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Revenge or Death?
Plots  (Duty)   (Side-Quest)
manfred's comment on 2006-02-11 09:06 AM
These... what? Please ask a clear question, and you might get a clear answer.

It is a plot (or campaign defining piece if you want) submitted long ago, lacking quite a few things, and there is little chance the author will come back to expand it. Still, there is some idea inside that could be useful to some. Take it or leave it, or better yet: expand and adapt to your needs, and let us know. Much better than a lame comment. Go to Comment
Tome of Illusions
Items  (Books and Scrolls)   (Magical)
manfred's comment on 2005-02-15 07:53 AM
What? Almost two years and no comments? I know it's a bit strange, but no one has anything to add to it?

BUMP. Go to Comment
Tome of Illusions
Items  (Books and Scrolls)   (Magical)
manfred's comment on 2005-02-16 07:46 AM
OK, OK, stop the apologies. I just wished to see anyone adding something to this "Illusions gone wild" idea.

The curse is certainly a bit cliche.

Hmmm... it is not said a big mean dragon is after the unlucky one, just that he is fated to meet him. Could be a surprise for the dragon, that ate him or burned to nothingness. A parley may be possible.

Alternatively, the character not only looks like the Illusionist, he could start to see his ghost. Or he could start to exhibit his personality traits (oops, another cliche). This could go on until the ghost is dealt with, or the book is written anew.

Or something else still. Go to Comment
Weapon at hand
Items  (Melee Weapons)   (Combat)
manfred's comment on 2003-03-07 02:57 AM
Good point about the point.

If we go for weaker magic, there has to be none effect like this. If you use it as a walking stick, it will be sharp as one. You have to sharpen it regularly (or look stupid, if you ask a smith to sharpen it for you).

Or just add a minor protective power, as you suggest. Go to Comment
Weapon at hand
Items  (Melee Weapons)   (Combat)
manfred's comment on 2003-08-28 06:04 AM
Certainly. But still, a masked assassin might prefer to use the point, and maybe have not enough space or time to swing the sword, just stab.

A good actor might actually fake it: put very little pressure on the sword, but still look like you are. Especially, if you combine this with poison to be sure.

This brings me to another forgotten topic: sound. Metal sounds different from wood, right? I guess as an illusion-enchanted item, this is taken care of. But a Dispel Magic may really do something: temporary cancel this effect. The guards may not notice it... and the wearer too... Go to Comment
Weapon at hand
Items  (Melee Weapons)   (Combat)
manfred's comment on 2003-09-03 08:07 AM
So the sound is masked, agreed. And yes, the blade is not protected from slashing by accident... watch your own feet by the way!

But there is something else yet...
Situations can happen where one person hits another with a club, without wanting to kill or harm badly (a master his lazy student, for example). What if through misplacing (or Evil intent), the walking stick or whatever is replaced with this item? A single hit could kill the unlucky, or at least seriously harm him/her. If arranged well, this may be a way to kill someone, or frame for murder. Things can turn ugly around this one... Go to Comment
Weapon at hand
Items  (Melee Weapons)   (Combat)
manfred's comment on 2006-01-05 01:49 PM
Good question.

Much would depend of course on the mastery of its creator. A powerful variant could make people touch intuitively the flat sides of the blade, and mask the cold feeling of steel, etc, etc.

However, as I imagine a "common" weapon at hand, those that already know it and are somewhat attuned, will be able to see the sword inside of the stick, if unclear. Now comes the random person, a finds there is something weird about that stick (cutting itself, or being fought with).

_My_ take on would be this: if a person has a chance to take a careful look at the stick, with all the suspicion, even better if it can be touched, it could see through the illusion to a small degree and get a glimpse of the sword. This would not persist, but could recognize it later easier. If the person does not have a chance for a careful evaluation of it (for example in combat when it is wildly swung here and there) the sword will stay hidden.

But that is my take on, you may choose your own.

(Oh, and: accidentally picking up a stick, a hero may choose it if there is nothing else to defend with, and find it surprisingly durable. Could be fate. :) ) Go to Comment
Honest Wrekk
Lifeforms  (Constructed)   (Any)
manfred's comment on 2005-09-19 03:16 AM

This fine NPC could need more detail... and moving into the proper category. Go to Comment
Items  (Wand/Staff/ Arcane)   (Villanous)
manfred's comment on 2003-02-27 09:46 AM
Remind me not to adopt a familiar in those caves...

I wonder, what would happen if somehow (surely not by chance), the staff was broken? Go to Comment
Items  (Wand/Staff/ Arcane)   (Villanous)
manfred's comment on 2003-03-18 06:06 AM
...a coming god that creates its own race to worship him.

