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Runaway bride
NPCs  (Character Sheet)   (Travelers)
manfred's comment on 2009-01-30 07:59 AM
A nice minor NPC, she could provoke a little family drama (did that 'true love' woo her for other reasons?) and even be turned into a fledgling adventurer.

I like that she relies on her dog to learn about people, a good detail. Go to Comment
Helk the Hatchet
NPCs  (Minor)   (Combative)
manfred's comment on 2009-01-30 07:53 AM
Yeah, it's an okay NPC. The "falling in with a marauding horde" sounds a little improbable, perhaps someone from the group recognized him, or he was recommended to do it before by his "friends" from the jail, if there is such a thing.

And we wanna know about those hatchets. :) Go to Comment
Close Encounters of the Planar Kind
Plots  (Coincidence)   (Encounter)
manfred's comment on 2009-01-29 03:44 PM
Yep, it is a very fun and usable plot! You could even have a whole school of magic with that. Go to Comment
Princess Amelia, Princess of Lovebirds
NPCs  (Minor)   (Political)
manfred's comment on 2009-02-01 02:29 PM
That aside, where does she get all those love potions from? Who's the supplier... and could the person have an ulterior motive in fueling her naive attempts to everyone love another? Go to Comment
Emotion 17
Plots  (Crisis)   (Single-Storyline)
manfred's comment on 2009-01-26 06:02 PM
Yes, that was actually intended that way, the "you know what I'm talkin' about" assumption. Is it too confusing? Go to Comment
Emotion 17
Plots  (Crisis)   (Single-Storyline)
manfred's comment on 2009-01-27 04:15 PM
That does it - out with ya! :) Go to Comment
Emotion 17
Plots  (Crisis)   (Single-Storyline)
manfred's comment on 2009-01-27 05:27 PM
The chippers are not really 'evil', they just want to bring happiness to everyone. That makes them scarier.

And they are not exactly a cult - while cooperating eagerly, they somehow failed to create all the necessary trappings, literature, philosophy, or organize around a leader. But yes, someone could definitely use the Emotion to such a purpose. Go to Comment
Twin Lotus
Items  (Melee Weapons)   (Combat)
manfred's comment on 2009-02-14 06:04 PM
After reading the history in fine detail and legend, the short part on their powers almost disappointed me. After reading the part again, it was suddenly clear. (Note that Roleplaying notes are still a part of the Magical Properties, since there is no real roleplaying involved - you either have the right body type or you don't.)

Does the spirit or essence of the creator, that dwells within the hammers, have any impact on its use? The penalties at use are given by its make, but is there something else? There's no need to another bonus against enemy X, what if, say, the hammers gently glow, after being recited an ancient poem the smith loved? Go to Comment
Edward Bailey
NPCs  (Minor)   (Criminal/Espionage)
manfred's comment on 2009-01-27 04:27 PM
An okay person, some polish would be nice. He could serve as the contact to the 'drylanders' for the merpeople, after they learned to trust him. Go to Comment
Fumbler's Cuffs
Items  (Other)   (Cursed)
manfred's comment on 2009-01-27 02:46 PM
Now that is cute! Just the perfect way to make the prisons safer (and earn some cash for the lesser enchanters).

Maybe the spell was cast with a phrase "until you weep", or something like that... making tears and salty water the countermeasure. Go to Comment
Natasha Tchakov
NPCs  (Major)   (Technical)
manfred's comment on 2009-01-21 04:27 PM
She also fits neatly into the brilliant evil mastermind archetype. I'm not saying you should make her one, but it would be extremely easy to frame her for something like that. Speaking of... does she have some enemies? (If she doesn't, the company may have.) Sometimes it's the quality of enemies that tells the most about a man - or a woman. Go to Comment
Natasha Tchakov
NPCs  (Major)   (Technical)
manfred's comment on 2009-01-27 02:34 PM
Understated and solid, that is a good summary, a character that will hold a part of the plot. I would still point out, that she is easy to frame for some major evilness, so the PCs may need to investigate her for this reason as well.

Perhaps there is something in her work she would love to achieve - the perfect non-lethal stun weapon, the ultimate gun detector, anything - she should dream of achieving something exceptional.


