Lance, it would be even better. :) Go to Comment
Passion Purge
Items  (Potion)   (Cursed)
manfred's comment on 2009-10-18 02:14 PM
Now of course, the potion would be after some time metabolized... the question is, how long will it take, with a potion designed to last long? Months, years? And who is safe from his own emotions for such a long time?

A very neat and destructive creation, and a first submission even! Welcome, WIM40. Enjoy your stay. Go to Comment
Flame Fowl
Lifeforms  (Third Kingdom)   (Any)
manfred's comment on 2009-10-12 04:37 PM
I would expect they are like chickens, just a bit more firey. :)

Finally the right fowl for a Hedge Wizard! A drop of silliness can create great creatures. Go to Comment
Fire Flies
Lifeforms  (Fauna)   (Forest/ Jungle)
manfred's comment on 2009-10-12 04:33 PM
What a decent little bugger, exactly right for those high-fantasy jungles. Avoid them or kill them fast, or you might end up roasted.

+1 for Muro's image of a running PC on fire... classic. :) Go to Comment
Prometheus Amulet
Items  (Armor)   (Non-Magical)
manfred's comment on 2009-10-18 02:38 PM
You make a science-fiction item, you get to hear from science fiction fans. :)

But I do like the general idea. The workings can be changed, the basic function can stay... a shield, that protects against heat is always handy. Go to Comment
Grand Pyre of the Phoenix
Locations  (Other)   (Mountains)
manfred's comment on 2009-10-12 04:20 PM
Solid imagery! You could blame some of the confusion on its chaotic nature, in that it appears different from various angles, not quite a place of this world after all.

(Seeing the healing of the Queen of Storms, I'm slowly wondering, what happened of the other god - would he also recover and come back one day? Sounds like a good base for a pantheon.) Go to Comment
Total Comments:
3611

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2