A fun creature (though Siren may be on to something here).
How smart are they really? One could imagine some to learn to coexist with a nomad tribe - trading protection for their fruit and guard duty (these things probably don't sleep). Just think of the nomads traveling the desert with their trees following them... Go to Comment
Harsh men with a harsh fate, you have to respect their bravery - or understand their desperation. The cruel writing here is admirable.
Raise the Stakes
Covertly, the Brotherhood has to attack their powerful neighbor, who until now avoided the fray, having an agreement with the Duke. But he keeps a large army close, which could be provoked into action by a few well-executed crimes of war, or if the Duke's units would trespass the border. Done wrong, it would only expedite the defeat. Done right, the conflict would escalate, perhaps even buy freedom to this small patch of land. The chances are terrible, but sometimes there isn't anything else to try. Go to Comment
Yeah, it's an okay NPC. The "falling in with a marauding horde" sounds a little improbable, perhaps someone from the group recognized him, or he was recommended to do it before by his "friends" from the jail, if there is such a thing.
The chippers are not really 'evil', they just want to bring happiness to everyone. That makes them scarier.
And they are not exactly a cult - while cooperating eagerly, they somehow failed to create all the necessary trappings, literature, philosophy, or organize around a leader. But yes, someone could definitely use the Emotion to such a purpose. Go to Comment
After reading the history in fine detail and legend, the short part on their powers almost disappointed me. After reading the part again, it was suddenly clear. (Note that Roleplaying notes are still a part of the Magical Properties, since there is no real roleplaying involved - you either have the right body type or you don't.)
Does the spirit or essence of the creator, that dwells within the hammers, have any impact on its use? The penalties at use are given by its make, but is there something else? There's no need to another bonus against enemy X, what if, say, the hammers gently glow, after being recited an ancient poem the smith loved? Go to Comment
She also fits neatly into the brilliant evil mastermind archetype. I'm not saying you should make her one, but it would be extremely easy to frame her for something like that. Speaking of... does she have some enemies? (If she doesn't, the company may have.) Sometimes it's the quality of enemies that tells the most about a man - or a woman. Go to Comment
Understated and solid, that is a good summary, a character that will hold a part of the plot. I would still point out, that she is easy to frame for some major evilness, so the PCs may need to investigate her for this reason as well.
Perhaps there is something in her work she would love to achieve - the perfect non-lethal stun weapon, the ultimate gun detector, anything - she should dream of achieving something exceptional.
I like that you have left out her mother's name. It tells a lot. Go to Comment
I think as well some of these deserve expansion; at the same time, the 'roleplaying' components should be kept separate from the content, to make it easier to slap them on other books. 'Cause hey, we've got tons of other books already! (And I'm too lazy to create more.)
So these are more 'modifiers' of existing books than books themselves. Go to Comment