The flowers would of course wither and even die. But that doesn't mean that
a) somebody with the skill couldn't learn to distill exactly these 'bad vibes' the plant picked up and use it for something nasty, or
b) there is not a plant, a dark mirror of this one, that actually thrives on the bad feelings, useful for the same Go to Comment
Yes, this little flower can be quite the shocker. You could see such a flash for hundreds of yards... imagine what it will do to tracking and escaping victims. Go to Comment
Indeed, it shouldn't do any big harm. Now if you want to go along this route, consider that it is a breath weapon... the outside of the body is relatively well protected, the inside of the mouth is not. There could be some damage due to frequent use (and cancer in the most extreme cases). For simplicity it can just burn the mouth of the drinker a bit. ;) Go to Comment
A nice little collection of trees, the forest clearly has heart. What do you want to have done with them?
Plot hooks are always welcome, but they require careful placement in such an atmospheric forest. I would imagine some of the fae coming here to rest, to sleep for a while and forget their worries, such as they have. It could be also a neutral place for the rare meetings of conflicting fae groups. Go to Comment
Ah, the age-old fear of machines. It is only right that it materializes along with steampunk. There will be less sophisticated opponents, but I like the religious angle of these noble saboteurs, saviors of the mortal races. Kudos for the non-killing principle as well. Go to Comment
I would mark it as silly, but it is definitely a serious item worth using everywhere. :)
I like how the item is 'powered' and the annoying or worse side effects. This is indeed magic for you! (Not to take into that dungeon either.)
It is also said, that in old times, lepers and the like used a bell to singal their presense... I wonder how that would work as a first impression for any carriers.
All in all, a logical, solid item with many entertaining possibilities. Makes me want to use it, even!
P.S. Don't forget to add the 'Healing' freetext to it. Go to Comment
To quote: "Naturally, there are forms of etiquette and protocol to be observed even in a magical society of nobles. Although it happens in the odd generation here and there, nobles would never resort to such crude measures as actual magical combat between each other or rain demons upon rival houses and the like. Subtlety and finesse are considered great virtues of magical mastery. Battle magic is as crude as warfare. Of course, it can be necessary at times, but to muddy one's own hands in such toil is hardly refined.
And besides, what could be more delightfully humiliating than for an enemy noble than to be assassinated by entirely mundane, albeit well executed, means?"
So yes, they are very well used to combat other spellcasters, with very definite and tricky means to deal with them. The overly aggressive combat mage would be probably manipulated into a duel with some noble... and die. Go to Comment
Not bad at all... yeah, okay, the generic +1 enchantments are not normally much of an excitement. But explaining them logically goes a long way for a magical system. It may not seem like much, but it is the kind of a short piece that is taken over without change. Good work! Go to Comment
Wonderful little creatures indeed. I am conflicted if they belong to the New Look on Elementals - they have a feeling of classical fantasy, and yet you don't see creatures like them very often. Go to Comment
As such, using the item in a game seems a bit problematic, but it can be a nice little carrot to hold in front of some PC's noses, reminding them of the legend every time they find some minor sword with fire-related powers. :)
Systems (Societal/ Cultural) (Defining)