And if he/she/it gets a body, what about the staff? Is it destroyed in the creation? Or is it part of his body?

Most probably, it will stay as it is, and may be one of the few waknesses a deity may have. Go to Comment
Mana Orb
Items  (Wand/Staff/ Arcane)   (Magical)
manfred's comment on 2003-02-28 04:03 AM
I would not put much trust in infinity, if I were you. Fine, it produces magic without an end. But all those power-hungry mages seem to forget an important question:

bWhere does all that magic come from?/b

Just because you do not pay the price immediately, doesn't mean you (or someone) will not pay it one day. And it won't be cheap! Go to Comment
NPCs  (Minor)   (Combative)
manfred's comment on 2003-03-06 08:29 AM
Maybe there is a special power, unknown (or not?) to the current wielder, perhaps even long forgotten...

If the wielder sings a warrior's song (of the mace' original culture), he gains a nice bonus at the end of each verse he sings fully.

The culture may be long gone, but surely legends remain, of mighty warriors, singing their song of battle, merrily decimating the enemy. Such a song may remain, too... Go to Comment
Carpenter's Ring
Items  (Tools)   (Magical)
manfred's comment on 2003-02-18 05:41 AM
Hmmm, a not-too-powerful magic improving life for common people. It is true: magic can be a substitute for technology.

Sooner or later, a similar design will be created: square. Rectangular shapes are often used, too.

A horrible use might be against a creature made of living wood. Is it secured against such a thing? Probably not. The creature would have to be restrained or unable to move, though. Go to Comment
Carpenter's Ring
Items  (Tools)   (Magical)
manfred's comment on 2005-08-27 12:43 PM
Now, has this got only 3 comments so far?

BUMP! Go to Comment
Carpenter's Ring
Items  (Tools)   (Magical)
manfred's comment on 2006-01-28 03:53 AM
Arrow shafts are good idea. Don't forget the Longbows article, by the way. Go to Comment
The Ring Of Life
Items  (Jewelry)   (Magical)
manfred's comment on 2003-02-12 04:15 AM
Yes and yes... use freely, whatever way you like. Go to Comment
The Ring Of Life
Items  (Jewelry)   (Magical)
manfred's comment on 2007-04-07 03:10 PM
Well, it does emanate some of its power even when it is not worn by anyone, so I'd be careful even of wearing it around.

And yes, it is intended to be powerful, and unique... and bringing many, many complications with it. :) So be careful if you use it, and have the means prepared for getting rid of it. Worst case, you can still use it as a legend and tease your players with it's existence. ;) Go to Comment
The Ring Of Life
Items  (Jewelry)   (Magical)
manfred's comment on 2008-11-19 05:09 PM
Personally, I see it as a godly artifact, a symbol of nature that doesn't need to be recharged in any way. But... if all things are balanced out, there will be less life somewhere else. You could create massive changes in the natural world, just by moving the ring. Go to Comment
The Devourer of Time
Plots  (Crisis)   (Single-Storyline)
manfred's comment on 2003-02-03 04:43 AM
Well, OK, but what to do about it?

Say the heroes can work as diplomats with that Underworld races, and they can succed as such, but...

To what end? Gods probably know about this threat, but they themselves have a hard time to solve it. Failed? Sorry, End Of World Now, in your cinema and everywhere.

It seems that defeating such a creature is impossible.

- convert every being capable into a believer, to give gods more power (if possible). So it might be defeated, or somehow restrained, or something.
- find some alternate source of Reality etc., for the beast to consume. It better be unlimited, if such thing exists. May be a philosophical problem. Say that reality and order, as we imagine it, is created in our mind (that is true in some ways: we don't see the world as it is, we twist our view to our needs). Would require a large group of people to give up something, up to dreams or even sanity. Then comes the task of convincing IT somehow to agree. Or perhaps to force it asleep, and somehow fuel what our minds produce, to ITs mind. So it will dream of consuming reality, which is born in our minds and dreams. Gods see the world as it is, so this human weakness/deformity may actually be usefull! Just don't forget to care of those thousands of raving lunatics you produce this way... Go to Comment
Time to move on
Plots  (Duty)   (Multi-Storyline)
manfred's comment on 2003-01-30 04:37 AM
Taxes can come in various guises. Part of the reason the collector is so greedy, is he only collects food or wool or whatever they produce, never gets actual cash. If a lords lands are particularly large, not all peasants have to work, but all pay taxes in some way.

An uncaring lord may well give that responsibility to someone the village not trusts.

And if you don't like it, replace him with anyone else. Greed is not limited to tax collectors... ;-) Go to Comment
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