About the naming convention, what is it exactly that puts you off of it? Names often follow function or are descriptive of the area around them. For instance, I know of a town nearby that is called Portage, because it used to be used in that manner a long time ago.
Also nearby is the town of Vulcan (No lie!).
So im not quite sure what even the point of Morocco being named makes. To me I used that name because it sounds sort of exotic and also conjures images of the area I want to capture. Go to Comment
Telportia in my setting is the last bastion of hope in a zombie apocalypse, the main quest is that the water is running out so a party must leave and find a new source of water. (Its a bit more complex but you get the idea.) Go to Comment
Nearly every primitive culture has had rituals and celebrations to guarantee the proper passage of the seasons and to ensure the fertility of crops and animals. Oversight of these ceremonies was generally the provenance of local kings or priests.
Suppose that the adventurers dispatch one of these fellows. The local peasants may become hysterical, fearing famine and death will stalk the land. Alternatively, they may want one of the new heroes to become king. For a while, this can be a good thing, but the first time that the crops fail, the superstitious locals will want to sacrifice their new leader.