I like that you have left out her mother's name. It tells a lot. Go to Comment
Roleplaying books
Items  (Books and Scrolls)   (Non-Magical)
manfred's comment on 2009-01-27 04:24 PM
I think as well some of these deserve expansion; at the same time, the 'roleplaying' components should be kept separate from the content, to make it easier to slap them on other books. 'Cause hey, we've got tons of other books already! (And I'm too lazy to create more.)

So these are more 'modifiers' of existing books than books themselves. Go to Comment
Roleplaying books
Items  (Books and Scrolls)   (Non-Magical)
manfred's comment on 2009-01-28 02:35 PM
That hurt. Go to Comment
Old Drozhenen
Locations  (City)   (Tundra/ Arctic)
manfred's comment on 2009-01-26 01:12 PM
Too much bells and too much ringing! I wonder what panic would break out if they stopped ringing permanently?

There also has to be a bell-ringing contest, or similar affair, where men of faith compete to create a new ringing type.

Finally, I'm pretty sure the hordes of barbarians and humanoids call this place "The City of Mad". :)


Excellent city post, Muro! Go to Comment
The Mad Composer's Macabre Auction
Items  (Art and Music)   (Magical)
manfred's comment on 2009-01-25 04:56 PM
Not another estate sale of evil!

Though I wonder... what kind of lovers of music will turn up at this auction, or will buy the items later? Probably the dark sort, what a luck not all of the items are dark. Excellent collection. Go to Comment
The Mad Composer's Macabre Auction
Items  (Art and Music)   (Magical)
manfred's comment on 2009-01-25 05:20 PM
The Budget Collection

Sold in one piece is a large collection of mostly common musical instruments, the master kept them in a separate room and liked to peruse them, much to the wonder of his ruthless servants. Some are damaged, very few finely decorated or of a better quality. There's violins, horns, several drums, even a harp. There are quite a few other instruments. None of them will register as magical or seem to have anything of interest for a genius composer.

It will be sold as the last item, to those who failed to win the better items.


Every single of the instruments has been used to violently murder someone, which can be found with appropriate skills and spells. Beware though, one such item is nothing unusual, but their sheer number can prove detrimental to anyone's sanity. Those able to hear their stories will probably hear all of them.


Note: some of the items have been adapted for their purpose, so they have sharp edges or hidden needles coated with old poison. Handle with care. Go to Comment
The Never Ending Hallway
Dungeons  (Any)   (Traps)
manfred's comment on 2009-01-24 01:03 PM
The good old endless hallway... it brings back fond memories of playing the old Dungeon Master CG. A classic puzzle. Go to Comment
The Tome of Encomiastic Psilomantic Mirabilium
Articles  (Humor/ Editorial)   (Gaming - Genre)
manfred's comment on 2009-02-18 02:52 PM
The Burned Falcon of Carassian

How did this trap come into being? Carassian Of The Many Obsessions captured a wild falcon and closed them into a large furnace, setting it on fire. The poor beast desperately tried to fly out of it, roasted alive, while the necromancer chanted his vile magics of contagion. When some adventurers opened the furnace, heavily locked and barricaded, an insane undead spirit of the bird flew out, half-immaterial, with burning claws and wings. It set the area on fire and killed many, before it could be destroyed by water and clerical magics.

What led Carassian to dislike falcons is unknown. But if the legends of his obsessions were half true, there must be more creatures of this kind out there. Go to Comment
The Tome of Encomiastic Psilomantic Mirabilium
Articles  (Humor/ Editorial)   (Gaming - Genre)
manfred's comment on 2009-02-22 09:04 AM
Kirgan's Death Spell

Kirgan was a potent magician, claiming mastery over space and time. This spell is proof of how far he got in his study. Casting it on a creature or an object of reasonable size, the target will from all directions appear to rapidly accelerate away, in essence shrinking into nothingness. The object is thrust from our spacetime and reality, vanishing from view and existence. The only problem late Kirgan didn't count with, is the inherent elasticity of dimensions and the connection the caster forms with his target, like a bungee rope. After a random period (on average a year, but can be anything) is the object or person thrown with large speed back into this reality, targeting the caster. The target is relativistically slowed down, so it probably won't notice what happened and can leave on its own (if it survives the high-speed collision).

Kirgan was found crushed into pulp on the wall of his apartment. The cause was never found, might have been that troll he made vanish last year. Go to Comment
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