Martin was part of the corruption at court. Once the coup took place and he was able to escape, he hid in peasant villages. He saw first hand how the peasants were misused while he was in exile. He is making amends for his past transgressions by helping the poor. Go to Comment
A very nice history for this character. It is well written with lots of details about his youth and the trials of growing up. The single minded fanatacism to bring about equality among everyone is like Cheka Man says, a true communist. 5/5 Go to Comment
Interesting character. I like her although the only motivation I see is her dedication to her father. I like the idea of using her as an evil mastermind in a supers game. Go to Comment
I personally wouldn't use it with the party being chased. It was just a really annoying puzzle trap that took us a while to figure out. The particular GM that used it had one heck of an imagination and used to test us with all kinds of silly little things. It made for a great gaming experience. Go to Comment
Nice Submission. It's true a family will help flesh out a character, something I learned a long time ago. My PC's always had some relatives running around causing all kinds of mischief.
The Random Generator (found under the SECTIONS heading) for Backgrounds on this site is a great starting point for developing a cohesive background for a character. I've used it to help develope a number of PC backgrounds and found it very useful. Go to Comment
I like this tavern. A very suitable locale for a budding necromancer whose skill is put to good use after hours. I like the additional NPC's used to flesh out the tavern too. 5/5 Go to Comment
NPCs (Character Sheet) (Criminal/Espionage)