Thanks for the response. I agree now that I should have broken this down into a couple subs.
On the electronics note: this isn't a hard fantasy setting; If I had to coin the genre I'm writing in, I suppose it would be called "Science Fantasy." Electronics and energetic flow is known to the learned people, Wizards in particular are familiar with the concepts. Ether flows alot like electricity, and can be inhibited and channeled by certain elements.
I should probablly have made it clear that the world isn't one of "high fantasy" - it's truly a world where science/technology and "magic" interact with each other quite frequently, and while it might sound wierd to hear words like "Magick" and "Diode" next to each other, it would make perfect sense to a Greatlander of the day (providing he is learned enough to distinguish)
I like the idea of a city of undead just going about their business. My own two cents - what if they didn't know they were dead? Perhaps they are blissfully unaware (or they chose to forget) that something terrible happened here, and they react to outsiders strangely because they look "funny" or "pink." I'd say perhaps they are outright friendly undead, if not a bit xenophobic, who carry on in death much as they did in life.
I especially liked the grabber - this is an interesting concept, for some reason reminding me of bright wizards from warhammer, though they have little in common. Using anger as a power source is a very cool, but wouldn't it be a pity if one day a Rage Mage woke up, and found that he simply wasn't angry anymore... hmmm... I smell a quest called "The Mage's Lost Rage."
Not a bad submission, perhaps needs a little work.
Someone had hinted at the idea of it being a teleportation device? Perhaps it might have been, for some race of advanced sun-god-worshipping people who were immune to the radiance of the tower. Or perhaps they had special equipment which immunized them. And maybe if the PCs found a way to get a hold of that equipment they could go somewhere REALLY cool. Of course...that's just the ramblings of a radical, senile old mage who lives in a tower miles away from the town...
Definently has potential!
Well, if he hadn't left this might have turned into something good.
My only criticism is that he much more dark and assassin-esq than ranger-esq. There is no real mention of an affinity for the wild, any of the cliche animal empathy or other traits a ranger might have (other than the use of a ghillie suit.) I picture this character as more of a Commando-assassin character class, which could be kind of cool. I liked the use of knives - which added a nice touch, again, very assassinny. A blowgun is a good switch away from a bow, but another more exotic ranged weapon might be cool - maybe something made up just for this particular character class, like a Vertical-Mounted bowgun or something.