Strolen\s Citadel content. 
The Black Stump
NPCs  (Scenario Based)   (Knowledge/Lore)
manfred's comment on 2005-07-11 12:36 PM
I thought him to be a lonely being, known perhaps to a few wise people, witches and sages around... but correctly, the magnificient uncaring creature you cannot lie to (it reads emotions) could be seen by some as a servant of their god, embodiment of a spirit, and would be sought for advice or only for the comfort of being nearby (especially buddhist-like and meditative religions may have interest in this).

(Reminder: it doesn't have a mouth or other means of talking. Telepathic as it is, it doesn't have the power to invade the minds of other beings... or simply never starts the talk.)


Weird plot option: There was this tree you could get information from, but somebody uprooted it and carted away! Find out who it was and why. And if there is some evil behind it (as sure it is), prevent it. Go to Comment
Tome of Unpleasant Reality
Items  (Other)   (Magical)
manfred's comment on 2007-07-02 02:20 PM
Ah, am glad to see this being used! Go to Comment
The Great Mountains
Plots  (Discovery)   (Mini-Campaign)
manfred's comment on 2003-02-04 06:05 AM
There are magics that make one forget something. Sure they need some kind of a saving throw, but those that are willing to undergo the spell would have an easier time to forget. The cult naturally cannot cast the spell on everyone, it is but a way in the last stages of THE plan.

It might eventually come to a situation, when they know they all have chosen to forget something to free their god. God not coming? Hmmm... the high priest should have some reminder somewhere, just in case.

If the mountains are a deity, we could turn the whole plot on its head. Would mean they want to destroy it. Or, turning on its head once again... They destroy their expected deity with that saving attempts! Head starts to hurt now. Go to Comment
Omega Sword
Items  (Melee Weapons)   (Magical)
manfred's comment on 2006-10-11 02:57 AM
Only voted Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
manfred's comment on 2003-10-16 04:41 AM
Reminds me in some ways of the "Untouchables", the lowest caste in India.

The Untouchables do the dirty jobs dealing with the death, blood, and similar unclean things. While this are usually the harder jobs, they can become successfull, and even rich to a degree. Which of course angers most people around. It was for some reason they were born into this caste, the lowest. So, if you get higher then you should, someone will find the time to stamp you down.

Apply this to the NotDead. Go to Comment
Insig Gem
Items  (Jewelry)   (Magical)
manfred's comment on 2002-12-19 06:09 AM
Shrinking of people may be useful if trying to hide in shadows or in places an (over) average-sized hero would not fit. Or let your halfling explore some rat-hole. What's the duration? Go to Comment
Found Lost
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2007-09-09 05:14 AM
You could also have your generic cursed item being responsible for the misbehavior - or not, simple greed is already a good enough reason.


I think I have even used this at some point... the local baron was really digging for the wine cellar, and an opening was found. Sending guards in, they didn't return, so promptly were some adventurers recruited. On the spot was a little crowd of workers, looking as if they were paid for doing nothing (and they were), and eager to tell some horror stories to the chumps going in ("He was but an inch from getting out, but then a giant hand pulled him back!" - "Yeah, and it had claws THIS big!" - "And he screamed as if they were tearing the very soul out of him!")

Truth is, it was a forgotten part of the castle's secret corridors, and the guards really deserted after finding a wealth in treasure. Tramping around might reveal more, but also a few family secrets... like that one black sheep, who worshipped a dark cult, complete with a little unholy temple. Or the little ghostly girl, that was lost long ago, actually neglected by her caretaker who didn't want to share the inheritance. Watch your steps, in this dungeon, and when you are out of it.


It is an oldie, but is still a useful plot hook. Go to Comment
The oversized baby
Plots  (Travel)   (Encounter)
manfred's comment on 2002-01-11 07:53 AM
Any reasonable plan should work but keep in mind that his little boy is quite heavy.

