Strolen\s Citadel content. 
The Final Tests of All Tests Ever
Lifeforms  (Third Kingdom)   (Any)
manfred's comment on 2010-11-21 01:20 PM


I think it's gotten worse... 5/5!


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The Final Tests of All Tests Ever
Lifeforms  (Third Kingdom)   (Any)
manfred's comment on 2010-11-21 01:24 PM
The Final Tests of All Tests Ever
Lifeforms  (Third Kingdom)   (Any)
manfred's comment on 2010-11-21 01:33 PM


3/5, going down!


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The Final Tests of All Tests Ever
Lifeforms  (Third Kingdom)   (Any)
manfred's comment on 2010-11-21 02:21 PM


Ehh, 4/5 should suffice.


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Gauntlets of Strength: A detailed analysis
Items  (Equipment Listing)   (Magical)
manfred's comment on 2010-11-11 04:20 PM


This is what magic should be about! Very logical, and suitable for every wizard's apprentice. :)


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Romantic Love
Articles  (Character)   (Players)
manfred's comment on 2006-10-13 04:17 AM
"Thus being in love can help the PC kill opponents and take their stuff."

Now, is that the ultimate reason why a player should attempt to roleplay a serious love interest? For some perhaps, but that sounds simply horrible to me. See a few threads on nonmonetary rewards, and think of all the plot hooks, changes in social standing and acceptance that may come with love.

Also, it is a great opportunity for a player to change his character, whether for a time, or permanently! Anything can change, from daily habits to that which is dryly summed up as alignement (thus the rogue becomes a good guy, the noble knight finds himself doing not quite so noble deeds, principled people become chaotic, wild guys may settle down, etc.). Love can shake up one's emotions quite a lot, so the character may be actually nervous before a battle he would actually handle easily - not nervous of the battle itself, but more of the impression it leaves on the chosen.

So granted, game-wise there will be bonuses to rolls (especially if it is defending the loved one), but also penalties - for instance the character should be often distracted from the mission by thinking about matters unimportant.


All in all, love could be treated as a kind of addiction, along with changes of moods, and changes in the character's behaviour as well. Being under the influence of this potent drug, the PC may suddenly not be afraid of the worst monsters, and at other times be grasping for words which usually come up so easily. Go to Comment
Romantic Love
Articles  (Character)   (Players)
manfred's comment on 2006-10-13 11:16 AM
Ack! I really didn't notice the sarcasm in the brief post I considered too sparse to cover the topic. It is nicely started in places, with warnings on how serious such an engagement is, fickle fate and more... and all that comes of it are bonuses and penalties to ability checks. You have started to peak my interest, then abruptly cut it off.

But, I do have humour. Really. It just didn't turn on this Friday afternoon. :( Go to Comment
30 Halfling Gifts (For Services Rendered)
Articles  (Resource)   (Gaming - In General)
manfred's comment on 2010-11-11 03:18 PM


Lovely list! Perfect!


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Niyott
Lifeforms  (Intelligent Species)   (City/ Ruin)
manfred's comment on 2010-08-03 05:40 AM
Apply a couple of these in combination with the Braggu, and you can pretty much destroy any civilization...


Great little beasties! Go to Comment
Veglins
Lifeforms  (Intelligent Species)   (Underground)
manfred's comment on 2010-05-20 04:01 PM
Why, they are a practical way to get yourself a new lair! Let them build it, kill them, move in. Go to Comment
30 More Limitations on Magic
Systems  (Mystical)   (Defining)
manfred's comment on 2010-04-27 05:13 PM
19) It is Fate

Magic intervenes with the order of the world, changing the very Fate of all things. The raw power of a spell is not as important as its effect. Changing the life of somebody with magic will appropriately change the life of the caster - not always for the worse, but usually in an unpredistable way. Most wizards are seriously freaked out from doing any but the most minor of spells. It is said powerful spells attract the attention of higher beings, who don't like too much messing around with Reality. Go to Comment
30 devious traps
Dungeons  (Any)   (Traps)
manfred's comment on 2010-06-05 07:32 PM
Ah, I remember those traps. Fun included for the right group! :) Go to Comment
30 Limitations on Magic
Systems  (Mystical)   (Defining)
manfred's comment on 2010-04-27 05:03 PM
Some lovely ideas here! You could construct quite a few magical traditions around them. Go to Comment
Hill Turtles
Lifeforms  (Third Kingdom)   (Plains)
manfred's comment on 2010-04-27 04:58 PM
This is an elemental as it should be! Forget bulky humanoids, these are the real bones of the earth - and walking, too! Go to Comment
101 Problems with my Spaceship
Systems  (Transportation)   (General)
manfred's comment on 2010-04-27 04:32 PM
126. Ship's computer tends to mention that the ship is for sale.

127. The food replicator starts producing extremely resilient food. Watch your teeth with anything harder than soup.

128. Due to some quirk of the internal skeleton, one of the structural supports tends to crack after any bigger shock. It's nothing important, but very annoying to fix every time.

129. After heating up, the shield on one side of the ship cools down with a soft clinker. Other shields don't do that, sometimes it lasts hours.

130. When not turned off, departing shuttles automatically perform the firework sequence that was hard-coded into the ship. You have the marketing piece from the Expo Universe 5539. Go to Comment
101 Problems with my Spaceship
Systems  (Transportation)   (General)
manfred's comment on 2010-04-27 04:33 PM
Love the list! Perfect for all spacey science fiction! Go to Comment
Grey Reaver
Lifeforms  (Constructed)   (Any)
manfred's comment on 2010-04-27 04:13 PM
A solid undead creature indeed. Vengeance shall be his. Go to Comment
Eib-ha-bok
NPCs  (Mythic/ Historical)   (Mystical)
manfred's comment on 2010-03-21 11:29 AM
The priests definitely are, but the creature/god itself is interesting... and it's singing, too.

To add another option, where Eib-ha-bok didn't lie, it can be really attempting to fix the world. And one, distant day, it may succeed - or decide it can't be done, and leave the world to its fate. Until then, it will traverse with its mind all the creation and fix every detail. This looks benign, but knowing this truth and Eib-ha-bok will reveal the degree of its interference with the world - and you'll start seeing its tentacles everywhere, constantly changing everything, including yourself. A few mortals that have learned the truth have suppressed this memory, most went irreparably insane. Go to Comment
manfred's comment on 2010-03-21 11:02 AM
Only voted Go to Comment
100 Unique Town/City Properties
Locations  (Other)   (Any)
manfred's comment on 2010-01-31 04:53 PM
Nice list indeed! Care to make a generator from that? :)

I like the #62 most, but the not flashy options are important too. Great work, Redgre! Go to Comment
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Dragon Sightings!

       By: Scrasamax

What if dragon-sightings and evidence of such was treated with the same skepticism and mockery as modern UFO sightings? More for a low magic world where dragons 'dont' exist.

Ideas  ( Plots ) | May 12, 2006 | View | UpVote 3xp