So it's my first submission... Be gentle, ok? :)
I had this idea when I started to write up a basic framework for my next campaign. Generally I'd just write something rough down and leave it till I threw a creature profile together, but I thought I may as well write it up properly and see what you thought of it. Go to Comment
Cheers SV, I'm glad you like it. I've got a few other ideas for these blighters but I want to get them sorted in my head before I commit them to the Web.
Thanks Chek. That's the general asumption I've made in creating them, at the very least they'd be able to recognise their owners. I intended them to act almost as mini librarians but I don't think I portrayed this idea too well. I've also got an idea for a quest hook of them not recognising their owners... So we'll see how this works out and I'll update the entry in time. Go to Comment
The way I was planning on downplaying the defensive aspect was by throwing together a librarian automaton... Something with inteligence. The Book Keepers would act as the cleaners, maintainers and general gofors. While the librarian would interface with those wanting access to the archives.
I'll start work on edits to this now and then throw together a Librarian as well. Is there a way to link this page to another within the site or should I just add a URL link to this later in an edit? Go to Comment
Typos? I just went over the sub then and couldn't see any... I might be a bit worded out after that paper I just handed in for uni, so feel free to point them out to me :) Keeping in mind I'm an Aussie, so I'll spell words differently to Yanks... Namely Catalogue, colour, honour and defence. There's probably others... But those are what come to mind first off.
The more people comment on this the more I realise how much more time I need to spend on future subs. I'm putting together a list of amendments to add to this entry just as soon as my exams are over and done with.
But a couple that I can jot down now...
Why would dwarven magesmiths restrict these constructs to library work?
One of the things most precious to Dwarven mages and scholars is knowledge, they would consider the defence of their libraries/archives to be of the highest priority. Many would even prefer have their finer guards overseeing their archives and vaults. Afterall, every dwarf loves warfare, why send a machine to do a job a Dwarf is more than happy to do?
Why not use them as shock troops or scouts?
In the game world I'm building there are machines built just for this purpose. The book keepers were designed to efficiently archive and maintain the libraries, their offensive nature is secondary to their primary function.
Groemdeggers Stout sounds like just the brew for me... ;)
Great submission mate. Very well written and you've put some great ideas into it. Stella’s Blessing sounds like it's based on Stella Artois... If you think Stella is worthy of the title 'best beer in the kingdom' you clearly don't drink enough good beer :) Go to Comment
An awesome sub... A great combination of religion and a craft. The concept of faith powered mechanics are a really interesting concept and one I will definately be laying claim to. Punkcasher Steampunky... I'll be claiming that as a new word too :) Go to Comment
The question in my mind now is pretty simple... Why use this weapon instead of a crossbow? A crossbow will punch through all historical armours. Crossbows are easier to reload and would be much easier to build. That and crossbows would be sooo much cheaper. Well, the bolts would probably be a tad costly compared to lead shot.
As a coolness factor, the clockwork rifle is definately up there. But it strikes me as a pretty pointless luxury weapon. The only advantage I can think of is that you won't have a bow string to get wet. But something as delicate as a clockwork weapon most likely wouldn't stand up too well in the wet either. Go to Comment
I just stumbled upon this entry and it alone did two things for me...
1. Cause me to sign up so I could get active in this community.
2. Mothball the current d20 modern campaign and kick start that steampunk campaign I first started working on back when I first got into Hordes/Warmachine.
Very nicely written. The small piece at the start sets the mood perfectly and shows just how creepy these things are. The other great thing about them is that my PC's will assume they're undead and waste turnings and other holy items on them. Can't wait to get started with these :) Go to Comment
Another great community resource.
Lots of awesome ideas here to add life to a city. Quite a few of them would make very nice plot hooks as well.
I've just added a few quick ideas of my own... These are all things I've seen around my home city. I'll work on some more generic ones for later.
And in case anyone is wondering... 276 was a prank we pulled. All involved got absolutely slammed for it... Go to Comment
273 A classical string quartet are busking on the street corner outside a newsagency. It takes you a moment to realise that you recognise what they're playing. Is it a Michael Jackson song? Or maybe Prince...
274 A middle aged woman is busking outside a cafe. She is strangely dressed, wearing purple stockings, a red miniskirt and an orange shirt. She's singing at the top of her lungs and strumming her guitar loudly. And very badly...
