Strolen\s Citadel content. 
NPCs  (Extras)   (Domestic/ Craft)
manfred's comment on 2009-06-03 05:33 PM
What a great guy! Short and sweet. Go to Comment
Daniel Andersson
NPCs  (Minor)   (Agricultural)
manfred's comment on 2009-06-08 03:03 PM
Farmer turned undead turned godling... an excellent character! Go to Comment
Manannan, God of the Sea
Society/ Organizations  (Political)   (World Wide)
manfred's comment on 2009-06-16 04:16 PM
Now this is a great god submission! Solid, with much detail, the occasional in-joke tickles as well. Me likey! Go to Comment
Tyraesa Square
Locations  (City)   (Water)
manfred's comment on 2010-02-24 05:14 AM
Maybe you should add a few decent businesses, to even out these 'hallmarks' - otherwise there is not much to do, except torching the whole area. :)

But this dark corner has something likeable... some of the locals may not be more than suspicious, while others are out in the open, tolerated to different degrees. I'd also wager the disease priests are the only ones to smile regularly at their customers. Go to Comment
Cathedral of the Black Dagger
Locations  (City)   (Any)
manfred's comment on 2009-05-22 06:04 PM
Besides women in black, I like the general concept, too. It is a good place with a few surprises. What do these women fight for? Go to Comment
The Hornless Goat
Locations  (Establishment)   (Any)
manfred's comment on 2009-05-21 04:28 PM
'Hornless Goat', what a sweet name for a human sacrifice. Nice club you've got here. :)

But that is also the part that surprised me - I was under the impression the Knitting Circle is a far more benign group. If they are sacrificing people on a regular basis, it becomes really hard to find the 'difference between good magic and evil magic'.

Good location though. Go to Comment
The Hornless Goat
Locations  (Establishment)   (Any)
manfred's comment on 2009-05-22 05:58 PM
Yes; but are these particular magi the good guys (okay gals), or the bad ones? Go to Comment
Anchor Spirits
Lifeforms  (Ethereal)   (Water)
manfred's comment on 2009-05-19 03:58 PM
Nice one! Deserves the Spirit freetext.

(Note: parts of the sentence "though the only spirits who posses them have been through many harrowing scenarios" should be probably turned around.)

It is written, how they answer on a certain question... do they actually manifest in some way? Or do they merely control the figurehead of the ship? Both options could be fun (the spirit actually moving on the ship as an unremarkable sailor no one can rightly remember; vs. the captain always having to climb to the figurehead to get a conversation and be laughed at by sailors).

Also, how do the spirits behave towards those, that are negligent to the ship or even endangering it? Would it act directly against a sailor that wants to torch it, for example? Things can get nasty on a living ship. Go to Comment
Anchor Spirits
Lifeforms  (Ethereal)   (Water)
manfred's comment on 2009-05-22 05:57 PM
Nice new plot hook and all! Go to Comment
Spirits of Tradition
Lifeforms  (Ethereal)   (Any)
manfred's comment on 2009-05-17 05:18 PM
Updated: Out with ya! This was inspired by, of all things, "The Mummy". I watched it for like five minutes and wondered, how on earth would a small secretive society survive for three thousand years with its agenda intact, when there is no pressure to follow their goal (and the world doesn't stop turning either).

This spirit is an answer to this question - if you need it. Go to Comment
Spirits of Tradition
Lifeforms  (Ethereal)   (Any)
manfred's comment on 2009-05-17 07:15 PM
Thanks. Of course, it doesn't have to be an enemy - it may be your friendly supernatural sponsor you won't be aware of until it turns your life on its head. :) Go to Comment
Spirits of Tradition
Lifeforms  (Ethereal)   (Any)
manfred's comment on 2009-05-19 03:45 PM
*pats head* Why did I get inspired by a cheap knockoff, when I could have been enlightened by the original!

Long live Indiana Jones! Go to Comment
Spirits of Tradition
Lifeforms  (Ethereal)   (Any)
manfred's comment on 2009-05-19 03:48 PM
Most of the time, it wouldn't be really noticeable. It's the moments, when the mission is endangered, when things get weird.

(Now also linked to a few related submissions.) Go to Comment
Spirits of Tradition
Lifeforms  (Ethereal)   (Any)
manfred's comment on 2011-07-27 03:57 PM
Recheck the plot hooks and the comments. If you use some long-standing group in your campaign that your PCs will interact with, you may consider 'equipping' it with this spirit. Then, endanger the mission and let it either attempt to recruit them or work against them.

Why, if they destroy some opposition group, copycats arise again, and again? Or, if they got drawn into 'the mission', how can they get out of it? Go to Comment
The Common Calendar
Systems  (Societal/ Cultural)   (General)
manfred's comment on 2009-05-15 03:46 PM
Very nice indeed!

It should be noted, that in the temperate parts of a world may be only one season for a decent harvest - the other harvests would be weak or not present at all. But that's a regional modification - and this is indeed a calendar for a whole world.

I'd wager there will be a graphical representation of the year, with symbols for each 'month'; from crude circles with eleven parts for the common people, up to finely worked out pieces of art, detailed down to each single day. Would make a great prop to hand out to the players (and a cool picture here as well :) ).

Great world-defining piece! (Oh, and congratulations to the first submission!) Go to Comment
Shadow Swill
Items  (Potion)   (Magical)
manfred's comment on 2009-05-13 05:49 AM
An okay item with some nice touches - wounds cured by sunbathing among them. :)

A natural thing to be around, where there is a strong conflict between Light and Dark. (And there is a Codex where it fits, too.) Go to Comment
Shadow Swill
Items  (Potion)   (Magical)
manfred's comment on 2009-05-13 05:49 AM
Ack, forgotten a vote, too. :) Go to Comment
The Great Demon of the Ocean
Lifeforms  (Ethereal)   (Water)
manfred's comment on 2009-05-12 04:00 PM
Powerful writing, for its purpose it is a perfect creature. I like the worshipful moment most: "I do not bow my head, I scream his name into the face of his storms."

Now that is a proper god of the Ocean. Go to Comment
The Silesian Trireme
Items  (Transports)   (Combat)
manfred's comment on 2009-05-12 04:45 PM
I turned one of them into a blockquote for you - make the rest of them as you like. :) Go to Comment
Psychic Cell Phone
Items  (Computers)   (Cursed)
manfred's comment on 2009-04-29 05:50 PM
This is a fun little item outside of the usual rounds. Is it a self-contained idea, or do you intend to create more?

One thing, that could help it (or well, make more of it), would be to consider how this item came to be. I thought of a strange rift in spacetime continuum, created by the constant wishes of people for things, which are really impossible in our reality (like those psychics). However, the rift, once created, will start to make people's wishes come true in a way - calling for something supernatural via your phone? You'll get plenty of supernatural into it. Pity you are whisked of into some untold dimension in exchange.

Could be fun. :) Go to Comment
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       By: Agar

The players see a small shrine to the local nature deity just of the trail. Before they even approach it, they can smell the foul stench of rotting meat. If they inspect the shrine, they can see it has been desecrated by rotting organs in the last few days. There is no mistaking it for an obscure ritual, the organs are thrown everywhere, not left in specific places as in sacrifice.

If the players try to clean the shrine, they will soon find it has been boobytrapped to fling sharp splinters covered in the rotting gore in every direction. While only doing a few points of damage, they injured players will likely take sick soon unless they get medical attention.

Encounter  ( Forest/ Jungle ) | September 8, 2003 | View | UpVote 1xp