NOTE: Father doesn't want to look helpless to his little boy and the humanoids should appear as mere tools to take care of the dirty work of his own great plan. Go to Comment
The oversized baby
Plots  (Travel)   (Encounter)
manfred's comment on 2006-02-07 09:36 AM
Now in the movies: Vychan the Flamespewer. With a little travelling in time, you see will what happened to the small baby-dragon. Dragons and humans working together! See it now, or order the DVD! Go to Comment
The oversized baby
Plots  (Travel)   (Encounter)
manfred's comment on 2007-05-18 04:29 PM
Hm, I think there used to be more comments here... anyway, thanks for the Bump! Go to Comment
Wolf
Items  (Wand/Staff/ Arcane)   (Heroic)
manfred's comment on 2002-05-28 04:13 PM
Add something weird at full moon- you can shapechange into a wolf , get some druidic ability or so. If sleeping, you dream of being an animal freely walking the night... player will be soon afraid of lycanthropy.

And do not forget druids may want this staff also... Go to Comment
Wolf
Items  (Wand/Staff/ Arcane)   (Heroic)
manfred's comment on 2005-09-19 03:48 AM
BUMP!

Another solid item associated with the wolvenkind. It has a logical background and powers (there is that thing about the alignement... but can be changed into 'feeling evil intentions' easily). Go to Comment
Lost Ancestors
Plots  (Discovery)   (Side-Quest)
manfred's comment on 2001-12-13 08:28 AM
Hmmm... perhaps there was some (evil?) spirit inside,calmed in its grave and now it is free to revenge on the builder of its grave and his descendants (after 200 years it may be a few). If the heroes dont save this people,they are on the list. Go to Comment
Lost Ancestors
Plots  (Discovery)   (Side-Quest)
manfred's comment on 2001-12-13 08:28 AM
And if they have some powerful enemies,stealing the corpse of their ancestors could lead to some unusual form of revenge.
The least imaginative thing would be animating to kill...
but try something like erasing their existence before they were even born. Go to Comment
Lost Ancestors
Plots  (Discovery)   (Side-Quest)
manfred's comment on 2001-12-13 08:28 AM
Last idea for tonight: let there be evidence of direct relation to that evil unbeatable necromancer/lich/vampire .
What to do if its your own family? Go to Comment
Lost Ancestors
Plots  (Discovery)   (Side-Quest)
manfred's comment on 2003-07-29 04:59 AM
I am glad someone found a use for it.

Please write about the quest's results, if there are any, when the time comes. Go to Comment
Offered Wealth
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2001-08-25 12:37 AM
A whole guild devoted to this task would need a frequented place or a large city nearby.
But what about thieves guilds - where do cleptomaniacs go on holiday ?

And religion: there surely are rumours of followers of said God
who, pure of heart, and for a noble purpose gained a fabulous amount of gold. Maybe it is the truth. Go to Comment
Offered Wealth
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2001-08-25 12:37 AM
Turn the whole thing on the head:
Let a big slimy monster emerge and let it state clearly that it has finally enough of those little round metalic pieces and it does not want any more. Understand?
(Extreme: the gold/silver/brass is upsetting the ecology of the lake somewhat - solve that ;-)

To save the day the heroes must convince numerous people to stop with the donations. Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
manfred's comment on 2001-08-17 05:38 PM
Back to the plot!
Combine that comment above with another plot on this page...
After freeing the spirit it will be so thankful that it becomes the mages unwanted companion, helping where it can (thievery included). Solve this. Go to Comment
Protected Dead
Plots  (Duty)   (Side-Quest)
manfred's comment on 2002-11-18 03:22 AM
Its rare that treasure only keeps smthing in check, its usually some particular piece, looking valuable, but fitting nicely between all those gold and silver thingys waiting to be picked. Best if discovered AFTER they sold it.

On the other hand (claw), the Lich may be almost thankful for what they did, assuming they are not a threat. So once that old mystical gentleman with an aura of power gets out of his grave, he may not kill them at once, surely not. Better make them his servants, conquering the world needs cannon fodder. Go to Comment
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Magical Wedding

       By: Cheka Man

The words of a wedding vow contain a strong love spell which enchants both the people who says it, so they will allways be deeply in love with each other.

Ideas  ( Articles ) | May 6, 2012 | View | UpVote 7xp