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Wolve's Revenge
Plots  (Duty)   (Campaign)
manfred's comment on 2005-09-18 03:11 AM
BUMP!

What a short but definitely usable plot. It could easily turn into an investigation of the original crime, Jerod's father could be found innocent, or guilty but betrayed by his companion(s) in the council.

The ring should be destroyed or taken by the werewolf if possible. It could also handle more details.

Some ideas? Go to Comment
Cursed Profit
Plots  (Discovery)   (Side-Quest)
manfred's comment on 2002-09-12 03:35 AM
Maybe there is an open tomb out somewhere, with riches to be taken... and to be cursed. The characters are cursed too, just throwing away the necklace or gold may be not enough. Someone else may get the same curse, so it is necessary to return all items to break the curse. Sealing the tomb may be a good idea. They may be later haunted by a ghost, its rest once again disturbed. Characters recognized as worthy, they are asked for help. Once they AGAIN seal the tomb with the riches, they may be given interesting info of the ancient-kind. Now it is a plot. Go to Comment
Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
manfred's comment on 2008-04-22 04:22 PM
Yay pretty! What a timeless piece. It was things like this that drew me here. Or not??? :)

Good reminder. Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
manfred's comment on 2007-06-21 01:20 PM
Yeah. It's old, but still has something. I couldn't say it better. Go to Comment
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