275 A young man dressed as a pirate is sitting with his back against a shop window, singing about a love he lost at sea while swigging from a large bottle of rum.
276 Two men in dark green HAZMAT suits stagger out of a large office block. After a moment they start shouting about how it wasn’t their fault and at the people standing around to run. As they pass you you notice the word ARMY emblazoned across the back of their suits.
277 Two paramedics are in the process of loading a body bag onto a stretcher and into the back of a waiting ambulance. Several police officers are standing around talking to who you assume to be witnesses.
278 A man on a moped cuts in front of you, weaving in and out of the pedestrians to avoid the traffic.
279 A young woman is in the middle of the walkway on her hands and knees. She seems to be desperately searching for something. You notice a pair of glasses at your feet…
280 You hear a low moan behind you and as you turn you come face to face with a zombie. A zombie drinking a can of coke… As you look around you see several other zombies doing usual every day things. You notice a sign on the wall advertising the 4th annual Zombie March.
281 A girl in a school uniform is arguing with two police officers. From what you overhear you suspect she was smoking and they confiscated her cigarettes. Apparently the ID she handed them identifies her as being 32…
282 A kid walks past wearing a Black Sabbath shirt, his music so loud that you can hear it from 10 feet away.
283 A man walks down the footpath dressed in nothing but a towel wrapped around his waist.
284 A police officer is standing next to car dabbing at the front of his shirt with a cloth where he’s just spilt his coffee.
285 A man thrusts a leaflet in your face leaving you no option but to take the leaflet or walk through him.
286 A small café has its doors open and the smell of roasting coffee floods the street.
287 Unfortunately someone has left it on too long and it smells burnt. (for use with 286)
288 A large neon sign on the building above you shorts out with a loud zap.
289 People are having photos taken with large muscular man standing on the street corner dressed in nothing but a green mankini.
290 The cathedral bells chime to mark the hour… They’re early, it is only 1352.
291 A man dressed as Jesus runs past you singing Zippadi-doo-da as loud as he can.
292 An overweight copper is chasing after him, panting heavily. (for use with 291) Go to Comment
The Game Articles (Humor/ Editorial)
43. Potion of Perception This blue ceramic flask contains a thick red liquid that gives off a strong scent of flowers. When consumed the drinker has their perception of gravity shifted 90 degrees from the vertical to the horizontal. Note that this doesn't actually shift the pull of gravity, just the drinker's perception of gravity. The effects wear off after an hour.
44. Essence of Divinity This pearly glass flask contains a silky elixr that gives off no definable odour. Upon consumption the drinker falls into a slumber where believe their deity appears to them and raises them to the pantheon of the gods. The slumber rarely lasts longer than an hour. Upon waking most minds realise that it was an illusion brought on by a strange potion... The more unstable of minds may not see the sense of the matter that easily however... Go to Comment
Every alchemist will at some point have a student who believes that recreating simple potions is beneath them and will take it upon themselves to improve potions in the hopes of impressing their masters. This potion was intended to be a Potion of Stoneskin. A wayward student decided that iron was stronger than stone so would make a much better defensive potion...
When consumed it causes the skin of the drinker to absorb iron from the surrounding environment, forming an external skin of iron over their body. Were this a Stoneskin potion, the external skin would protect the drinker from harm but would also remain malleable. However this is not the case with a potion of Ironhide. The iron skin is capable of withstanding a considerable amount of damage, but it is solid. The drinker is unable to move until the effects of the potion wear off. Go to Comment
Stunning work here.
Another thing that will surely be included in my upcoming steampunk game. My players won't know how to handle them... I particularly liked the idea someone came up with of one of these demons showing up just as the players find the ancient tome they were hunting for :) Go to Comment
Every year, at the onset of Winter, hunters from the mountain town of Illiych head up into the peaks to hunt the great Ice Bears. The Ice Bears are fierce creatures, but their pelts are much prized and are one of Illiych's largest exports so the risk is made by men young and old.
This season however, when the hunters first entered Ice Bear territory, not a single living Ice Bear has been found. The occasional carcass has surfaced, hamstrung and its throat ripped out, the precious pelt unsalvageable. What could possibly have the strength to take down a creature so large and powerful?
A reward has been offered by the council as to solving the riddle of the Ice Bear killings... Go to Comment
To Dougles Nye money is power, a powerful wizard only newly into lich-hood
Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."
So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.
His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.
Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.
The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.